Player Matchup

Anubis
Anubis
FK TheColt
Anubis
Level 88
God Stats
3W - 1L
1,457 SR
Queue Stats
41W - 43L
1,391 Elo+
Solo
Bakasura
Bakasura
Mkasper92
Bakasura
Level 123
God Stats
8W - 7L
1,545 SR
Queue Stats
409W - 424L
1,465 Elo+
Solo
Skadi
Skadi
RoderickTheII
Skadi
Level 66
God Stats
17W - 7L
1,625 SR
Queue Stats
139W - 132L
1,483 Elo+
Solo
Yemoja
Yemoja
TheCeaslessVoid
Yemoja
Level 86
God Stats
8W - 8L
1,459 SR
Queue Stats
206W - 249L
1,426 Elo+
Party 1
Nike
Nike
TheIceVirus
Nike
Level 120
God Stats
10W - 7L
1,516 SR
Queue Stats
300W - 322L
1,413 Elo+
Party 1
Team Averages
Level 97
1,520 SR
1,436 Elo+

VS

Team Averages
Level 121
1,407 SR
1,422 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
MarechalWar
Bastet
Level 137
God Stats
0W - 3L
1,500 SR
Queue Stats
92W - 87L
1,422 Elo+
Solo
Guan Yu
Guan Yu
runaway_erik
Guan Yu
Level 80
God Stats
10W - 18L
1,340 SR
Queue Stats
533W - 545L
1,356 Elo+
Solo
Charybdis
Charybdis
sharknado21
Charybdis
Level 155
God Stats
6W - 6L
1,354 SR
Queue Stats
440W - 456L
1,444 Elo+
Solo
Kukulkan
Kukulkan
trife06
Kukulkan
Level 125
God Stats
0W - 3L
1,341 SR
Queue Stats
68W - 83L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
FK TheColt
Anubis
7
2 / 1 / 0
4,561
652
2,667
4,855
1,849
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
Mkasper92
Bakasura
8
0 / 0 / 2
4,504
643
2,701
6,595
2,682
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

7
0 / 0 / 0
3,755
536
2,228
4,134
1,758
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

7
0 / 0 / 0
4,368
624
1,276
3,321
1,612
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
2 / 0 / 0
5,296
757
2,954
4,450
1,569
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
6
0 / 1 / 0
4,347
621
2,604
6,211
3,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bastet
6
0 / 2 / 0
3,623
518
2,293
5,827
1,488
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Guan Yu
runaway_erik
Guan Yu
1
0 / 1 / 0
2,889
413
0
906
454
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Charybdis
sharknado21
Charybdis
8
0 / 0 / 0
4,230
604
2,024
3,369
1,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
trife06
Kukulkan
8
1 / 1 / 0
4,416
631
3,774
2,754
689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
1
4
Kills
1
1
Deaths
5
2
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
1
0
0
W
Anubis
FK TheColt
Anubis
2
1
0
2
L
Bastet
0
2
0
0
W
Bakasura
Mkasper92
Bakasura
0
0
2
1
W
0
0
0
0
W
0
0
0
0
W
2
0
0
2
L
Guan Yu
runaway_erik
Guan Yu
0
1
0
0
L
Charybdis
sharknado21
Charybdis
0
0
0
0
L
Kukulkan
trife06
Kukulkan
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,826
Damage
10,695
23,355
Taken
19,067
9,470
Mitigated
6,755
10,743
Healing
5,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
2,604
294
0
1,819
6,211
3,109
75
1,789
4,321
17,838
0
W
Anubis
FK TheColt
Anubis
2,667
147
0
2,773
4,855
1,849
0
2,831
1,878
24,365
0
L
Bastet
2,293
1,110
0
736
5,827
1,488
0
188
5,639
0
14,993
W
Bakasura
Mkasper92
Bakasura
2,701
2,245
0
3,064
6,595
2,682
0
1,708
4,813
0
24,724
W
2,228
666
0
831
4,134
1,758
7
654
3,480
0
18,366
W
1,276
706
1,925
1,068
3,321
1,612
0
913
2,356
11,362
0
W
2,954
419
0
1,082
4,450
1,569
356
0
4,450
0
35,466
L
Guan Yu
runaway_erik
Guan Yu
0
0
0
0
906
454
0
0
906
0
249
L
Charybdis
sharknado21
Charybdis
2,024
1,216
0
2,527
3,369
1,015
121
404
2,965
0
24,272
L
Kukulkan
trife06
Kukulkan
3,774
459
128
675
2,754
689
141
1,562
1,192
28,099
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,484
Gold Earned
19,505
182
Minions Killed
148
0
Camps Cleared
0
688,884
Distance Traveled
577,956
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,347
621
23
3
0
146,252
1
W
Anubis
4,561
652
29
4
0
128,041
1
L
Bastet
3,623
518
20
3
0
151,464
2
W
Bakasura
4,504
643
51
7
0
166,327
0
W
Skadi
3,755
536
28
4
0
143,050
0
W
Yemoja
4,368
624
13
2
0
139,835
2
W
Nike
5,296
757
61
9
0
111,631
0
L
Guan Yu
2,889
413
0
0
0
15,343
0
L
Charybdis
4,230
604
55
8
0
129,336
3
L
Kukulkan
4,416
631
50
7
0
135,561
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role