Player Matchup

King Arthur
King Arthur
ChazyRecs
King Arthur
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,660 Elo+
Party 1
Zeus
Zeus
Chupapi8329
Zeus
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 18L
1,497 Elo+
Party 1
Ymir
Ymir
GALVATRON10
Ymir
Level 67
God Stats
0W - 1L
1,327 SR
Queue Stats
14W - 14L
1,543 Elo+
Party 1
Team Averages
Level 55
1,442 SR
1,567 Elo+

VS

Team Averages
Level 73
1,582 SR
1,508 Elo+
Kukulkan
Kukulkan
Durburrito
Kukulkan
Level 68
God Stats
1W - 1L
1,567 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Geb
Geb
Grimmoura
Geb
Level 25
God Stats
7W - 4L
1,669 SR
Queue Stats
148W - 134L
1,528 Elo+
Party 2
Da Ji
Da Ji
elarad
Da Ji
Level 125
God Stats
21W - 14L
1,510 SR
Queue Stats
112W - 106L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ChazyRecs
King Arthur
12
2 / 5 / 1
9,331
718
3,886
16,263
16,990
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

10
0 / 8 / 2
8,496
654
6,799
11,579
3,675
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
1 / 2 / 1
8,793
676
2,417
15,788
18,032
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Durburrito
Kukulkan
14
3 / 0 / 11
10,951
842
15,757
4,546
1,739
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 1 / 14
9,563
736
4,690
8,501
8,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Da Ji
elarad
Da Ji
14
11 / 2 / 4
11,432
879
17,829
10,183
6,068
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
44
3
Kills
15
15
Deaths
3
4
Assists
29
Player
Kills
Deaths
Assists
KDA
L
King Arthur
ChazyRecs
King Arthur
2
5
1
0.5
L
0
8
2
0.13
W
Kukulkan
Durburrito
Kukulkan
3
0
11
8.5
L
1
2
1
0.75
W
1
1
14
8
W
Da Ji
elarad
Da Ji
11
2
4
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,102
Damage
38,276
43,630
Taken
23,230
38,697
Mitigated
16,358
250
Healing
2,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
ChazyRecs
King Arthur
3,886
563
0
250
16,263
16,990
0
7,666
8,597
0
13,514
L
6,799
644
0
0
11,579
3,675
0
4,235
7,344
34,560
0
W
Kukulkan
Durburrito
Kukulkan
15,757
758
0
80
4,546
1,739
256
3,183
1,363
72,457
0
L
2,417
430
0
0
15,788
18,032
0
8,888
6,900
18,661
0
W
4,690
825
0
0
8,501
8,551
71
3,556
4,945
12,302
0
W
Da Ji
elarad
Da Ji
17,829
4,630
0
2,489
10,183
6,068
95
2,758
7,425
0
37,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,620
Gold Earned
31,946
98
Minions Killed
140
0
Camps Cleared
0
685,351
Distance Traveled
782,120
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,331
718
15
1
0
265,749
0
L
Zeus
8,496
654
49
4
0
195,830
0
W
Kukulkan
10,951
842
104
8
0
274,228
0
L
Ymir
8,793
676
34
3
0
223,772
1
W
Geb
9,563
736
9
1
0
264,541
1
W
Da Ji
11,432
879
27
2
0
243,351
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role