Player Matchup

Cu Chulainn
Cu Chulainn
Budstache55
Cu Chulainn
Level 119
God Stats
2W - 7L
1,371 SR
Queue Stats
313W - 286L
1,473 Elo+
Party 1
Merlin
Merlin
CanISayThe-Word
Merlin
Level 105
God Stats
3W - 1L
1,500 SR
Queue Stats
28W - 18L
1,552 Elo+
Solo
Olorun
Olorun
Freelive4562
Olorun
Level 64
God Stats
14W - 20L
1,454 SR
Queue Stats
223W - 229L
1,395 Elo+
Solo
Ratatoskr
Ratatoskr
OppaiSempai4998
Ratatoskr
Level 83
God Stats
4W - 4L
1,696 SR
Queue Stats
90W - 89L
1,503 Elo+
Party 1
Scylla
Scylla
jtklipka
Scylla
Level 101
God Stats
37W - 46L
1,475 SR
Queue Stats
351W - 333L
1,534 Elo+
Solo
Team Averages
Level 94
1,499 SR
1,492 Elo+

VS

Team Averages
Level 95
1,619 SR
1,446 Elo+
Bacchus
Bacchus
Black-Trout
Bacchus
Level 68
God Stats
28W - 22L
1,577 SR
Queue Stats
166W - 191L
1,418 Elo+
Solo
Cupid
Cupid
Corythehouse
Cupid
Level 87
God Stats
6W - 1L
1,896 SR
Queue Stats
139W - 137L
1,424 Elo+
Solo
Ah Puch
Ah Puch
Daniel10258326
Ah Puch
Level 90
God Stats
6W - 3L
1,575 SR
Queue Stats
34W - 39L
1,455 Elo+
Solo
Skadi
Skadi
Kozmic-Soda
Skadi
Level 127
God Stats
15W - 16L
1,539 SR
Queue Stats
760W - 716L
1,457 Elo+
Party 2
Pele
Pele
LilDebbyCremePie
Pele
Level 103
God Stats
13W - 10L
1,509 SR
Queue Stats
367W - 344L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Budstache55
Cu Chulainn
8
0 / 3 / 1
4,985
554
4,480
8,888
6,411
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 0 / 0
5,285
587
1,265
2,584
897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
7
0 / 2 / 0
4,350
483
2,338
3,128
1,132
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ratatoskr
OppaiSempai4998
Ratatoskr
7
1 / 2 / 0
4,620
513
2,692
5,839
1,805
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Scylla
jtklipka
Scylla
8
0 / 1 / 0
5,118
569
3,992
3,931
1,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Black-Trout
Bacchus
8
0 / 0 / 3
5,077
564
1,331
4,824
4,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
1 / 0 / 2
4,846
538
1,520
4,008
1,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
0 / 1 / 0
5,490
610
2,833
4,134
1,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 1 / 3
6,143
683
3,857
6,039
1,852
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

12
6 / 0 / 2
6,904
767
5,066
7,606
2,737
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
18
2
Kills
8
8
Deaths
2
1
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Black-Trout
Bacchus
0
0
3
1.5
L
Cu Chulainn
Budstache55
Cu Chulainn
0
3
1
0.17
L
1
0
0
1
W
1
0
2
2
W
0
1
0
0
L
Olorun
0
2
0
0
W
1
1
3
2.5
W
6
0
2
7
L
Ratatoskr
OppaiSempai4998
Ratatoskr
1
2
0
0.5
L
Scylla
jtklipka
Scylla
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,767
Damage
14,607
24,370
Taken
26,611
11,693
Mitigated
11,272
4,574
Healing
9,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Black-Trout
Bacchus
1,331
100
0
2,209
4,824
4,041
0
2,724
2,100
8,796
0
L
Cu Chulainn
Budstache55
Cu Chulainn
4,480
651
0
934
8,888
6,411
0
0
8,888
0
32,130
L
1,265
38
0
948
2,584
897
0
1,817
767
33,225
0
W
1,520
552
369
2,036
4,008
1,297
0
2,031
1,977
0
29,059
W
2,833
0
0
1,901
4,134
1,345
19
1,265
2,869
35,882
0
L
Olorun
2,338
1,335
232
648
3,128
1,132
679
297
2,831
21,162
4,067
W
3,857
1,333
0
898
6,039
1,852
2,485
0
6,039
0
44,421
W
5,066
1,965
0
1,645
7,606
2,737
375
1,340
6,266
0
43,763
L
Ratatoskr
OppaiSempai4998
Ratatoskr
2,692
419
0
263
5,839
1,805
0
1,066
4,773
0
20,200
L
Scylla
jtklipka
Scylla
3,992
346
34
1,515
3,931
1,448
306
984
2,947
25,364
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,358
Gold Earned
28,460
250
Minions Killed
272
0
Camps Cleared
0
834,722
Distance Traveled
898,478
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,077
564
14
2
0
191,483
3
L
Cu Chulainn
4,985
554
48
5
0
149,068
0
L
Merlin
5,285
587
79
9
0
180,920
0
W
Cupid
4,846
538
42
5
0
164,927
0
W
Ah Puch
5,490
610
66
7
0
167,790
0
L
Olorun
4,350
483
41
5
0
141,962
0
W
Skadi
6,143
683
81
9
0
174,112
0
W
Pele
6,904
767
69
8
0
200,166
0
L
Ratatoskr
4,620
513
39
4
0
194,799
0
L
Scylla
5,118
569
43
5
0
167,973
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role