Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Freya
Freya
 
Freya
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
GLBTfobico
Janus
Level 77
God Stats
31W - 7L
1,868 SR
Queue Stats
1,085W - 274L
1,861 Elo+
Party 1
Charon
Charon
JChandler
Charon
Level 179
God Stats
69W - 29L
1,659 SR
Queue Stats
305W - 186L
1,589 Elo+
Party 1
Amaterasu
Amaterasu
Pepoash
Amaterasu
Level 183
God Stats
13W - 3L
1,581 SR
Queue Stats
1,409W - 540L
1,802 Elo+
Party 1
Team Averages
Level 149
1,622 SR
1,650 Elo+

VS

Team Averages
Level 114
1,549 SR
1,418 Elo+
King Arthur
King Arthur
ImShogun
King Arthur
Level 125
God Stats
3W - 6L
1,441 SR
Queue Stats
20W - 16L
1,573 Elo+
Solo
Charon
Charon
MachadoDeAris
Charon
Level 180
God Stats
33W - 33L
1,585 SR
Queue Stats
1,305W - 1,055L
1,548 Elo+
Solo
Baron Samedi
Baron Samedi
lucasghost77
Baron Samedi
Level 85
God Stats
11W - 5L
1,666 SR
Queue Stats
108W - 110L
1,446 Elo+
Solo
Neith
Neith
serranopri
Neith
Level 46
God Stats
4W - 6L
1,722 SR
Queue Stats
7W - 17L
1,226 Elo+
Party 2
Anubis
Anubis
valen2500
Anubis
Level 135
God Stats
0W - 1L
1,328 SR
Queue Stats
16W - 31L
1,300 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
11
0 / 0 / 5
5,866
1,173
4,723
4,677
3,464
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Freya
 
Freya
10
1 / 1 / 2
5,672
1,134
2,275
1,836
685
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Janus
11
2 / 0 / 3
6,577
1,315
5,755
2,810
1,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon
JChandler
Charon
11
1 / 0 / 7
6,205
1,241
3,954
3,408
3,034
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amaterasu
Pepoash
Amaterasu
11
4 / 1 / 4
6,581
1,316
3,972
5,067
4,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Team 1 Tickets

396

VS

Team 2 Tickets

356

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ImShogun
King Arthur
10
1 / 3 / 1
5,870
1,174
6,255
8,697
5,688
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
1 / 1 / 1
6,114
1,223
5,718
6,950
4,312
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
lucasghost77
Baron Samedi
10
0 / 3 / 2
5,639
1,128
2,333
6,485
2,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
9
0 / 0 / 0
4,932
986
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
valen2500
Anubis
9
0 / 1 / 0
5,033
1,007
509
1,115
456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
8
Kills
2
2
Deaths
8
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
0
0
5
2.5
W
Freya
 
Freya
1
1
2
2
W
Janus
2
0
3
3.5
L
King Arthur
ImShogun
King Arthur
1
3
1
0.5
W
Charon
JChandler
Charon
1
0
7
4.5
L
1
1
1
1.5
W
Amaterasu
Pepoash
Amaterasu
4
1
4
6
L
Baron Samedi
lucasghost77
Baron Samedi
0
3
2
0.33
L
Neith
0
0
0
0
L
Anubis
valen2500
Anubis
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,679
Damage
14,815
17,798
Taken
23,247
12,343
Mitigated
12,988
1,203
Healing
4,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
4,723
1,750
0
259
4,677
3,464
0
1,777
2,900
0
12,835
W
Freya
 
Freya
2,275
572
0
141
1,836
685
0
1,113
723
5,259
0
W
Janus
5,755
421
0
0
2,810
1,045
0
892
1,918
21,249
0
L
King Arthur
ImShogun
King Arthur
6,255
318
0
294
8,697
5,688
0
3,686
4,090
0
16,691
W
Charon
JChandler
Charon
3,954
373
0
240
3,408
3,034
0
2,069
1,339
9,250
0
L
5,718
381
176
2,615
6,950
4,312
0
3,492
2,213
20,424
0
W
Amaterasu
Pepoash
Amaterasu
3,972
1,433
0
563
5,067
4,115
0
2,709
2,358
0
6,484
L
Baron Samedi
lucasghost77
Baron Samedi
2,333
122
480
498
6,485
2,532
0
3,062
2,868
9,366
0
L
Neith
0
0
0
0
0
0
0
0
0
0
0
L
Anubis
valen2500
Anubis
509
0
0
9
1,115
456
0
570
474
2,372
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,901
Gold Earned
27,588
109
Minions Killed
79
7
Camps Cleared
3
555,707
Distance Traveled
321,602
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
5,866
1,173
36
7
4
134,014
0
W
Freya
5,672
1,134
7
1
1
77,160
0
W
Janus
6,577
1,315
46
9
2
105,335
0
L
King Arthur
5,870
1,174
29
6
1
111,509
0
W
Charon
6,205
1,241
16
3
0
105,192
0
L
Charon
6,114
1,223
25
5
1
102,012
0
W
Amaterasu
6,581
1,316
4
1
0
134,006
0
L
Baron Samedi
5,639
1,128
21
4
1
96,551
0
L
Neith
4,932
986
0
0
0
0
0
L
Anubis
5,033
1,007
4
1
0
11,530
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role