Player Matchup

Nox
Nox
Platinum II
 
Nox
Platinum II
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ix Chel
Ix Chel
Platinum III
AP3M4N
Ix Chel
Platinum III
Level 211
God Stats
5W - 6L
1,474 SR
Queue Stats
711W - 727L
1,819 MMR
Solo
Cliodhna
Cliodhna
Diamond II
NeonJamJar
Cliodhna
Diamond II
Level 172
God Stats
114W - 69L
1,688 SR
Queue Stats
519W - 504L
2,158 MMR
Solo
King Arthur
King Arthur
Gold I
TERREME2
King Arthur
Gold I
Level 125
God Stats
3W - 1L
1,817 SR
Queue Stats
375W - 377L
1,597 MMR
Solo
Medusa
Medusa
Platinum V
xNeesia
Medusa
Platinum V
Level 202
God Stats
7W - 8L
1,295 SR
Queue Stats
406W - 396L
1,616 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 172
1,555 SR
1,738 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 84
1,555 SR
1,772 MMR
Ymir
Ymir
Gold IV
 
Ymir
Gold IV
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Gold I
FangForADream
Scylla
Gold I
Level 68
God Stats
2W - 4L
1,508 SR
Queue Stats
32W - 28L
1,643 MMR
Solo
Ullr
Ullr
Diamond V
ShuyaRoadToPlat
Ullr
Diamond V
Level 66
God Stats
4W - 9L
1,352 SR
Queue Stats
254W - 220L
1,994 MMR
Solo
Freya
Freya
Gold IV
Skadi Solo Main
Freya
Gold IV
Level 46
God Stats
8W - 5L
1,811 SR
Queue Stats
73W - 75L
1,680 MMR
Solo
Geb
Geb
Diamond V
Top10Sobek
Geb
Diamond V
Level 154
God Stats
7W - 9L
1,605 SR
Queue Stats
109W - 98L
2,042 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
11
1 / 2 / 5
7,110
508
3,771
8,504
8,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ix Chel
AP3M4N
Ix Chel
14
1 / 3 / 4
8,273
591
4,679
8,221
3,550
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cliodhna
NeonJamJar
Cliodhna
16
10 / 1 / 3
9,810
701
10,783
10,164
4,521
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

King Arthur
TERREME2
King Arthur
14
0 / 1 / 4
8,309
594
7,764
13,353
11,775
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Medusa
xNeesia
Medusa
15
5 / 2 / 3
8,844
632
9,284
10,266
4,648
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
ThorAresMartichoras

VS

Bans
KaliSusanoThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
1 / 7 / 2
7,007
501
6,157
14,571
7,460
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

13
5 / 2 / 0
8,221
587
7,856
6,658
2,376
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

13
0 / 2 / 0
7,456
533
6,987
12,286
5,309
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
2 / 5 / 0
6,290
449
4,200
7,426
2,622
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 1 / 3
6,789
485
3,575
9,070
5,962
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
13
17
Kills
8
9
Deaths
17
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
1
2
5
1.75
L
Ymir
 
Ymir
1
7
2
0.29
W
Ix Chel
AP3M4N
Ix Chel
1
3
4
1
L
5
2
0
2.5
W
Cliodhna
NeonJamJar
Cliodhna
10
1
3
11.5
L
0
2
0
0
L
2
5
0
0.4
W
King Arthur
TERREME2
King Arthur
0
1
4
2
L
0
1
3
1.5
W
Medusa
xNeesia
Medusa
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,281
Damage
28,775
50,508
Taken
50,011
33,025
Mitigated
23,729
11,238
Healing
9,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
3,771
717
0
2,062
8,504
8,531
0
6,170
2,267
17,437
0
L
Ymir
 
Ymir
6,157
1,505
0
693
14,571
7,460
0
1,422
13,101
52,982
0
W
Ix Chel
AP3M4N
Ix Chel
4,679
409
481
1,679
8,221
3,550
0
4,527
3,694
67,997
0
L
7,856
1,455
0
686
6,658
2,376
0
2,279
4,172
71,423
0
W
Cliodhna
NeonJamJar
Cliodhna
10,783
2,706
0
3,811
10,164
4,521
0
4,657
5,495
0
82,330
L
6,987
3,413
0
3,498
12,286
5,309
0
170
12,116
0
62,075
L
4,200
1,648
0
1,310
7,426
2,622
0
976
6,450
30,556
0
W
King Arthur
TERREME2
King Arthur
7,764
412
0
1,940
13,353
11,775
0
726
12,627
493
62,863
L
3,575
549
1,418
2,253
9,070
5,962
0
3,436
5,552
16,248
0
W
Medusa
xNeesia
Medusa
9,284
4,167
0
1,265
10,266
4,648
0
6,378
3,693
0
75,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,346
Gold Earned
35,763
483
Minions Killed
417
0
Camps Cleared
0
1,451,055
Distance Traveled
1,393,649
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
7,110
508
24
2
0
272,453
5
L
Ymir
7,007
501
77
6
0
295,621
0
W
Ix Chel
8,273
591
126
9
0
276,697
0
L
Scylla
8,221
587
148
11
0
250,412
0
W
Cliodhna
9,810
701
115
8
0
357,279
2
L
Ullr
7,456
533
118
8
0
273,047
2
L
Freya
6,290
449
55
4
0
276,668
0
W
King Arthur
8,309
594
107
8
0
271,615
2
L
Geb
6,789
485
19
1
0
297,901
2
W
Medusa
8,844
632
111
8
0
273,011
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role