Player Matchup

Ne Zha
Ne Zha
Silver III
Inthur
Ne Zha
Silver III
Level 136
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 9L
1,383 MMR
Party 1
Bacchus
Bacchus
Bronze III
Shizinx
Bacchus
Bronze III
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,448 MMR
Party 1
Baron Samedi
Baron Samedi
Bronze III
ThxtGuyMike
Baron Samedi
Bronze III
Level 146
God Stats
1W - 1L
1,468 SR
Queue Stats
70W - 74L
1,448 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 109
1,489 SR
1,426 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 110
1,470 SR
1,381 MMR
Bastet
Bastet
Bronze V
BrodoSwaggin204
Bastet
Bronze V
Level 86
God Stats
0W - 1L
1,378 SR
Queue Stats
0W - 2L
1,400 MMR
Party 2
Cthulhu
Cthulhu
Bronze V
GOATWHISPER3R69
Cthulhu
Bronze V
Level 80
God Stats
0W - 1L
1,520 SR
Queue Stats
0W - 2L
1,400 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Silver I
SirBooj
Morgan Le Fay
Silver I
Level 164
God Stats
15W - 19L
1,512 SR
Queue Stats
564W - 598L
1,343 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Inthur
Ne Zha
13
4 / 4 / 9
10,110
843
11,962
13,067
9,901
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bacchus
Shizinx
Bacchus
14
7 / 1 / 8
10,617
885
9,790
11,899
11,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
ThxtGuyMike
Baron Samedi
13
5 / 1 / 9
10,168
847
9,862
11,470
6,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
AchillesZeusAresLokiOlorun

VS

Bans
AnubisIshtarSurtrMartichorasNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 9 / 4
8,584
715
8,315
11,798
4,448
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
2 / 2 / 3
8,480
707
10,184
13,044
11,764
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Morgan Le Fay
SirBooj
Morgan Le Fay
11
2 / 5 / 3
8,730
728
6,026
10,394
3,944
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
16
16
Kills
6
6
Deaths
16
26
Assists
10
Player
Kills
Deaths
Assists
KDA
L
2
9
4
0.44
L
2
2
3
1.75
W
Ne Zha
Inthur
Ne Zha
4
4
9
2.13
W
Bacchus
Shizinx
Bacchus
7
1
8
11
L
Morgan Le Fay
SirBooj
Morgan Le Fay
2
5
3
0.7
W
Baron Samedi
ThxtGuyMike
Baron Samedi
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,614
Damage
24,525
36,436
Taken
35,236
28,332
Mitigated
20,156
10,959
Healing
1,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,315
1,752
183
627
11,798
4,448
0
7,517
4,281
0
15,434
L
10,184
669
0
170
13,044
11,764
0
7,189
5,855
29,395
824
W
Ne Zha
Inthur
Ne Zha
11,962
2,610
0
3,788
13,067
9,901
894
5,745
7,322
0
46,419
W
Bacchus
Shizinx
Bacchus
9,790
1,484
0
1,353
11,899
11,790
409
5,376
6,523
22,323
0
L
Morgan Le Fay
SirBooj
Morgan Le Fay
6,026
349
0
179
10,394
3,944
0
5,090
5,304
24,001
0
W
Baron Samedi
ThxtGuyMike
Baron Samedi
9,862
1,447
1,596
4,222
11,470
6,641
736
4,744
6,726
36,689
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,895
Gold Earned
25,794
139
Minions Killed
75
0
Camps Cleared
0
668,769
Distance Traveled
625,005
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
8,584
715
15
1
0
213,256
0
L
Cthulhu
8,480
707
24
2
0
224,156
0
W
Ne Zha
10,110
843
61
5
0
234,849
0
W
Bacchus
10,617
885
22
2
0
232,630
0
L
Morgan Le Fay
8,730
728
36
3
0
187,593
0
W
Baron Samedi
10,168
847
56
5
0
201,290
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role