Player Matchup

Cliodhna
Cliodhna
HarmWolff
Cliodhna
Level 122
God Stats
3W - 13L
1,390 SR
Queue Stats
79W - 67L
1,515 Elo+
Solo
Surtr
Surtr
Houkkenn
Surtr
Level 117
God Stats
4W - 8L
1,372 SR
Queue Stats
286W - 279L
1,435 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
RKoreshkova
Morgan Le Fay
Level 68
God Stats
128W - 130L
1,578 SR
Queue Stats
268W - 262L
1,485 Elo+
Solo
Anubis
Anubis
Raykualkan93
Anubis
Level 55
God Stats
0W - 1L
1,229 SR
Queue Stats
1W - 2L
1,425 Elo+
Solo
Cthulhu
Cthulhu
Trungledoor
Cthulhu
Level 84
God Stats
8W - 5L
1,682 SR
Queue Stats
238W - 200L
1,605 Elo+
Solo
Team Averages
Level 89
1,450 SR
1,493 Elo+

VS

Team Averages
Level 123
1,655 SR
1,481 Elo+
Shiva
Shiva
DIME LIKE 32
Shiva
Level 162
God Stats
4W - 3L
1,770 SR
Queue Stats
207W - 224L
1,496 Elo+
Party 1
Ne Zha
Ne Zha
DUHASTALOT
Ne Zha
Level 123
God Stats
18W - 17L
1,700 SR
Queue Stats
559W - 509L
1,544 Elo+
Solo
Nu Wa
Nu Wa
DandyXD144
Nu Wa
Level 89
God Stats
7W - 6L
1,485 SR
Queue Stats
10W - 9L
1,436 Elo+
Solo
Jing Wei
Jing Wei
KamikazeSergio
Jing Wei
Level 89
God Stats
4W - 8L
1,374 SR
Queue Stats
321W - 331L
1,435 Elo+
Solo
Charon
Charon
UncleSirWayne
Charon
Level 154
God Stats
13W - 12L
1,945 SR
Queue Stats
173W - 158L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
HarmWolff
Cliodhna
15
2 / 1 / 4
8,160
680
6,239
10,619
4,853
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Surtr
Houkkenn
Surtr
13
0 / 0 / 7
7,241
603
6,753
12,299
6,457
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
RKoreshkova
Morgan Le Fay
16
6 / 0 / 1
9,198
767
11,837
8,569
3,887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anubis
13
0 / 8 / 5
7,676
640
4,988
12,240
5,766
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cthulhu
Trungledoor
Cthulhu
16
0 / 0 / 7
8,304
692
15,083
11,898
9,683
Mystical Earring

Mystical Earring

+15
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 3
8,005
667
11,005
14,996
7,235
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ne Zha
DUHASTALOT
Ne Zha
16
1 / 1 / 5
8,548
712
9,465
10,336
4,565
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
14
0 / 1 / 2
7,910
659
8,992
6,087
2,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
17
2 / 2 / 4
9,465
789
5,624
11,979
9,521
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 2 / 5
7,887
657
11,184
12,659
10,325
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
28
8
Kills
9
9
Deaths
8
24
Assists
19
Player
Kills
Deaths
Assists
KDA
W
4
2
3
2.75
W
Ne Zha
DUHASTALOT
Ne Zha
1
1
5
3.5
W
Nu Wa
0
1
2
1
L
Cliodhna
HarmWolff
Cliodhna
2
1
4
4
L
Surtr
Houkkenn
Surtr
0
0
7
3.5
W
Jing Wei
2
2
4
2
L
Morgan Le Fay
RKoreshkova
Morgan Le Fay
6
0
1
6.5
L
Anubis
0
8
5
0.31
L
Cthulhu
Trungledoor
Cthulhu
0
0
7
3.5
W
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,900
Damage
46,270
55,625
Taken
56,057
30,646
Mitigated
34,055
12,266
Healing
5,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,005
1,716
350
895
14,996
7,235
0
10,104
4,660
0
21,809
W
Ne Zha
DUHASTALOT
Ne Zha
9,465
512
0
516
10,336
4,565
0
5,149
5,107
0
38,303
W
Nu Wa
8,992
3,600
39
725
6,087
2,409
370
4,302
1,649
35,162
0
L
Cliodhna
HarmWolff
Cliodhna
6,239
828
0
579
10,619
4,853
0
3,311
7,124
0
26,322
L
Surtr
Houkkenn
Surtr
6,753
1,934
0
709
12,299
6,457
0
3,781
8,009
270
13,976
W
Jing Wei
5,624
4,422
0
500
11,979
9,521
1,238
4,829
7,101
0
48,098
L
Morgan Le Fay
RKoreshkova
Morgan Le Fay
11,837
1,534
0
3,001
8,569
3,887
0
3,746
4,583
46,646
0
L
Anubis
4,988
0
0
2,486
12,240
5,766
0
3,255
8,787
29,375
0
L
Cthulhu
Trungledoor
Cthulhu
15,083
933
765
4,726
11,898
9,683
0
4,575
6,946
45,038
938
W
11,184
1,163
0
2,278
12,659
10,325
155
6,170
6,329
22,690
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,579
Gold Earned
41,815
246
Minions Killed
269
0
Camps Cleared
0
1,277,355
Distance Traveled
1,192,079
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
8,005
667
27
2
0
263,945
3
W
Ne Zha
8,548
712
70
6
0
264,476
0
W
Nu Wa
7,910
659
57
5
0
211,581
2
L
Cliodhna
8,160
680
41
3
0
277,277
0
L
Surtr
7,241
603
6
1
0
251,666
0
W
Jing Wei
9,465
789
93
8
0
213,593
0
L
Morgan Le Fay
9,198
767
79
7
0
262,999
0
L
Anubis
7,676
640
40
3
0
203,288
0
L
Cthulhu
8,304
692
80
7
0
282,125
0
W
Charon
7,887
657
22
2
0
238,484
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role