Player Matchup

Susano
Susano
Gold III
 
Susano
Gold III
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Platinum IV
Darkxtalents
Sol
Platinum IV
Level 147
God Stats
8W - 4L
1,773 SR
Queue Stats
441W - 440L
1,812 MMR
Solo
Kukulkan
Kukulkan
Platinum II
Starfish3132
Kukulkan
Platinum II
Level 78
God Stats
2W - 0L
1,500 SR
Queue Stats
182W - 170L
1,771 MMR
Solo
Mulan
Mulan
Gold I
elambia32
Mulan
Gold I
Level 149
God Stats
12W - 6L
1,673 SR
Queue Stats
475W - 479L
1,745 MMR
Solo
Achilles
Achilles
Platinum III
lucio_18_2
Achilles
Platinum III
Level 134
God Stats
19W - 25L
1,540 SR
Queue Stats
377W - 362L
1,852 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 119
1,597 SR
1,736 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 141
1,721 SR
1,753 MMR
Discordia
Discordia
Platinum III
IITufanII
Discordia
Platinum III
Level 129
God Stats
17W - 13L
1,655 SR
Queue Stats
295W - 301L
1,843 MMR
Solo
Charon
Charon
Platinum IV
QuickSilver777
Charon
Platinum IV
Level 158
God Stats
5W - 2L
1,825 SR
Queue Stats
167W - 167L
1,594 MMR
Solo
Shiva
Shiva
Platinum IV
bigbodytrucks
Shiva
Platinum IV
Level 129
God Stats
8W - 10L
1,576 SR
Queue Stats
894W - 892L
1,803 MMR
Solo
Thor
Thor
Gold III
talusan
Thor
Gold III
Level 127
God Stats
2W - 2L
1,657 SR
Queue Stats
90W - 96L
1,735 MMR
Solo
Chernobog
Chernobog
Platinum III
vaironyjean
Chernobog
Platinum III
Level 161
God Stats
3W - 2L
1,891 SR
Queue Stats
190W - 194L
1,790 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
9
4 / 0 / 1
5,607
623
4,206
7,154
2,529
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 1 / 1
5,455
606
6,231
5,054
1,526
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kukulkan
Starfish3132
Kukulkan
10
1 / 1 / 3
5,774
642
3,471
3,029
964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mulan
elambia32
Mulan
8
1 / 0 / 2
5,334
593
1,737
6,231
3,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Achilles
lucio_18_2
Achilles
11
0 / 1 / 0
6,094
677
1,141
5,775
2,697
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bans
SkadiKaliMartichorasBastet

VS

Bans
JormungandrRavanaAgniGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
IITufanII
Discordia
10
1 / 1 / 1
5,356
595
3,903
4,312
1,297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 1 / 0
4,488
499
2,962
5,654
3,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
0 / 3 / 0
4,094
455
752
4,489
1,874
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thor
talusan
Thor
10
1 / 1 / 2
5,318
591
2,049
8,321
3,106
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chernobog
vaironyjean
Chernobog
8
1 / 2 / 0
4,893
544
3,522
7,470
2,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
6
7
Kills
3
3
Deaths
8
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
4
0
1
4.5
W
1
1
1
1.5
L
Discordia
IITufanII
Discordia
1
1
1
1.5
L
0
1
0
0
W
Kukulkan
Starfish3132
Kukulkan
1
1
3
2.5
L
0
3
0
0
W
Mulan
elambia32
Mulan
1
0
2
2
W
Achilles
lucio_18_2
Achilles
0
1
0
0
L
Thor
talusan
Thor
1
1
2
2
L
Chernobog
vaironyjean
Chernobog
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,786
Damage
13,188
27,243
Taken
30,246
11,344
Mitigated
12,687
10,815
Healing
10,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
4,206
959
0
2,922
7,154
2,529
0
1,971
5,089
0
34,660
W
6,231
3,318
0
3,031
5,054
1,526
0
792
4,262
46,093
0
L
Discordia
IITufanII
Discordia
3,903
88
0
827
4,312
1,297
0
494
3,811
37,114
0
L
2,962
622
0
2,029
5,654
3,572
0
2,431
3,197
13,611
0
W
Kukulkan
Starfish3132
Kukulkan
3,471
355
0
672
3,029
964
0
791
2,144
44,172
0
L
752
0
0
346
4,489
1,874
0
670
3,805
0
12,793
W
Mulan
elambia32
Mulan
1,737
339
181
2,853
6,231
3,628
0
1,442
4,751
0
19,685
W
Achilles
lucio_18_2
Achilles
1,141
221
0
1,156
5,775
2,697
0
1,535
4,132
0
42,068
L
Thor
talusan
Thor
2,049
310
0
3,792
8,321
3,106
0
1,448
6,867
0
35,184
L
Chernobog
vaironyjean
Chernobog
3,522
2,093
0
3,246
7,470
2,838
0
4,606
2,864
0
36,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,264
Gold Earned
24,149
333
Minions Killed
246
0
Camps Cleared
0
946,763
Distance Traveled
858,358
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
5,607
623
54
6
0
220,269
0
W
Sol
5,455
606
82
9
0
179,704
3
L
Discordia
5,356
595
72
8
0
182,346
0
L
Charon
4,488
499
25
3
0
189,123
2
W
Kukulkan
5,774
642
80
9
0
172,045
1
L
Shiva
4,094
455
25
3
0
116,696
0
W
Mulan
5,334
593
24
3
0
195,482
0
W
Achilles
6,094
677
93
10
0
179,263
1
L
Thor
5,318
591
63
7
0
203,006
0
L
Chernobog
4,893
544
61
7
0
167,187
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role