Player Matchup

Hercules
Hercules
DTML
Hercules
Level 128
God Stats
6W - 3L
1,566 SR
Queue Stats
166W - 171L
1,537 Elo+
Solo
Ymir
Ymir
Q4Zzz
Ymir
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 69L
1,562 Elo+
Solo
Zeus
Zeus
Rztp
Zeus
Level 152
God Stats
5W - 3L
1,877 SR
Queue Stats
405W - 422L
1,531 Elo+
Party 3
Hades
Hades
ducky wuddle
Hades
Level 109
God Stats
7W - 9L
1,498 SR
Queue Stats
892W - 907L
1,488 Elo+
Party 3
Artio
Artio
winkpiks90
Artio
Level 153
God Stats
3W - 2L
1,792 SR
Queue Stats
502W - 520L
1,475 Elo+
Party 3
Team Averages
Level 118
1,647 SR
1,519 Elo+

VS

Team Averages
Level 72
1,459 SR
1,523 Elo+
Nike
Nike
MuciCuPaine
Nike
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 50L
1,541 Elo+
Party 1
Olorun
Olorun
PusherLine
Olorun
Level 88
God Stats
1W - 1L
1,475 SR
Queue Stats
22W - 22L
1,490 Elo+
Party 2
Mulan
Mulan
RomaniaTaraDeKkt
Mulan
Level 47
God Stats
1W - 2L
1,222 SR
Queue Stats
71W - 81L
1,512 Elo+
Party 1
Zhong Kui
Zhong Kui
TPrometey
Zhong Kui
Level 99
God Stats
1W - 0L
1,584 SR
Queue Stats
13W - 9L
1,530 Elo+
Solo
Tyr
Tyr
paulo262001
Tyr
Level 108
God Stats
1W - 0L
1,514 SR
Queue Stats
18W - 14L
1,544 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DTML
Hercules
14
6 / 3 / 6
8,348
835
10,854
16,904
15,807
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
Q4Zzz
Ymir
14
1 / 3 / 11
7,810
781
5,309
11,560
13,206
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zeus
Rztp
Zeus
16
5 / 6 / 6
9,040
904
9,622
8,922
4,301
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 5 / 8
7,599
760
8,273
9,790
7,811
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Artio
12
1 / 5 / 10
7,392
739
5,418
12,215
13,917
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 4 / 10
9,927
993
10,473
11,208
9,085
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Olorun
PusherLine
Olorun
14
4 / 5 / 11
8,980
898
12,370
11,208
6,481
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
5 / 3 / 15
9,360
936
12,597
11,978
16,018
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Zhong Kui
TPrometey
Zhong Kui
14
0 / 4 / 11
8,099
810
6,699
10,434
12,815
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
8 / 1 / 11
9,491
949
12,190
12,048
11,762
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
80
14
Kills
22
22
Deaths
17
41
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Hercules
DTML
Hercules
6
3
6
3
W
5
4
10
2.5
W
Olorun
PusherLine
Olorun
4
5
11
1.9
L
Ymir
Q4Zzz
Ymir
1
3
11
2.17
W
5
3
15
4.17
L
Zeus
Rztp
Zeus
5
6
6
1.33
W
Zhong Kui
TPrometey
Zhong Kui
0
4
11
1.38
L
1
5
8
1
W
8
1
11
13.5
L
Artio
1
5
10
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,476
Damage
54,329
59,391
Taken
56,876
55,042
Mitigated
56,161
16,193
Healing
17,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
DTML
Hercules
10,854
4,631
995
5,948
16,904
15,807
0
6,420
10,168
0
18,820
W
10,473
783
1,227
1,618
11,208
9,085
143
3,436
7,598
0
23,598
W
Olorun
PusherLine
Olorun
12,370
7,264
1,623
2,346
11,208
6,481
1,525
8,433
2,733
26,551
0
L
Ymir
Q4Zzz
Ymir
5,309
1,040
976
1,699
11,560
13,206
0
4,813
6,656
8,199
0
W
12,597
889
654
2,952
11,978
16,018
56
4,254
7,421
0
17,987
L
Zeus
Rztp
Zeus
9,622
1,016
178
142
8,922
4,301
0
1,013
7,766
23,369
0
W
Zhong Kui
TPrometey
Zhong Kui
6,699
242
410
1,258
10,434
12,815
1,626
6,126
4,212
13,867
0
L
8,273
318
537
1,108
9,790
7,811
0
2,747
6,915
14,157
0
W
12,190
1,081
2,207
2,840
12,048
11,762
473
6,373
5,314
0
15,723
L
Artio
5,418
445
2,312
2,298
12,215
13,917
0
4,076
7,872
11,822
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,189
Gold Earned
45,857
91
Minions Killed
102
0
Camps Cleared
0
846,875
Distance Traveled
964,305
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,348
835
14
1
0
168,154
0
W
Nike
9,927
993
34
3
0
182,799
0
W
Olorun
8,980
898
27
3
0
172,048
0
L
Ymir
7,810
781
3
0
0
167,587
0
W
Mulan
9,360
936
8
1
0
201,321
0
L
Zeus
9,040
904
42
4
0
148,680
0
W
Zhong Kui
8,099
810
20
2
0
169,947
0
L
Hades
7,599
760
25
3
0
188,104
0
W
Tyr
9,491
949
13
1
0
238,190
0
L
Artio
7,392
739
7
1
0
174,350
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role