Player Matchup

Surtr
Surtr
Applejack409
Surtr
Level 26
God Stats
5W - 1L
1,700 SR
Queue Stats
26W - 16L
1,444 Elo+
Party 1
Skadi
Skadi
Ax Specs
Skadi
Level 18
God Stats
27W - 23L
1,517 SR
Queue Stats
35W - 32L
1,419 Elo+
Party 1
Bacchus
Bacchus
Lamp1427
Bacchus
Level 61
God Stats
49W - 27L
1,799 SR
Queue Stats
130W - 103L
1,484 Elo+
Party 1
Hun Batz
Hun Batz
PutinGoHam
Hun Batz
Level 65
God Stats
5W - 3L
1,772 SR
Queue Stats
75W - 56L
1,498 Elo+
Party 1
Poseidon
Poseidon
gaganvirB
Poseidon
Level 36
God Stats
207W - 205L
1,389 SR
Queue Stats
207W - 205L
1,342 Elo+
Solo
Team Averages
Level 41
1,635 SR
1,437 Elo+

VS

Team Averages
Level 66
1,524 SR
1,408 Elo+
Cthulhu
Cthulhu
AquaCoomie
Cthulhu
Level 32
God Stats
2W - 2L
1,504 SR
Queue Stats
4W - 10L
1,290 Elo+
Party 3
Charon
Charon
ButterSniper14
Charon
Level 53
God Stats
5W - 2L
1,596 SR
Queue Stats
146W - 148L
1,401 Elo+
Party 2
Bastet
Bastet
MurseJames
Bastet
Level 67
God Stats
49W - 29L
1,585 SR
Queue Stats
233W - 223L
1,448 Elo+
Solo
Charybdis
Charybdis
SoloisticSiren
Charybdis
Level 92
God Stats
7W - 4L
1,433 SR
Queue Stats
256W - 233L
1,421 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
rBison
Morgan Le Fay
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 52L
1,478 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 2
8,298
395
8,851
23,372
17,509
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Skadi
Ax Specs
Skadi
14
2 / 5 / 2
9,248
440
5,366
14,113
5,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bacchus
Lamp1427
Bacchus
13
1 / 4 / 4
9,249
440
7,130
20,986
22,954
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Hun Batz
PutinGoHam
Hun Batz
15
3 / 7 / 1
9,495
452
15,922
22,528
8,715
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
gaganvirB
Poseidon
16
1 / 4 / 2
9,226
439
10,763
15,619
8,220
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AquaCoomie
Cthulhu
17
6 / 1 / 10
10,670
508
19,265
14,144
13,564
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
1 / 0 / 8
9,473
451
6,062
13,325
13,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bastet
MurseJames
Bastet
18
3 / 3 / 12
11,162
532
12,497
19,146
8,600
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
SoloisticSiren
Charybdis
16
3 / 4 / 10
9,842
469
14,603
17,504
7,710
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Morgan Le Fay
rBison
Morgan Le Fay
18
13 / 0 / 6
12,016
572
21,233
12,496
6,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
72
7
Kills
26
26
Deaths
8
11
Assists
46
Player
Kills
Deaths
Assists
KDA
L
0
6
2
0.17
W
Cthulhu
AquaCoomie
Cthulhu
6
1
10
11
L
Skadi
Ax Specs
Skadi
2
5
2
0.6
W
1
0
8
5
L
Bacchus
Lamp1427
Bacchus
1
4
4
0.75
W
Bastet
MurseJames
Bastet
3
3
12
3
L
Hun Batz
PutinGoHam
Hun Batz
3
7
1
0.5
W
Charybdis
SoloisticSiren
Charybdis
3
4
10
2
L
Poseidon
gaganvirB
Poseidon
1
4
2
0.5
W
Morgan Le Fay
rBison
Morgan Le Fay
13
0
6
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,032
Damage
73,660
96,618
Taken
76,615
62,631
Mitigated
49,747
19,860
Healing
24,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,851
2,590
0
2,896
23,372
17,509
355
12,844
9,401
162
42,256
W
Cthulhu
AquaCoomie
Cthulhu
19,265
1,190
423
7,464
14,144
13,564
552
3,485
10,659
71,802
0
L
Skadi
Ax Specs
Skadi
5,366
2,431
0
2,610
14,113
5,233
637
4,003
10,058
0
55,663
W
6,062
1,406
0
3,661
13,325
13,434
374
4,999
8,326
25,811
0
L
Bacchus
Lamp1427
Bacchus
7,130
424
2,366
4,818
20,986
22,954
492
9,828
10,747
29,478
0
W
Bastet
MurseJames
Bastet
12,497
3,243
0
5,122
19,146
8,600
3,942
1,857
17,289
0
107,996
L
Hun Batz
PutinGoHam
Hun Batz
15,922
2,217
0
2,866
22,528
8,715
567
7,127
15,128
0
86,051
W
Charybdis
SoloisticSiren
Charybdis
14,603
7,679
684
4,840
17,504
7,710
648
3,809
13,695
0
76,779
L
Poseidon
gaganvirB
Poseidon
10,763
1,627
342
3,962
15,619
8,220
244
10,735
4,724
76,439
0
W
Morgan Le Fay
rBison
Morgan Le Fay
21,233
1,777
0
2,485
12,496
6,439
997
3,792
8,704
80,817
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,516
Gold Earned
53,163
409
Minions Killed
481
0
Camps Cleared
0
1,883,863
Distance Traveled
2,016,221
0
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
8,298
395
58
3
0
355,549
0
W
Cthulhu
10,670
508
89
4
0
444,774
4
L
Skadi
9,248
440
94
4
0
340,812
0
W
Charon
9,473
451
22
1
0
331,300
5
L
Bacchus
9,249
440
33
2
0
378,310
0
W
Bastet
11,162
532
144
7
0
434,403
3
L
Hun Batz
9,495
452
101
5
0
435,666
0
W
Charybdis
9,842
469
111
5
0
388,713
5
L
Poseidon
9,226
439
123
6
0
373,526
0
W
Morgan Le Fay
12,016
572
115
5
0
417,031
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role