Player Matchup

Ishtar
Ishtar
RatR0dT0xet
Ishtar
Level 17
God Stats
2W - 5L
1,500 SR
Queue Stats
11W - 21L
943 Elo+
Party 1
Jormungandr
Jormungandr
WBK2Solidd
Jormungandr
Level 25
God Stats
2W - 0L
1,320 SR
Queue Stats
4W - 7L
1,173 Elo+
Party 1
Bakasura
Bakasura
tomtanty
Bakasura
Level 78
God Stats
4W - 1L
1,513 SR
Queue Stats
30W - 41L
1,158 Elo+
Party 1
Team Averages
Level 40
1,444 SR
1,091 Elo+

VS

Team Averages
Level 52
1,492 SR
1,348 Elo+
Nemesis
Nemesis
Danguy211
Nemesis
Level 31
God Stats
5W - 3L
1,453 SR
Queue Stats
187W - 171L
1,421 Elo+
Solo
Kumbhakarna
Kumbhakarna
Muysin-Yu
Kumbhakarna
Level 72
God Stats
31W - 34L
1,445 SR
Queue Stats
235W - 251L
1,308 Elo+
Party 2
Anubis
Anubis
SoullessSolution
Anubis
Level 54
God Stats
80W - 57L
1,577 SR
Queue Stats
239W - 233L
1,314 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
10
0 / 3 / 13
7,824
782
2,766
6,041
1,393
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
WBK2Solidd
Jormungandr
12
4 / 1 / 9
8,502
850
7,943
7,719
4,329
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bakasura
tomtanty
Bakasura
11
12 / 0 / 3
9,418
942
10,189
9,144
3,908
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Danguy211
Nemesis
8
2 / 6 / 1
7,007
701
5,313
10,130
3,575
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kumbhakarna
Muysin-Yu
Kumbhakarna
7
0 / 3 / 2
6,257
626
913
7,913
4,240
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
1 / 7 / 1
7,028
703
9,566
8,837
3,666
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
7
16
Kills
3
4
Deaths
16
25
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Danguy211
Nemesis
2
6
1
0.42
L
Kumbhakarna
Muysin-Yu
Kumbhakarna
0
3
2
0.33
W
Ishtar
0
3
13
2.17
L
1
7
1
0.21
W
Jormungandr
WBK2Solidd
Jormungandr
4
1
9
8.5
W
Bakasura
tomtanty
Bakasura
12
0
3
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,898
Damage
15,792
22,904
Taken
26,880
9,630
Mitigated
11,481
2,445
Healing
1,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Danguy211
Nemesis
5,313
2,026
0
923
10,130
3,575
0
2,030
7,138
0
18,862
L
Kumbhakarna
Muysin-Yu
Kumbhakarna
913
163
0
444
7,913
4,240
0
2,865
4,465
4,904
0
W
Ishtar
2,766
1,493
0
122
6,041
1,393
759
4,228
1,813
0
13,665
L
9,566
94
0
521
8,837
3,666
0
2,967
5,427
31,363
0
W
Jormungandr
WBK2Solidd
Jormungandr
7,943
2,452
0
84
7,719
4,329
297
3,899
3,820
33,763
308
W
Bakasura
tomtanty
Bakasura
10,189
6,596
0
2,239
9,144
3,908
810
2,853
6,291
0
22,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,744
Gold Earned
20,292
106
Minions Killed
70
0
Camps Cleared
0
586,691
Distance Traveled
505,822
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,007
701
21
2
0
183,897
0
L
Kumbhakarna
6,257
626
4
0
0
167,230
3
W
Ishtar
7,824
782
26
3
0
181,133
0
L
Anubis
7,028
703
45
5
0
154,695
0
W
Jormungandr
8,502
850
40
4
0
182,908
0
W
Bakasura
9,418
942
40
4
0
222,650
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role