Player Matchup

Amaterasu
Amaterasu
CorIDaILeZ
Amaterasu
Level 138
God Stats
1W - 1L
1,728 SR
Queue Stats
15W - 16L
1,473 Elo+
Party 1
Cupid
Cupid
MEDJAY13
Cupid
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 97L
1,510 Elo+
Solo
Medusa
Medusa
Mr_TaschenTuch
Medusa
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 21L
1,479 Elo+
Party 1
Anhur
Anhur
Scuff_The_Dr4m
Anhur
Level 104
God Stats
1W - 1L
1,751 SR
Queue Stats
14W - 13L
1,485 Elo+
Party 1
Skadi
Skadi
xSchachti
Skadi
Level 142
God Stats
1W - 3L
1,403 SR
Queue Stats
214W - 210L
1,483 Elo+
Party 1
Team Averages
Level 122
1,576 SR
1,486 Elo+

VS

Team Averages
Level 109
1,434 SR
1,468 Elo+
Bacchus
Bacchus
 
Bacchus
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
Hakank
Thanatos
Level 109
God Stats
2W - 2L
1,314 SR
Queue Stats
169W - 166L
1,560 Elo+
Solo
Pele
Pele
OfficalJohnson
Pele
Level 68
God Stats
1W - 0L
1,261 SR
Queue Stats
3W - 1L
1,274 Elo+
Party 2
Artio
Artio
RubenTheBest
Artio
Level 182
God Stats
2W - 0L
1,594 SR
Queue Stats
115W - 110L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
CorIDaILeZ
Amaterasu
13
2 / 3 / 4
7,525
753
10,138
15,064
13,272
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cupid
MEDJAY13
Cupid
14
4 / 5 / 1
8,137
814
11,436
9,898
3,825
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 5 / 4
7,244
724
7,210
8,884
3,153
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
1 / 5 / 3
7,170
717
7,576
9,086
3,069
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Skadi
xSchachti
Skadi
12
1 / 5 / 3
6,909
691
12,200
10,310
3,588
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
15
5 / 2 / 14
8,990
899
8,510
13,142
22,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
 
Gilgamesh
14
1 / 2 / 15
7,788
779
5,395
11,784
11,291
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
Hakank
Thanatos
16
7 / 1 / 10
9,015
902
11,469
10,901
6,552
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

15
6 / 3 / 9
9,068
907
14,235
12,366
6,161
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
4 / 1 / 16
8,766
877
8,142
11,122
12,797
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
87
8
Kills
23
23
Deaths
9
15
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
5
2
14
6
W
Gilgamesh
 
Gilgamesh
1
2
15
4.25
L
Amaterasu
CorIDaILeZ
Amaterasu
2
3
4
1.33
W
Thanatos
Hakank
Thanatos
7
1
10
12
L
Cupid
MEDJAY13
Cupid
4
5
1
0.9
L
0
5
4
0.4
W
6
3
9
3.5
W
4
1
16
12
L
1
5
3
0.5
L
Skadi
xSchachti
Skadi
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,560
Damage
47,751
53,242
Taken
59,315
26,907
Mitigated
59,104
13,742
Healing
24,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
8,510
525
690
2,851
13,142
22,303
271
0
12,889
13,883
0
W
Gilgamesh
 
Gilgamesh
5,395
293
906
1,061
11,784
11,291
440
0
11,599
0
8,646
L
Amaterasu
CorIDaILeZ
Amaterasu
10,138
1,845
1,295
5,904
15,064
13,272
201
3,608
11,134
0
17,993
W
Thanatos
Hakank
Thanatos
11,469
1,530
2,659
6,377
10,901
6,552
1,582
0
10,729
0
17,453
L
Cupid
MEDJAY13
Cupid
11,436
7,199
1,092
1,390
9,898
3,825
0
3,168
6,644
0
21,612
L
7,210
3,173
0
692
8,884
3,153
0
3,369
5,423
0
17,878
W
14,235
2,369
1,221
2,074
12,366
6,161
1,115
0
12,155
0
36,664
W
8,142
468
2,521
4,268
11,122
12,797
443
0
10,911
13,260
0
L
7,576
5,492
794
720
9,086
3,069
296
3,028
5,923
0
12,060
L
Skadi
xSchachti
Skadi
12,200
3,881
619
1,236
10,310
3,588
277
3,479
6,831
0
18,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,985
Gold Earned
43,627
91
Minions Killed
99
0
Camps Cleared
0
909,890
Distance Traveled
1,087,745
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,990
899
15
2
0
217,718
0
W
Gilgamesh
7,788
779
15
2
0
215,407
0
L
Amaterasu
7,525
753
7
1
0
225,431
0
W
Thanatos
9,015
902
17
2
0
219,768
0
L
Cupid
8,137
814
22
2
0
168,466
0
L
Medusa
7,244
724
30
3
0
159,317
0
W
Pele
9,068
907
42
4
0
212,989
0
W
Artio
8,766
877
10
1
0
221,863
0
L
Anhur
7,170
717
18
2
0
175,689
0
L
Skadi
6,909
691
14
1
0
180,987
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role