Player Matchup

Nu Wa
Nu Wa
AAS_Infamous
Nu Wa
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
93W - 76L
1,497 Elo+
Solo
Atlas
Atlas
Bandit_R99
Atlas
Level 118
God Stats
8W - 8L
1,637 SR
Queue Stats
493W - 489L
1,549 Elo+
Solo
Discordia
Discordia
Seliath
Discordia
Level 174
God Stats
3W - 2L
1,541 SR
Queue Stats
122W - 155L
1,541 Elo+
Solo
Jormungandr
Jormungandr
badboySK
Jormungandr
Level 132
God Stats
3W - 3L
1,435 SR
Queue Stats
170W - 156L
1,497 Elo+
Solo
Sol
Sol
turcusefu
Sol
Level 142
God Stats
0W - 3L
1,260 SR
Queue Stats
30W - 42L
1,443 Elo+
Solo
Team Averages
Level 135
1,475 SR
1,505 Elo+

VS

Team Averages
Level 148
1,527 SR
1,501 Elo+
Chaac
Chaac
 
Chaac
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kali
Kali
Boommy
Kali
Level 132
God Stats
1W - 1L
1,500 SR
Queue Stats
230W - 217L
1,529 Elo+
Solo
Anubis
Anubis
ParzivalRPO
Anubis
Level 143
God Stats
12W - 10L
1,607 SR
Queue Stats
349W - 364L
1,441 Elo+
Party 2
Tiamat
Tiamat
Th30n3AnD0nLy
Tiamat
Level 161
God Stats
4W - 3L
1,381 SR
Queue Stats
279W - 275L
1,514 Elo+
Party 1
Zhong Kui
Zhong Kui
uandaivais
Zhong Kui
Level 176
God Stats
5W - 6L
1,648 SR
Queue Stats
315W - 292L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 2
5,017
1,003
4,824
3,574
1,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Atlas
10
1 / 2 / 5
5,456
1,091
4,739
5,042
3,862
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
Seliath
Discordia
10
1 / 1 / 5
5,338
1,068
3,437
2,539
720
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
badboySK
Jormungandr
7
2 / 2 / 1
4,864
973
2,385
4,066
1,582
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
3 / 2 / 3
5,809
1,162
7,261
4,969
1,909
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
1 / 1 / 4
5,453
1,091
2,154
9,852
5,590
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Kali
Boommy
Kali
11
3 / 1 / 6
6,243
1,249
5,829
7,925
5,292
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
10
2 / 2 / 4
5,930
1,186
2,993
2,791
1,296
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 1 / 5
5,976
1,195
3,871
4,088
2,609
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
uandaivais
Zhong Kui
11
1 / 2 / 7
5,769
1,154
4,328
4,753
4,897
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
35
7
Kills
9
9
Deaths
7
16
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
1
1
4
3
L
0
2
2
0.5
L
Atlas
1
2
5
1.75
W
Kali
Boommy
Kali
3
1
6
6
W
Anubis
2
2
4
2
L
Discordia
Seliath
Discordia
1
1
5
3.5
W
2
1
5
4.5
L
Jormungandr
badboySK
Jormungandr
2
2
1
1.25
L
3
2
3
2.25
W
Zhong Kui
uandaivais
Zhong Kui
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,646
Damage
19,175
20,190
Taken
29,409
9,214
Mitigated
19,684
5,090
Healing
12,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
2,154
107
210
4,047
9,852
5,590
424
7,041
2,551
0
5,265
L
4,824
2,449
236
423
3,574
1,141
0
1,365
2,209
9,746
0
L
Atlas
4,739
1,148
234
131
5,042
3,862
0
2,776
2,266
4,994
0
W
Kali
Boommy
Kali
5,829
1,412
755
4,262
7,925
5,292
368
4,550
3,253
0
10,529
W
Anubis
2,993
93
413
123
2,791
1,296
706
2,506
177
11,944
0
L
Discordia
Seliath
Discordia
3,437
124
500
566
2,539
720
0
963
1,576
8,855
0
W
3,871
182
347
1,602
4,088
2,609
406
3,631
390
10,193
0
L
Jormungandr
badboySK
Jormungandr
2,385
16
275
804
4,066
1,582
0
2,977
1,089
3,488
0
L
7,261
1,950
303
1,618
4,969
1,909
96
3,111
1,858
13,594
0
W
Zhong Kui
uandaivais
Zhong Kui
4,328
730
332
256
4,753
4,897
0
4,175
392
8,367
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,484
Gold Earned
29,371
47
Minions Killed
57
0
Camps Cleared
0
507,108
Distance Traveled
540,218
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
5,453
1,091
3
1
0
109,764
0
L
Nu Wa
5,017
1,003
15
3
0
91,938
0
L
Atlas
5,456
1,091
8
2
0
108,063
0
W
Kali
6,243
1,249
10
2
0
121,382
0
W
Anubis
5,930
1,186
20
4
0
97,771
0
L
Discordia
5,338
1,068
12
2
0
111,914
0
W
Tiamat
5,976
1,195
18
4
0
114,481
0
L
Jormungandr
4,864
973
0
0
0
89,463
0
L
Sol
5,809
1,162
12
2
0
105,730
0
W
Zhong Kui
5,769
1,154
6
1
0
96,820
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role