Player Matchup

Nox
Nox
Platinum I
 
Nox
Platinum I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zhong Kui
Zhong Kui
Platinum I
Juanda9
Zhong Kui
Platinum I
Level 153
God Stats
37W - 27L
1,676 SR
Queue Stats
236W - 222L
2,011 MMR
Party 1
Anhur
Anhur
Platinum IV
My Kiiwii
Anhur
Platinum IV
Level 157
God Stats
26W - 25L
1,658 SR
Queue Stats
453W - 462L
1,879 MMR
Solo
Charon
Charon
Platinum I
Rebelheαrt
Charon
Platinum I
Level 150
God Stats
1W - 2L
1,249 SR
Queue Stats
279W - 273L
1,923 MMR
Solo
Mercury
Mercury
Gold I
wilvergas
Mercury
Gold I
Level 155
God Stats
27W - 10L
1,723 SR
Queue Stats
367W - 359L
1,709 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 154
1,561 SR
1,805 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 186
1,522 SR
1,888 MMR
Ymir
Ymir
Diamond IV
CJacks
Ymir
Diamond IV
Level 230
God Stats
2W - 5L
1,343 SR
Queue Stats
565W - 556L
1,880 MMR
Solo
Poseidon
Poseidon
Diamond V
CaptainBambu
Poseidon
Diamond V
Level 316
God Stats
1W - 0L
1,682 SR
Queue Stats
44W - 29L
1,860 MMR
Party 2
Lancelot
Lancelot
Platinum I
HolloWGraffix
Lancelot
Platinum I
Level 97
God Stats
10W - 9L
1,705 SR
Queue Stats
350W - 327L
1,909 MMR
Solo
Gilgamesh
Gilgamesh
Platinum I
KingxAntoine
Gilgamesh
Platinum I
Level 148
God Stats
30W - 26L
1,689 SR
Queue Stats
424W - 407L
1,943 MMR
Solo
Hou Yi
Hou Yi
Diamond II
xNryey
Hou Yi
Diamond II
Level 137
God Stats
1W - 3L
1,188 SR
Queue Stats
100W - 85L
1,848 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
13
1 / 5 / 1
8,084
476
4,530
10,949
4,822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Zhong Kui
Juanda9
Zhong Kui
16
2 / 4 / 0
9,714
571
14,528
17,037
13,986
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Anhur
My Kiiwii
Anhur
15
1 / 7 / 0
9,090
535
4,681
16,985
5,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charon
12
0 / 2 / 0
7,993
470
4,862
14,749
11,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mercury
wilvergas
Mercury
15
1 / 3 / 2
8,807
518
6,092
14,321
5,942
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bans
GebAgniSun WukongThor

VS

Bans
GaneshaThanatosSetMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
CJacks
Ymir
15
0 / 0 / 9
9,561
562
5,042
9,634
9,494
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Poseidon
CaptainBambu
Poseidon
17
7 / 1 / 5
10,885
640
15,417
10,045
4,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
HolloWGraffix
Lancelot
18
7 / 0 / 7
11,177
657
13,828
12,851
6,864
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gilgamesh
KingxAntoine
Gilgamesh
16
4 / 3 / 1
10,488
617
10,199
19,437
12,117
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hou Yi
xNryey
Hou Yi
17
3 / 1 / 6
10,160
598
12,307
11,702
5,303
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
49
5
Kills
21
21
Deaths
5
3
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
1
5
1
0.3
W
Ymir
CJacks
Ymir
0
0
9
4.5
W
Poseidon
CaptainBambu
Poseidon
7
1
5
9.5
W
Lancelot
HolloWGraffix
Lancelot
7
0
7
10.5
L
Zhong Kui
Juanda9
Zhong Kui
2
4
0
0.5
W
Gilgamesh
KingxAntoine
Gilgamesh
4
3
1
1.5
L
Anhur
My Kiiwii
Anhur
1
7
0
0.14
L
Charon
0
2
0
0
L
Mercury
wilvergas
Mercury
1
3
2
0.67
W
Hou Yi
xNryey
Hou Yi
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,693
Damage
56,793
74,041
Taken
63,669
42,275
Mitigated
37,790
20,739
Healing
18,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
4,530
672
0
2,266
10,949
4,822
0
1,011
9,938
46,906
0
W
Ymir
CJacks
Ymir
5,042
1,233
0
3,146
9,634
9,494
0
3,879
5,609
20,753
0
W
Poseidon
CaptainBambu
Poseidon
15,417
3,176
0
1,329
10,045
4,012
316
1,978
8,027
116,644
0
W
Lancelot
HolloWGraffix
Lancelot
13,828
3,745
0
8,174
12,851
6,864
0
2,763
10,012
0
116,209
L
Zhong Kui
Juanda9
Zhong Kui
14,528
2,276
0
8,885
17,037
13,986
0
1,102
15,935
82,951
0
W
Gilgamesh
KingxAntoine
Gilgamesh
10,199
2,548
0
4,866
19,437
12,117
45
11,502
7,935
0
70,893
L
Anhur
My Kiiwii
Anhur
4,681
2,213
0
4,127
16,985
5,768
0
8,793
8,192
0
72,177
L
Charon
4,862
912
0
4,308
14,749
11,757
0
6,958
7,791
28,975
0
L
Mercury
wilvergas
Mercury
6,092
3,169
0
1,153
14,321
5,942
0
2,595
11,726
0
83,393
W
Hou Yi
xNryey
Hou Yi
12,307
5,323
0
1,113
11,702
5,303
489
3,926
7,666
0
104,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,688
Gold Earned
52,271
549
Minions Killed
640
0
Camps Cleared
0
1,719,391
Distance Traveled
1,855,748
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
8,084
476
108
6
0
316,391
4
W
Ymir
9,561
562
32
2
0
342,981
0
W
Poseidon
10,885
640
170
10
0
390,932
0
W
Lancelot
11,177
657
170
10
0
446,834
0
L
Zhong Kui
9,714
571
144
8
0
340,219
3
W
Gilgamesh
10,488
617
108
6
0
342,700
5
L
Anhur
9,090
535
121
7
0
312,660
0
L
Charon
7,993
470
47
3
0
305,323
2
L
Mercury
8,807
518
129
8
0
444,798
0
W
Hou Yi
10,160
598
160
9
0
332,301
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role