Player Matchup

Mulan
Mulan
ForkMyFetticine
Mulan
Level 108
God Stats
6W - 4L
1,645 SR
Queue Stats
119W - 80L
1,568 Elo+
Solo
Discordia
Discordia
Ivаn
Discordia
Level 149
God Stats
7W - 3L
1,702 SR
Queue Stats
114W - 102L
1,535 Elo+
Solo
Medusa
Medusa
OhhYaKnow
Medusa
Level 126
God Stats
3W - 4L
1,500 SR
Queue Stats
138W - 158L
1,552 Elo+
Party 3
Charon
Charon
P13GUY
Charon
Level 121
God Stats
3W - 2L
1,930 SR
Queue Stats
153W - 179L
1,531 Elo+
Party 3
Pele
Pele
YoungBruin
Pele
Level 145
God Stats
4W - 6L
1,298 SR
Queue Stats
284W - 303L
1,474 Elo+
Solo
Team Averages
Level 130
1,615 SR
1,532 Elo+

VS

Team Averages
Level 147
1,602 SR
1,637 Elo+
Poseidon
Poseidon
HvyMetalGandalf
Poseidon
Level 126
God Stats
8W - 2L
1,655 SR
Queue Stats
111W - 70L
1,697 Elo+
Party 1
Chiron
Chiron
Magdowskii
Chiron
Level 148
God Stats
0W - 1L
1,704 SR
Queue Stats
115W - 73L
1,685 Elo+
Party 1
Maui
Maui
MangoCaiman
Maui
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Olorun
Olorun
samlilylion
Olorun
Level 210
God Stats
14W - 11L
1,565 SR
Queue Stats
533W - 479L
1,532 Elo+
Solo
Tyr
Tyr
saulpino
Tyr
Level 141
God Stats
1W - 1L
1,584 SR
Queue Stats
26W - 18L
1,769 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 2
6,021
547
7,907
12,259
6,702
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
Ivаn
Discordia
12
6 / 0 / 0
6,735
612
6,192
4,749
1,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
OhhYaKnow
Medusa
10
2 / 2 / 0
5,866
533
3,491
7,799
3,067
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charon
P13GUY
Charon
10
0 / 0 / 6
6,270
570
5,007
8,470
5,021
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

12
5 / 1 / 2
6,854
623
6,112
10,005
3,663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
9
1 / 5 / 0
5,453
496
5,347
9,118
2,597
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chiron
Magdowskii
Chiron
10
2 / 2 / 1
5,814
529
6,256
8,083
2,620
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 1 / 1
5,390
490
1,521
4,412
3,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Olorun
10
0 / 3 / 0
5,832
530
4,015
9,520
3,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
1 / 2 / 0
6,445
586
8,857
12,540
11,450
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
6
13
Kills
4
4
Deaths
13
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
0
1
2
1
L
Poseidon
1
5
0
0.2
W
Discordia
Ivаn
Discordia
6
0
0
6
L
Chiron
Magdowskii
Chiron
2
2
1
1.25
L
0
1
1
0.5
W
Medusa
OhhYaKnow
Medusa
2
2
0
1
W
Charon
P13GUY
Charon
0
0
6
3
W
5
1
2
6
L
Olorun
0
3
0
0
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,709
Damage
25,996
43,282
Taken
43,673
20,199
Mitigated
23,512
15,709
Healing
12,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,907
1,417
0
5,339
12,259
6,702
0
43
12,216
0
45,134
L
Poseidon
5,347
1,574
0
674
9,118
2,597
0
2,195
6,818
44,458
0
W
Discordia
Ivаn
Discordia
6,192
346
0
500
4,749
1,746
0
2,953
1,796
42,561
0
L
Chiron
Magdowskii
Chiron
6,256
3,037
237
2,015
8,083
2,620
0
1,109
6,974
0
43,818
L
1,521
382
0
864
4,412
3,210
0
1,118
3,030
17,288
0
W
Medusa
OhhYaKnow
Medusa
3,491
1,438
0
1,737
7,799
3,067
0
642
7,157
0
39,558
W
Charon
P13GUY
Charon
5,007
629
1,621
2,723
8,470
5,021
0
3,494
4,976
19,461
0
W
6,112
1,436
0
3,789
10,005
3,663
0
3,751
6,254
0
46,465
L
Olorun
4,015
1,816
0
3,426
9,520
3,635
0
5,928
3,363
45,556
0
L
8,857
957
0
5,556
12,540
11,450
0
251
12,289
0
48,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,746
Gold Earned
28,934
315
Minions Killed
312
0
Camps Cleared
0
1,182,269
Distance Traveled
1,096,203
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
6,021
547
67
6
0
231,072
3
L
Poseidon
5,453
496
61
6
0
237,284
2
W
Discordia
6,735
612
83
8
0
234,022
4
L
Chiron
5,814
529
79
7
0
216,981
1
L
Maui
5,390
490
20
2
0
219,154
4
W
Medusa
5,866
533
66
6
0
213,209
1
W
Charon
6,270
570
16
1
0
237,776
2
W
Pele
6,854
623
83
8
0
266,190
0
L
Olorun
5,832
530
78
7
0
184,548
0
L
Tyr
6,445
586
74
7
0
238,236
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role