Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
JaYxTnO
Ratatoskr
Level 107
God Stats
2W - 7L
1,500 SR
Queue Stats
555W - 525L
1,490 Elo+
Solo
Osiris
Osiris
MarquisLeDrip
Osiris
Level 126
God Stats
2W - 4L
1,444 SR
Queue Stats
16W - 22L
1,404 Elo+
Party 1
Sylvanus
Sylvanus
TheeToonz
Sylvanus
Level 164
God Stats
6W - 8L
1,665 SR
Queue Stats
199W - 171L
1,634 Elo+
Solo
Danzaburou
Danzaburou
gobnock
Danzaburou
Level 95
God Stats
3W - 1L
1,764 SR
Queue Stats
31W - 35L
1,435 Elo+
Party 1
Team Averages
Level 127
1,575 SR
1,493 Elo+

VS

Team Averages
Level 141
1,534 SR
1,493 Elo+
Mulan
Mulan
I Like Nuru
Mulan
Level 126
God Stats
6W - 8L
1,312 SR
Queue Stats
255W - 249L
1,462 Elo+
Solo
Nu Wa
Nu Wa
SweetBunThief
Nu Wa
Level 157
God Stats
15W - 9L
1,745 SR
Queue Stats
75W - 75L
1,523 Elo+
Solo
Kuzenbo
Kuzenbo
Ziyuukun
Kuzenbo
Level 149
God Stats
14W - 17L
1,564 SR
Queue Stats
281W - 292L
1,523 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
pitttiger
Ah Muzen Cab
Level 148
God Stats
40W - 54L
1,479 SR
Queue Stats
985W - 964L
1,451 Elo+
Solo
Anubis
Anubis
xiixArsonxiix
Anubis
Level 126
God Stats
386W - 343L
1,567 SR
Queue Stats
843W - 831L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
10
0 / 3 / 0
6,853
428
5,564
6,634
2,600
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ratatoskr
JaYxTnO
Ratatoskr
13
2 / 3 / 4
7,976
499
8,267
16,829
5,695
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
2 / 3 / 0
7,185
449
5,897
15,262
12,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sylvanus
TheeToonz
Sylvanus
14
6 / 4 / 2
8,907
557
11,252
18,074
8,269
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
gobnock
Danzaburou
14
1 / 2 / 1
8,013
501
7,376
13,948
5,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 0
9,093
568
9,407
14,879
8,625
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
2 / 2 / 6
8,860
554
14,886
9,216
3,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
Ziyuukun
Kuzenbo
11
1 / 0 / 2
7,467
467
4,957
10,705
11,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Muzen Cab
pitttiger
Ah Muzen Cab
11
0 / 3 / 1
7,217
451
7,537
11,455
4,376
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

16
8 / 6 / 1
9,795
612
14,856
13,904
6,887
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
25
11
Kills
15
15
Deaths
11
7
Assists
10
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
0
3
0
0
W
4
0
0
4
L
Ratatoskr
JaYxTnO
Ratatoskr
2
3
4
1.33
L
2
3
0
0.67
W
2
2
6
2.5
L
Sylvanus
TheeToonz
Sylvanus
6
4
2
1.75
W
Kuzenbo
Ziyuukun
Kuzenbo
1
0
2
2
L
Danzaburou
gobnock
Danzaburou
1
2
1
0.75
W
Ah Muzen Cab
pitttiger
Ah Muzen Cab
0
3
1
0.17
W
8
6
1
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,356
Damage
51,643
70,747
Taken
60,159
34,743
Mitigated
35,131
16,126
Healing
16,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
5,564
1,682
0
1,699
6,634
2,600
0
2,079
4,549
36,255
6,834
W
9,407
1,098
0
7,789
14,879
8,625
157
5,434
9,445
0
80,038
L
Ratatoskr
JaYxTnO
Ratatoskr
8,267
1,848
0
500
16,829
5,695
0
8,469
8,360
0
59,683
L
5,897
1,774
0
2,716
15,262
12,881
10
5,969
9,293
0
22,192
W
14,886
3,869
0
976
9,216
3,591
55
3,986
5,230
67,437
0
L
Sylvanus
TheeToonz
Sylvanus
11,252
3,010
1,215
4,027
18,074
8,269
0
12,738
5,336
55,279
12,253
W
Kuzenbo
Ziyuukun
Kuzenbo
4,957
2,022
0
3,487
10,705
11,652
0
1,562
9,143
19,256
0
L
Danzaburou
gobnock
Danzaburou
7,376
2,979
0
5,969
13,948
5,298
1,065
5,444
8,504
0
64,885
W
Ah Muzen Cab
pitttiger
Ah Muzen Cab
7,537
2,490
0
533
11,455
4,376
1,228
1,030
10,425
0
49,851
W
14,856
1,039
0
3,676
13,904
6,887
922
3,231
10,673
88,908
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,934
Gold Earned
42,432
424
Minions Killed
471
0
Camps Cleared
0
1,402,559
Distance Traveled
1,520,544
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
6,853
428
71
4
0
166,770
0
W
Mulan
9,093
568
116
7
0
314,484
0
L
Ratatoskr
7,976
499
79
5
0
385,386
0
L
Osiris
7,185
449
18
1
0
280,255
5
W
Nu Wa
8,860
554
111
7
0
304,311
3
L
Sylvanus
8,907
557
104
7
0
295,680
2
W
Kuzenbo
7,467
467
26
2
0
341,226
2
L
Danzaburou
8,013
501
152
10
0
274,468
0
W
Ah Muzen Cab
7,217
451
87
5
0
246,699
0
W
Anubis
9,795
612
131
8
0
313,824
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role