Player Matchup

Cthulhu
Cthulhu
DrDr4go
Cthulhu
Level 38
God Stats
1W - 0L
1,239 SR
Queue Stats
2W - 1L
1,697 Elo+
Party 1
Hera
Hera
NougatyChan
Hera
Level 109
God Stats
4W - 0L
1,929 SR
Queue Stats
26W - 27L
1,506 Elo+
Party 1
Bastet
Bastet
Yuigonsho
Bastet
Level 67
God Stats
2W - 0L
1,713 SR
Queue Stats
18W - 19L
1,475 Elo+
Party 1
Team Averages
Level 71
1,627 SR
1,559 Elo+

VS

Team Averages
Level 58
1,313 SR
1,392 Elo+
Maui
Maui
Julio7Gil
Maui
Level 118
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 23L
1,509 Elo+
Party 2
Chronos
Chronos
Medill
Chronos
Level 35
God Stats
9W - 15L
1,279 SR
Queue Stats
116W - 172L
1,260 Elo+
Solo
Pele
Pele
Trendy47
Pele
Level 20
God Stats
1W - 5L
1,159 SR
Queue Stats
21W - 20L
1,406 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DrDr4go
Cthulhu
13
3 / 2 / 10
10,729
766
8,564
13,667
10,911
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

15
9 / 1 / 8
12,445
889
19,668
8,027
3,285
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bastet
Yuigonsho
Bastet
15
6 / 1 / 11
11,655
833
14,259
11,902
4,366
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
12
1 / 3 / 3
9,779
699
3,849
16,321
20,279
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Chronos
Medill
Chronos
11
0 / 9 / 3
9,258
661
7,149
15,799
5,891
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Pele
13
2 / 6 / 0
10,191
728
7,763
15,681
6,427
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
9
18
Kills
3
4
Deaths
18
29
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
DrDr4go
Cthulhu
3
2
10
4
L
Maui
1
3
3
0.83
L
Chronos
Medill
Chronos
0
9
3
0.17
W
9
1
8
13
L
Pele
2
6
0
0.33
W
Bastet
Yuigonsho
Bastet
6
1
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,491
Damage
18,761
33,596
Taken
47,801
18,562
Mitigated
32,597
6,558
Healing
6,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
DrDr4go
Cthulhu
8,564
672
108
1,830
13,667
10,911
152
3,574
10,093
30,151
0
L
Maui
3,849
586
0
1,000
16,321
20,279
75
11,235
5,086
19,383
0
L
Chronos
Medill
Chronos
7,149
1,977
0
1,347
15,799
5,891
0
9,597
6,202
26,193
0
W
19,668
4,474
727
2,072
8,027
3,285
1,104
3,663
4,364
69,311
0
L
Pele
7,763
827
0
3,797
15,681
6,427
261
7,770
7,911
0
47,537
W
Bastet
Yuigonsho
Bastet
14,259
5,171
0
1,821
11,902
4,366
1,363
4,242
7,660
0
48,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,829
Gold Earned
29,228
181
Minions Killed
114
0
Camps Cleared
0
793,751
Distance Traveled
724,891
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,729
766
33
2
0
240,305
2
L
Maui
9,779
699
18
1
0
242,223
0
L
Chronos
9,258
661
29
2
0
215,146
0
W
Hera
12,445
889
83
6
0
261,001
1
L
Pele
10,191
728
67
5
0
267,522
5
W
Bastet
11,655
833
65
5
0
292,445
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role