Player Matchup

Martichoras
Martichoras
GODYO
Martichoras
Level 289
God Stats
52W - 43L
1,564 SR
Queue Stats
2,087W - 2,084L
1,479 Elo+
Solo
Surtr
Surtr
Piemaster113
Surtr
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 30L
1,390 Elo+
Solo
Cerberus
Cerberus
gurrmonster
Cerberus
Level 124
God Stats
3W - 3L
1,392 SR
Queue Stats
134W - 72L
1,575 Elo+
Party 2
Ymir
Ymir
leomonzon
Ymir
Level 149
God Stats
11W - 5L
1,842 SR
Queue Stats
738W - 698L
1,535 Elo+
Solo
Hades
Hades
lubsapotomus
Hades
Level 128
God Stats
1W - 0L
1,528 SR
Queue Stats
153W - 69L
1,586 Elo+
Party 2
Team Averages
Level 153
1,565 SR
1,513 Elo+

VS

Team Averages
Level 44
1,616 SR
1,486 Elo+
Janus
Janus
BluntTilLungDie
Janus
Level 25
God Stats
2W - 4L
1,437 SR
Queue Stats
130W - 155L
1,552 Elo+
Solo
Thanatos
Thanatos
GoldJake
Thanatos
Level 124
God Stats
3W - 4L
1,548 SR
Queue Stats
186W - 159L
1,516 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Haunter1001
Tsukuyomi
Level 29
God Stats
3W - 3L
1,858 SR
Queue Stats
165W - 144L
1,512 Elo+
Party 1
Athena
Athena
brutaly77
Athena
Level 27
God Stats
1W - 2L
1,737 SR
Queue Stats
51W - 75L
1,378 Elo+
Solo
Anhur
Anhur
mjc0000
Anhur
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 46L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
GODYO
Martichoras
15
6 / 2 / 6
9,170
917
10,028
10,017
4,419
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
3 / 2 / 10
8,621
862
8,047
12,334
11,330
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
gurrmonster
Cerberus
15
3 / 2 / 13
9,634
963
8,706
12,679
12,784
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ymir
16
3 / 1 / 12
9,795
980
9,877
14,747
14,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
6 / 1 / 8
9,203
920
7,928
6,094
4,587
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 5
7,710
771
12,937
7,544
3,708
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Thanatos
GoldJake
Thanatos
14
4 / 4 / 3
8,352
835
9,223
8,986
4,101
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tsukuyomi
Haunter1001
Tsukuyomi
13
1 / 5 / 3
7,631
763
10,282
10,994
5,577
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
brutaly77
Athena
13
1 / 5 / 5
7,808
781
5,133
15,854
16,102
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anhur
mjc0000
Anhur
14
1 / 3 / 3
7,568
757
4,627
9,031
4,249
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
27
21
Kills
8
8
Deaths
21
49
Assists
19
Player
Kills
Deaths
Assists
KDA
L
1
4
5
0.88
W
Martichoras
GODYO
Martichoras
6
2
6
4.5
L
Thanatos
GoldJake
Thanatos
4
4
3
1.38
L
Tsukuyomi
Haunter1001
Tsukuyomi
1
5
3
0.5
W
3
2
10
4
L
Athena
brutaly77
Athena
1
5
5
0.7
W
Cerberus
gurrmonster
Cerberus
3
2
13
4.75
W
Ymir
3
1
12
9
W
6
1
8
10
L
Anhur
mjc0000
Anhur
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,586
Damage
42,202
55,871
Taken
52,409
47,900
Mitigated
33,737
23,379
Healing
13,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,937
579
34
1,272
7,544
3,708
0
4,371
3,173
26,835
0
W
Martichoras
GODYO
Martichoras
10,028
2,550
2,141
2,690
10,017
4,419
1,571
3,241
6,776
0
31,025
L
Thanatos
GoldJake
Thanatos
9,223
786
1,131
4,409
8,986
4,101
0
4,194
4,792
0
15,140
L
Tsukuyomi
Haunter1001
Tsukuyomi
10,282
2,162
58
1,217
10,994
5,577
0
6,825
4,169
0
20,001
W
8,047
2,321
1,815
2,685
12,334
11,330
371
3,915
8,419
191
16,194
L
Athena
brutaly77
Athena
5,133
1,571
1,129
2,280
15,854
16,102
19
6,176
9,678
12,485
0
W
Cerberus
gurrmonster
Cerberus
8,706
371
512
3,834
12,679
12,784
305
3,502
9,177
12,478
329
W
Ymir
9,877
907
982
4,112
14,747
14,780
366
5,763
8,984
15,821
0
W
7,928
1,943
2,577
2,031
6,094
4,587
1,216
1,649
4,445
18,605
0
L
Anhur
mjc0000
Anhur
4,627
2,089
0
2,242
9,031
4,249
19
4,807
4,224
0
12,270

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,423
Gold Earned
39,069
126
Minions Killed
103
0
Camps Cleared
0
940,744
Distance Traveled
955,330
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,710
771
35
4
0
201,141
0
W
Martichoras
9,170
917
38
4
0
164,129
2
L
Thanatos
8,352
835
11
1
0
190,044
0
L
Tsukuyomi
7,631
763
21
2
0
194,701
0
W
Surtr
8,621
862
19
2
0
184,422
0
L
Athena
7,808
781
17
2
0
185,038
0
W
Cerberus
9,634
963
23
2
0
199,069
0
W
Ymir
9,795
980
18
2
0
210,980
0
W
Hades
9,203
920
28
3
0
182,144
0
L
Anhur
7,568
757
19
2
0
184,406
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role