Player Matchup

Yu Huang
Yu Huang
DADDYCAFFEINE
Yu Huang
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 28L
1,382 Elo+
Solo
Serqet
Serqet
Spine Fuzz
Serqet
Level 157
God Stats
47W - 49L
1,534 SR
Queue Stats
739W - 718L
1,510 Elo+
Solo
Cthulhu
Cthulhu
barbarabeauty
Cthulhu
Level 85
God Stats
17W - 13L
1,573 SR
Queue Stats
133W - 119L
1,435 Elo+
Party 1
Merlin
Merlin
claudionavalha
Merlin
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 61L
1,434 Elo+
Party 1
Sol
Sol
sike_hehe
Sol
Level 66
God Stats
1W - 1L
1,705 SR
Queue Stats
131W - 121L
1,434 Elo+
Party 1
Team Averages
Level 90
1,562 SR
1,439 Elo+

VS

Team Averages
Level 115
1,568 SR
1,424 Elo+
Chaac
Chaac
CaptainBlueBals
Chaac
Level 149
God Stats
1W - 1L
1,639 SR
Queue Stats
177W - 194L
1,404 Elo+
Solo
Athena
Athena
CrazzyTank_s
Athena
Level 77
God Stats
198W - 164L
1,599 SR
Queue Stats
469W - 476L
1,398 Elo+
Solo
Izanami
Izanami
Fee18thAveGoon
Izanami
Level 113
God Stats
457W - 406L
1,496 SR
Queue Stats
630W - 632L
1,440 Elo+
Solo
Zeus
Zeus
Ghuala
Zeus
Level 82
God Stats
25W - 21L
1,526 SR
Queue Stats
559W - 586L
1,433 Elo+
Solo
Janus
Janus
cibola69
Janus
Level 153
God Stats
19W - 7L
1,580 SR
Queue Stats
268W - 291L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
DADDYCAFFEINE
Yu Huang
12
0 / 6 / 2
7,633
449
3,331
10,314
3,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Serqet
Spine Fuzz
Serqet
17
10 / 1 / 1
10,471
616
11,016
12,368
5,866
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cthulhu
13
3 / 2 / 7
7,635
449
12,340
17,247
13,221
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
4 / 2 / 6
8,599
506
11,926
10,668
4,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 2 / 3
8,394
494
7,000
8,327
3,296
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 2
8,572
504
9,081
17,589
10,184
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Athena
12
2 / 4 / 3
8,387
493
6,355
21,767
20,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
7 / 3 / 0
11,827
696
10,549
14,072
5,538
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zeus
Ghuala
Zeus
16
0 / 3 / 2
9,636
567
6,430
9,640
3,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Janus
cibola69
Janus
12
1 / 4 / 2
7,847
462
5,522
9,380
3,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
21
18
Kills
12
13
Deaths
18
19
Assists
9
Player
Kills
Deaths
Assists
KDA
W
2
4
2
0.75
W
Athena
2
4
3
0.88
L
Yu Huang
DADDYCAFFEINE
Yu Huang
0
6
2
0.17
W
7
3
0
2.33
W
Zeus
Ghuala
Zeus
0
3
2
0.33
L
Serqet
Spine Fuzz
Serqet
10
1
1
10.5
L
Cthulhu
3
2
7
3.25
W
Janus
cibola69
Janus
1
4
2
0.5
L
4
2
6
3.5
L
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,613
Damage
37,937
58,924
Taken
72,448
30,412
Mitigated
43,412
11,312
Healing
13,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,081
722
0
4,922
17,589
10,184
439
9,670
7,763
0
70,815
W
Athena
6,355
1,288
272
4,528
21,767
20,692
385
13,060
8,392
23,283
0
L
Yu Huang
DADDYCAFFEINE
Yu Huang
3,331
416
0
798
10,314
3,781
0
462
9,818
37,971
0
W
10,549
6,199
0
1,956
14,072
5,538
5,409
4,295
9,128
298
102,430
W
Zeus
Ghuala
Zeus
6,430
299
0
1,530
9,640
3,795
0
3,439
6,039
85,222
0
L
Serqet
Spine Fuzz
Serqet
11,016
2,783
0
479
12,368
5,866
0
1,311
11,029
0
77,488
L
Cthulhu
12,340
1,528
698
3,726
17,247
13,221
0
7,749
9,356
39,685
431
W
Janus
cibola69
Janus
5,522
272
0
0
9,380
3,203
959
3,702
4,992
39,395
0
L
11,926
2,065
139
3,682
10,668
4,248
384
3,339
7,295
56,783
0
L
7,000
1,757
0
1,790
8,327
3,296
841
5,325
2,840
58,817
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,732
Gold Earned
46,269
416
Minions Killed
499
0
Camps Cleared
0
1,585,386
Distance Traveled
1,698,355
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,572
504
100
6
0
378,525
0
W
Athena
8,387
493
25
1
0
342,714
1
L
Yu Huang
7,633
449
69
4
0
243,987
0
W
Izanami
11,827
696
170
10
0
278,020
0
W
Zeus
9,636
567
135
8
0
343,076
3
L
Serqet
10,471
616
106
6
0
406,235
0
L
Cthulhu
7,635
449
58
3
0
315,973
0
W
Janus
7,847
462
69
4
0
356,020
0
L
Merlin
8,599
506
86
5
0
324,549
3
L
Sol
8,394
494
97
6
0
294,642
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role