Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
HatefullZeus0
Izanami
Level 62
God Stats
67W - 47L
1,500 SR
Queue Stats
386W - 352L
1,381 Elo+
Solo
Chang'e
Chang'e
oOo Granny oOo
Chang'e
Level 178
God Stats
34W - 26L
1,517 SR
Queue Stats
142W - 149L
1,408 Elo+
Party 1
Team Averages
Level 119
1,506 SR
1,430 Elo+

VS

Team Averages
Level 98
1,415 SR
1,355 Elo+
Apollo
Apollo
CORONAS13
Apollo
Level 141
God Stats
1W - 0L
1,504 SR
Queue Stats
14W - 18L
1,468 Elo+
Solo
Anubis
Anubis
Esphocer
Anubis
Level 67
God Stats
2W - 4L
1,368 SR
Queue Stats
188W - 189L
1,293 Elo+
Party 2
Achilles
Achilles
Reystlyn
Achilles
Level 86
God Stats
41W - 44L
1,374 SR
Queue Stats
235W - 247L
1,305 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
10
0 / 4 / 2
7,192
654
5,864
12,919
8,251
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
11
2 / 5 / 0
8,420
765
4,241
7,759
2,306
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
0 / 1 / 1
6,963
633
5,094
5,253
1,350
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
CORONAS13
Apollo
11
2 / 1 / 5
8,231
748
6,267
5,705
2,565
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
Esphocer
Anubis
11
4 / 1 / 5
8,862
806
9,664
6,623
3,686
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
Reystlyn
Achilles
11
4 / 0 / 6
8,622
784
4,499
7,815
7,728
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
26
2
Kills
10
10
Deaths
2
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
4
2
0.25
W
Apollo
CORONAS13
Apollo
2
1
5
4.5
W
Anubis
Esphocer
Anubis
4
1
5
6.5
L
Izanami
2
5
0
0.4
W
Achilles
Reystlyn
Achilles
4
0
6
7
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,199
Damage
20,430
25,931
Taken
20,143
11,907
Mitigated
13,979
3,907
Healing
4,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
5,864
841
0
380
12,919
8,251
0
5,532
7,103
0
18,985
W
Apollo
CORONAS13
Apollo
6,267
3,636
0
869
5,705
2,565
954
940
4,765
0
34,204
W
Anubis
Esphocer
Anubis
9,664
209
0
2,648
6,623
3,686
0
1,536
5,087
39,514
0
L
Izanami
4,241
2,856
0
935
7,759
2,306
0
2,192
5,369
0
31,488
W
Achilles
Reystlyn
Achilles
4,499
776
0
1,397
7,815
7,728
256
2,753
5,062
0
10,441
L
5,094
492
1,204
1,388
5,253
1,350
0
2,898
2,268
17,754
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,575
Gold Earned
25,715
91
Minions Killed
110
0
Camps Cleared
0
568,280
Distance Traveled
617,570
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,192
654
18
2
0
194,445
1
W
Apollo
8,231
748
48
4
0
198,079
4
W
Anubis
8,862
806
52
5
0
196,517
0
L
Izanami
8,420
765
55
5
0
178,484
0
W
Achilles
8,622
784
10
1
0
222,974
6
L
Chang'e
6,963
633
18
2
0
195,351
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role