Player Matchup

Thor
Thor
 
Thor
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
BillTheKrill011
Zhong Kui
Level 89
God Stats
3W - 3L
1,314 SR
Queue Stats
315W - 315L
1,522 Elo+
Party 2
Charon
Charon
WhitestRice
Charon
Level 66
God Stats
7W - 5L
1,709 SR
Queue Stats
195W - 202L
1,526 Elo+
Party 2
Chang'e
Chang'e
ZeydaAtaraxia
Chang'e
Level 67
God Stats
2W - 2L
1,500 SR
Queue Stats
104W - 124L
1,533 Elo+
Party 2
Hachiman
Hachiman
unclejames95
Hachiman
Level 76
God Stats
16W - 6L
1,749 SR
Queue Stats
180W - 158L
1,569 Elo+
Solo
Team Averages
Level 94
1,554 SR
1,530 Elo+

VS

Team Averages
Level 98
1,586 SR
1,532 Elo+
Medusa
Medusa
 
Medusa
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
 
Ah Puch
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
H2Coty
Freya
Level 106
God Stats
13W - 11L
1,533 SR
Queue Stats
140W - 124L
1,505 Elo+
Party 1
Shiva
Shiva
Nato TF
Shiva
Level 87
God Stats
11W - 7L
1,646 SR
Queue Stats
114W - 108L
1,551 Elo+
Party 1
Baron Samedi
Baron Samedi
SavieeeGee
Baron Samedi
Level 87
God Stats
59W - 25L
1,751 SR
Queue Stats
327W - 292L
1,605 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
9
2 / 2 / 0
5,484
548
3,067
6,733
2,449
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
BillTheKrill011
Zhong Kui
10
0 / 2 / 0
5,670
567
3,862
7,475
5,246
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charon
8
0 / 2 / 2
5,184
518
2,955
9,020
6,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chang'e
10
0 / 1 / 1
5,206
521
1,727
6,099
2,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
unclejames95
Hachiman
9
0 / 0 / 1
5,061
506
3,426
6,939
2,274
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
3 / 0 / 0
6,115
612
6,624
4,380
1,707
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
 
Ah Puch
9
0 / 2 / 3
5,662
566
7,496
10,003
6,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Freya
H2Coty
Freya
11
1 / 0 / 1
6,577
658
3,547
4,398
1,494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shiva
Nato TF
Shiva
10
2 / 0 / 2
6,179
618
2,306
6,656
2,642
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Baron Samedi
SavieeeGee
Baron Samedi
11
1 / 0 / 1
5,919
592
3,596
5,246
3,107
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
14
2
Kills
7
7
Deaths
2
4
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
2
2
0
1
W
Medusa
 
Medusa
3
0
0
3
W
Ah Puch
 
Ah Puch
0
2
3
0.75
L
Zhong Kui
BillTheKrill011
Zhong Kui
0
2
0
0
W
Freya
H2Coty
Freya
1
0
1
1.5
W
Shiva
Nato TF
Shiva
2
0
2
3
W
Baron Samedi
SavieeeGee
Baron Samedi
1
0
1
1.5
L
Charon
0
2
2
0.5
L
Chang'e
0
1
1
0.5
L
Hachiman
unclejames95
Hachiman
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,037
Damage
23,569
36,266
Taken
30,683
18,630
Mitigated
15,180
13,531
Healing
11,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
3,067
999
0
330
6,733
2,449
0
1,180
5,497
0
31,168
W
Medusa
 
Medusa
6,624
2,395
0
858
4,380
1,707
1,017
1,286
3,094
0
44,578
W
Ah Puch
 
Ah Puch
7,496
393
179
3,977
10,003
6,230
189
1,259
8,744
22,480
0
L
Zhong Kui
BillTheKrill011
Zhong Kui
3,862
690
0
3,422
7,475
5,246
0
2,973
3,879
38,352
0
W
Freya
H2Coty
Freya
3,547
947
0
2,392
4,398
1,494
0
1,933
2,465
43,876
0
W
Shiva
Nato TF
Shiva
2,306
765
424
1,281
6,656
2,642
0
841
5,815
0
38,520
W
Baron Samedi
SavieeeGee
Baron Samedi
3,596
94
40
2,193
5,246
3,107
0
3,225
2,021
37,114
0
L
Charon
2,955
698
0
1,788
9,020
6,469
0
4,373
4,559
12,633
0
L
Chang'e
1,727
141
888
3,969
6,099
2,192
0
2,658
3,187
31,466
0
L
Hachiman
unclejames95
Hachiman
3,426
2,216
0
3,134
6,939
2,274
0
2,434
4,505
0
35,872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,605
Gold Earned
30,452
271
Minions Killed
328
0
Camps Cleared
0
1,037,695
Distance Traveled
1,081,944
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,484
548
59
6
0
233,420
2
W
Medusa
6,115
612
79
8
0
206,585
4
W
Ah Puch
5,662
566
26
3
0
207,105
1
L
Zhong Kui
5,670
567
67
7
0
186,677
4
W
Freya
6,577
658
95
10
0
219,519
4
W
Shiva
6,179
618
62
6
0
260,755
2
W
Baron Samedi
5,919
592
66
7
0
187,980
0
L
Charon
5,184
518
15
2
0
214,000
3
L
Chang'e
5,206
521
57
6
0
202,899
2
L
Hachiman
5,061
506
73
7
0
200,699
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role