Player Matchup

Vulcan
Vulcan
ArmorA1ex
Vulcan
Level 99
God Stats
4W - 6L
1,543 SR
Queue Stats
39W - 49L
1,428 Elo+
Solo
Heimdallr
Heimdallr
CardArcAce
Heimdallr
Level 52
God Stats
1W - 3L
1,527 SR
Queue Stats
20W - 18L
1,484 Elo+
Party 2
Hercules
Hercules
Glaçier
Hercules
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 48L
1,551 Elo+
Party 2
Thor
Thor
MagicMocha32
Thor
Level 97
God Stats
17W - 5L
1,552 SR
Queue Stats
57W - 36L
1,526 Elo+
Solo
Bacchus
Bacchus
SmokyHyperion0
Bacchus
Level 84
God Stats
11W - 8L
1,523 SR
Queue Stats
40W - 30L
1,590 Elo+
Party 2
Team Averages
Level 88
1,529 SR
1,516 Elo+

VS

Team Averages
Level 134
1,512 SR
1,474 Elo+
Gilgamesh
Gilgamesh
Clouded023
Gilgamesh
Level 121
God Stats
1W - 1L
1,277 SR
Queue Stats
246W - 183L
1,466 Elo+
Party 1
Awilix
Awilix
SeraphxT
Awilix
Level 233
God Stats
3W - 1L
1,500 SR
Queue Stats
570W - 415L
1,476 Elo+
Party 1
Hachiman
Hachiman
Ss-BECERRA
Hachiman
Level 62
God Stats
16W - 12L
1,547 SR
Queue Stats
321W - 329L
1,473 Elo+
Solo
Vulcan
Vulcan
Wyvxrn
Vulcan
Level 173
God Stats
6W - 4L
1,679 SR
Queue Stats
294W - 192L
1,479 Elo+
Party 1
Charon
Charon
ghostpoof
Charon
Level 82
God Stats
4W - 2L
1,557 SR
Queue Stats
15W - 12L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
ArmorA1ex
Vulcan
15
0 / 3 / 6
9,777
978
13,992
8,971
3,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
CardArcAce
Heimdallr
15
1 / 6 / 3
9,461
946
10,213
10,824
4,520
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
Glaçier
Hercules
15
1 / 5 / 4
9,348
935
10,087
20,272
23,081
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
3 / 4 / 0
9,652
965
5,208
14,417
5,892
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

15
1 / 1 / 2
10,100
1,010
7,859
11,832
14,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Team 1 Tickets

192

VS

Team 2 Tickets

283

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Clouded023
Gilgamesh
16
1 / 3 / 12
9,680
968
11,280
16,213
14,939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Awilix
SeraphxT
Awilix
17
7 / 0 / 9
11,274
1,127
14,143
6,557
2,981
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
Ss-BECERRA
Hachiman
17
7 / 1 / 9
11,397
1,140
9,168
8,462
3,571
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Vulcan
Wyvxrn
Vulcan
16
2 / 0 / 13
10,775
1,078
16,706
4,646
1,911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon
ghostpoof
Charon
16
2 / 2 / 10
10,620
1,062
9,921
14,655
7,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
72
6
Kills
19
19
Deaths
6
15
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Vulcan
ArmorA1ex
Vulcan
0
3
6
1
L
Heimdallr
CardArcAce
Heimdallr
1
6
3
0.42
W
Gilgamesh
Clouded023
Gilgamesh
1
3
12
2.33
L
Hercules
Glaçier
Hercules
1
5
4
0.6
L
3
4
0
0.75
W
Awilix
SeraphxT
Awilix
7
0
9
11.5
L
1
1
2
2
W
Hachiman
Ss-BECERRA
Hachiman
7
1
9
11.5
W
Vulcan
Wyvxrn
Vulcan
2
0
13
8.5
W
Charon
ghostpoof
Charon
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,359
Damage
61,218
66,316
Taken
50,533
51,075
Mitigated
31,012
7,327
Healing
8,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
ArmorA1ex
Vulcan
13,992
8,276
0
0
8,971
3,495
0
4,643
3,562
49,742
0
L
Heimdallr
CardArcAce
Heimdallr
10,213
5,233
0
1,126
10,824
4,520
0
4,464
5,633
0
29,735
W
Gilgamesh
Clouded023
Gilgamesh
11,280
2,164
0
3,800
16,213
14,939
0
8,071
7,400
0
15,615
L
Hercules
Glaçier
Hercules
10,087
2,588
0
4,374
20,272
23,081
0
8,347
10,850
0
15,003
L
5,208
926
0
526
14,417
5,892
0
4,471
9,196
0
14,737
W
Awilix
SeraphxT
Awilix
14,143
4,188
0
541
6,557
2,981
0
2,564
3,791
0
21,531
L
7,859
183
0
1,301
11,832
14,087
0
4,761
6,291
18,343
0
W
Hachiman
Ss-BECERRA
Hachiman
9,168
4,558
0
1,796
8,462
3,571
0
2,938
5,338
0
23,752
W
Vulcan
Wyvxrn
Vulcan
16,706
4,251
0
523
4,646
1,911
0
2,576
1,425
44,738
0
W
Charon
ghostpoof
Charon
9,921
1,077
123
2,177
14,655
7,610
0
5,500
8,784
27,701
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,338
Gold Earned
53,746
215
Minions Killed
220
4
Camps Cleared
9
1,012,526
Distance Traveled
1,083,672
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
9,777
978
85
9
1
220,037
0
L
Heimdallr
9,461
946
56
6
0
172,474
0
W
Gilgamesh
9,680
968
12
1
1
218,834
0
L
Hercules
9,348
935
16
2
1
197,864
0
L
Thor
9,652
965
24
2
2
198,458
0
W
Awilix
11,274
1,127
31
3
3
249,526
0
L
Bacchus
10,100
1,010
34
3
0
223,693
0
W
Hachiman
11,397
1,140
40
4
2
200,857
0
W
Vulcan
10,775
1,078
97
10
2
222,962
0
W
Charon
10,620
1,062
40
4
1
191,493
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role