Player Matchup

Ix Chel
Ix Chel
Gz-Mizz
Ix Chel
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 64L
1,423 Elo+
Party 2
Hercules
Hercules
Pyro6116
Hercules
Level 56
God Stats
0W - 2L
1,500 SR
Queue Stats
294W - 321L
1,467 Elo+
Solo
Mercury
Mercury
RoSeCoral
Mercury
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 27L
1,383 Elo+
Party 2
Izanami
Izanami
lil__ace101
Izanami
Level 116
God Stats
29W - 9L
1,806 SR
Queue Stats
312W - 313L
1,503 Elo+
Solo
Terra
Terra
namechanged8977
Terra
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 22L
1,363 Elo+
Party 2
Team Averages
Level 64
1,561 SR
1,428 Elo+

VS

Team Averages
Level 135
1,645 SR
1,444 Elo+
Ne Zha
Ne Zha
BimPPa
Ne Zha
Level 129
God Stats
4W - 1L
1,521 SR
Queue Stats
83W - 99L
1,297 Elo+
Solo
Artemis
Artemis
NAJIRAMBA
Artemis
Level 194
God Stats
16W - 22L
1,707 SR
Queue Stats
282W - 272L
1,493 Elo+
Party 1
Cerberus
Cerberus
Vortex HawkEyes
Cerberus
Level 157
God Stats
7W - 1L
1,809 SR
Queue Stats
156W - 162L
1,452 Elo+
Party 3
Achilles
Achilles
Za Warudo owo
Achilles
Level 148
God Stats
2W - 1L
1,534 SR
Queue Stats
123W - 132L
1,472 Elo+
Party 3
Bacchus
Bacchus
feefss
Bacchus
Level 49
God Stats
6W - 3L
1,652 SR
Queue Stats
194W - 186L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Gz-Mizz
Ix Chel
8
3 / 2 / 0
4,766
681
2,990
2,975
880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
Pyro6116
Hercules
9
2 / 2 / 0
5,096
728
1,806
5,832
3,207
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
RoSeCoral
Mercury
7
0 / 3 / 1
4,086
584
1,312
6,306
1,825
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
lil__ace101
Izanami
7
2 / 1 / 0
4,483
640
2,900
3,983
1,280
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

6
0 / 2 / 2
4,313
616
1,588
5,761
3,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
BimPPa
Ne Zha
8
3 / 2 / 2
5,061
723
1,475
5,865
1,864
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
NAJIRAMBA
Artemis
8
0 / 0 / 2
4,279
611
3,368
2,975
1,041
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cerberus
9
2 / 1 / 0
4,668
667
1,502
4,064
1,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
Za Warudo owo
Achilles
9
1 / 2 / 1
4,517
645
2,805
5,716
2,949
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
feefss
Bacchus
8
3 / 2 / 1
4,816
688
3,783
7,811
4,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
15
7
Kills
9
10
Deaths
7
3
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
BimPPa
Ne Zha
3
2
2
2
L
Ix Chel
Gz-Mizz
Ix Chel
3
2
0
1.5
W
Artemis
NAJIRAMBA
Artemis
0
0
2
1
L
Hercules
Pyro6116
Hercules
2
2
0
1
L
Mercury
RoSeCoral
Mercury
0
3
1
0.17
W
Cerberus
2
1
0
2
W
Achilles
Za Warudo owo
Achilles
1
2
1
0.75
W
Bacchus
feefss
Bacchus
3
2
1
1.75
L
Izanami
lil__ace101
Izanami
2
1
0
2
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,596
Damage
12,933
24,857
Taken
26,431
10,208
Mitigated
12,413
6,552
Healing
5,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
BimPPa
Ne Zha
1,475
593
0
584
5,865
1,864
0
1,174
4,691
0
20,776
L
Ix Chel
Gz-Mizz
Ix Chel
2,990
645
50
444
2,975
880
0
1,161
1,814
24,975
0
W
Artemis
NAJIRAMBA
Artemis
3,368
1,784
0
1,022
2,975
1,041
0
353
2,622
0
24,797
L
Hercules
Pyro6116
Hercules
1,806
279
0
2,660
5,832
3,207
0
676
5,156
0
29,741
L
Mercury
RoSeCoral
Mercury
1,312
789
0
703
6,306
1,825
0
637
5,669
0
25,021
W
Cerberus
1,502
49
0
1,329
4,064
1,707
0
1,816
2,248
24,155
0
W
Achilles
Za Warudo owo
Achilles
2,805
764
0
1,155
5,716
2,949
19
90
5,626
0
24,155
W
Bacchus
feefss
Bacchus
3,783
800
0
1,453
7,811
4,852
0
1,145
6,666
16,529
0
L
Izanami
lil__ace101
Izanami
2,900
2,382
0
349
3,983
1,280
0
1,349
2,634
0
26,583
L
1,588
917
70
2,276
5,761
3,016
0
1,462
4,299
7,531
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,744
Gold Earned
23,341
197
Minions Killed
182
0
Camps Cleared
0
692,098
Distance Traveled
755,538
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
5,061
723
38
5
0
151,756
0
L
Ix Chel
4,766
681
39
6
0
94,333
0
W
Artemis
4,279
611
40
6
0
143,453
0
L
Hercules
5,096
728
57
8
0
137,793
0
L
Mercury
4,086
584
45
6
0
182,309
0
W
Cerberus
4,668
667
51
7
0
138,815
0
W
Achilles
4,517
645
33
5
0
172,441
0
W
Bacchus
4,816
688
20
3
0
149,073
3
L
Izanami
4,483
640
45
6
0
138,171
0
L
Terra
4,313
616
11
2
0
139,492
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role