Player Matchup

Persephone
Persephone
Platinum IV
ImNotAGodSorry
Persephone
Platinum IV
Level 104
God Stats
3W - 4L
1,572 SR
Queue Stats
108W - 105L
1,763 MMR
Solo
Susano
Susano
Platinum V
TаyTаy
Susano
Platinum V
Level 63
God Stats
1W - 6L
1,112 SR
Queue Stats
79W - 87L
1,716 MMR
Party 1
Nike
Nike
Gold I
UCOMEGETSOME187
Nike
Gold I
Level 236
God Stats
43W - 43L
1,644 SR
Queue Stats
717W - 725L
1,764 MMR
Solo
Geb
Geb
Gold III
WeenyHutJr9951
Geb
Gold III
Level 123
God Stats
2W - 1L
1,820 SR
Queue Stats
32W - 23L
1,755 MMR
Solo
Rama
Rama
Platinum II
Zеnify
Rama
Platinum II
Level 126
God Stats
11W - 16L
1,445 SR
Queue Stats
327W - 326L
1,841 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 130
1,519 SR
1,768 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 137
1,554 SR
1,682 MMR
Hun Batz
Hun Batz
Gold II
 
Hun Batz
Gold II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Sylvanus
Sylvanus
Platinum IV
 
Sylvanus
Platinum IV
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Platinum IV
IITufanII
Vulcan
Platinum IV
Level 129
God Stats
32W - 26L
1,558 SR
Queue Stats
295W - 301L
1,751 MMR
Solo
Jing Wei
Jing Wei
Platinum II
locobachi
Jing Wei
Platinum II
Level 185
God Stats
6W - 6L
1,466 SR
Queue Stats
131W - 127L
1,911 MMR
Party 2
Hades
Hades
Platinum IV
wolfstar314
Hades
Platinum IV
Level 151
God Stats
4W - 1L
1,746 SR
Queue Stats
448W - 441L
1,749 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
ImNotAGodSorry
Persephone
10
1 / 5 / 0
6,285
571
3,796
7,289
2,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
TаyTаy
Susano
12
2 / 1 / 0
6,502
591
3,444
11,403
4,275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 3 / 1
5,338
485
5,414
12,472
7,056
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

8
0 / 1 / 0
5,077
462
3,453
11,418
6,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Rama
Zеnify
Rama
10
0 / 3 / 0
6,128
557
1,986
8,141
2,495
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
AgniKaliMartichoras

VS

Bans
JormungandrMorgan Le FayAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
11
5 / 1 / 1
7,062
642
6,443
10,494
3,653
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
 
Sylvanus
10
1 / 0 / 4
6,444
586
4,480
5,714
3,379
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Vulcan
IITufanII
Vulcan
13
2 / 0 / 1
7,194
654
5,434
4,091
1,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
locobachi
Jing Wei
12
3 / 0 / 1
7,063
642
8,184
5,306
2,113
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

12
2 / 2 / 1
7,246
659
9,833
13,042
6,439
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
21
3
Kills
13
13
Deaths
3
1
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
5
1
1
5.5
W
Sylvanus
 
Sylvanus
1
0
4
3
W
Vulcan
IITufanII
Vulcan
2
0
1
2.5
L
Persephone
ImNotAGodSorry
Persephone
1
5
0
0.2
L
Susano
TаyTаy
Susano
2
1
0
2
L
0
3
1
0.17
L
0
1
0
0
L
Rama
Zеnify
Rama
0
3
0
0
W
Jing Wei
locobachi
Jing Wei
3
0
1
3.5
W
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,093
Damage
34,374
50,723
Taken
38,647
22,063
Mitigated
16,996
15,491
Healing
19,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
6,443
1,596
0
1,548
10,494
3,653
0
2,976
7,518
0
49,131
W
Sylvanus
 
Sylvanus
4,480
1,418
2,305
2,628
5,714
3,379
52
1,727
3,987
17,828
0
W
Vulcan
IITufanII
Vulcan
5,434
1,805
0
1,324
4,091
1,412
0
1,309
2,782
59,929
0
L
Persephone
ImNotAGodSorry
Persephone
3,796
170
0
1,436
7,289
2,189
0
3,555
3,712
40,436
0
L
Susano
TаyTаy
Susano
3,444
1,009
0
4,331
11,403
4,275
0
3,568
7,835
0
51,186
L
5,414
1,550
0
4,262
12,472
7,056
0
7,244
5,228
0
36,871
L
3,453
573
0
2,963
11,418
6,048
0
3,495
7,923
10,653
0
L
Rama
Zеnify
Rama
1,986
1,776
0
2,499
8,141
2,495
0
1,877
6,264
0
46,189
W
Jing Wei
locobachi
Jing Wei
8,184
7,069
0
2,717
5,306
2,113
0
1,573
3,733
0
62,631
W
9,833
2,475
147
8,641
13,042
6,439
45
240
12,802
51,721
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,330
Gold Earned
35,009
325
Minions Killed
379
0
Camps Cleared
0
1,176,913
Distance Traveled
1,207,681
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
7,062
642
65
6
0
275,402
0
W
Sylvanus
6,444
586
17
2
0
227,961
2
W
Vulcan
7,194
654
105
10
0
250,471
3
L
Persephone
6,285
571
89
8
0
211,918
0
L
Susano
6,502
591
85
8
0
270,607
0
L
Nike
5,338
485
49
4
0
226,501
2
L
Geb
5,077
462
11
1
0
256,948
0
L
Rama
6,128
557
91
8
0
210,939
0
W
Jing Wei
7,063
642
105
10
0
250,215
3
W
Hades
7,246
659
87
8
0
203,632
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role