Player Matchup

Ymir
Ymir
Burktholomew
Ymir
Level 42
God Stats
4W - 8L
1,353 SR
Queue Stats
139W - 138L
1,363 Elo+
Party 1
Ravana
Ravana
Jonny Karate233
Ravana
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,295 Elo+
Party 3
Jormungandr
Jormungandr
Mexalf Gaming
Jormungandr
Level 139
God Stats
0W - 2L
1,288 SR
Queue Stats
1W - 6L
1,191 Elo+
Party 3
Anubis
Anubis
ReedBottilie
Anubis
Level 36
God Stats
2W - 4L
1,382 SR
Queue Stats
111W - 137L
1,353 Elo+
Solo
Skadi
Skadi
XD_Cates
Skadi
Level 124
God Stats
0W - 3L
1,322 SR
Queue Stats
125W - 120L
1,357 Elo+
Party 1
Team Averages
Level 91
1,369 SR
1,312 Elo+

VS

Team Averages
Level 100
1,514 SR
1,457 Elo+
Apollo
Apollo
BrazyassOso
Apollo
Level 124
God Stats
19W - 21L
1,453 SR
Queue Stats
581W - 586L
1,463 Elo+
Party 2
Susano
Susano
FlameeV2
Susano
Level 62
God Stats
2W - 3L
1,361 SR
Queue Stats
256W - 314L
1,443 Elo+
Party 2
Chang'e
Chang'e
cthultul
Chang'e
Level 99
God Stats
19W - 12L
1,634 SR
Queue Stats
236W - 227L
1,451 Elo+
Solo
Cu Chulainn
Cu Chulainn
diego_garmtz1909
Cu Chulainn
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
256W - 244L
1,445 Elo+
Solo
Anubis
Anubis
umaaad15
Anubis
Level 129
God Stats
22W - 18L
1,624 SR
Queue Stats
373W - 376L
1,483 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 2
7,235
482
3,834
12,672
11,375
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
3 / 2 / 1
7,450
497
4,520
9,804
5,402
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
Mexalf Gaming
Jormungandr
13
2 / 5 / 1
7,872
525
9,698
15,532
13,129
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
11
1 / 4 / 2
7,105
474
7,357
7,275
3,016
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
XD_Cates
Skadi
13
1 / 2 / 3
7,242
483
9,825
11,248
3,926
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
14
1 / 0 / 6
8,232
549
7,549
11,648
4,521
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Susano
FlameeV2
Susano
15
5 / 1 / 2
9,099
607
3,916
9,216
3,718
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Chang'e
cthultul
Chang'e
13
0 / 3 / 4
7,215
481
7,434
9,897
3,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
diego_garmtz1909
Cu Chulainn
15
4 / 3 / 2
9,150
610
11,838
17,127
14,130
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
umaaad15
Anubis
15
5 / 2 / 4
8,689
579
9,081
8,289
4,003
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
33
9
Kills
15
15
Deaths
9
9
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Apollo
1
0
6
4
L
2
2
2
1.5
W
Susano
FlameeV2
Susano
5
1
2
6
L
3
2
1
1.75
L
Jormungandr
Mexalf Gaming
Jormungandr
2
5
1
0.5
L
Anubis
1
4
2
0.5
L
Skadi
XD_Cates
Skadi
1
2
3
1.25
W
Chang'e
cthultul
Chang'e
0
3
4
0.67
W
Cu Chulainn
diego_garmtz1909
Cu Chulainn
4
3
2
1.67
W
Anubis
umaaad15
Anubis
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,234
Damage
39,818
56,531
Taken
56,177
36,848
Mitigated
30,005
7,090
Healing
18,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
7,549
4,405
0
5,126
11,648
4,521
725
3,135
8,513
0
60,617
L
3,834
699
1,781
1,464
12,672
11,375
0
5,956
6,716
22,463
0
W
Susano
FlameeV2
Susano
3,916
878
0
850
9,216
3,718
431
2,357
6,811
0
62,265
L
4,520
1,217
0
249
9,804
5,402
0
2,594
7,210
0
50,302
L
Jormungandr
Mexalf Gaming
Jormungandr
9,698
4,272
0
621
15,532
13,129
0
714
14,818
60,448
75
L
Anubis
7,357
158
0
1,833
7,275
3,016
0
3,074
4,201
48,677
0
L
Skadi
XD_Cates
Skadi
9,825
4,029
0
1,142
11,248
3,926
85
4,775
6,473
0
68,733
W
Chang'e
cthultul
Chang'e
7,434
864
1,323
4,372
9,897
3,633
2,504
2,335
7,562
43,713
0
W
Cu Chulainn
diego_garmtz1909
Cu Chulainn
11,838
2,595
0
2,982
17,127
14,130
638
8,716
7,633
1,785
65,613
W
Anubis
umaaad15
Anubis
9,081
179
0
4,080
8,289
4,003
713
3,445
4,844
65,376
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,904
Gold Earned
42,385
372
Minions Killed
449
0
Camps Cleared
0
1,374,020
Distance Traveled
1,500,737
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
8,232
549
111
7
0
280,973
0
L
Ymir
7,235
482
20
1
0
294,600
0
W
Susano
9,099
607
78
5
0
341,718
0
L
Ravana
7,450
497
71
5
0
364,651
0
L
Jormungandr
7,872
525
78
5
0
246,680
0
L
Anubis
7,105
474
88
6
0
194,752
0
L
Skadi
7,242
483
115
8
0
273,337
0
W
Chang'e
7,215
481
58
4
0
296,885
0
W
Cu Chulainn
9,150
610
88
6
0
281,201
0
W
Anubis
8,689
579
114
8
0
299,960
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role