Player Matchup

Merlin
Merlin
Biyiakko
Merlin
Level 103
God Stats
4W - 2L
1,481 SR
Queue Stats
8W - 7L
1,523 Elo+
Party 1
Medusa
Medusa
Deixb
Medusa
Level 83
God Stats
12W - 4L
1,715 SR
Queue Stats
34W - 25L
1,483 Elo+
Party 3
Fenrir
Fenrir
Queci
Fenrir
Level 126
God Stats
1W - 0L
1,344 SR
Queue Stats
29W - 16L
1,553 Elo+
Party 3
Gilgamesh
Gilgamesh
Salty_Huncho
Gilgamesh
Level 105
God Stats
4W - 1L
1,652 SR
Queue Stats
61W - 60L
1,447 Elo+
Party 1
Anubis
Anubis
Yaybriel
Anubis
Level 119
God Stats
3W - 2L
1,160 SR
Queue Stats
36W - 18L
1,521 Elo+
Party 3
Team Averages
Level 107
1,470 SR
1,505 Elo+

VS

Team Averages
Level 78
1,567 SR
1,483 Elo+
Charybdis
Charybdis
D-Rex-04
Charybdis
Level 63
God Stats
3W - 6L
1,722 SR
Queue Stats
189W - 196L
1,446 Elo+
Solo
Ymir
Ymir
EyeSteelKillsLOL
Ymir
Level 66
God Stats
19W - 12L
1,731 SR
Queue Stats
138W - 131L
1,430 Elo+
Solo
Janus
Janus
SılverFox
Janus
Level 136
God Stats
27W - 28L
1,562 SR
Queue Stats
345W - 312L
1,536 Elo+
Party 2
Hachiman
Hachiman
Thechill4208017
Hachiman
Level 58
God Stats
28W - 28L
1,486 SR
Queue Stats
335W - 317L
1,460 Elo+
Solo
Awilix
Awilix
TrickRodgers
Awilix
Level 67
God Stats
0W - 2L
1,335 SR
Queue Stats
120W - 109L
1,541 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Biyiakko
Merlin
17
0 / 0 / 2
10,166
535
3,181
4,351
1,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
Deixb
Medusa
16
9 / 2 / 11
10,290
542
19,064
11,620
4,929
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fenrir
Queci
Fenrir
17
7 / 1 / 4
10,390
547
12,105
17,919
9,019
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilgamesh
Salty_Huncho
Gilgamesh
16
3 / 0 / 0
10,205
537
10,546
12,572
12,284
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
Yaybriel
Anubis
16
5 / 2 / 11
9,890
521
12,327
9,817
6,395
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
D-Rex-04
Charybdis
13
2 / 9 / 2
8,666
456
5,051
17,545
5,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
0 / 3 / 0
7,385
389
794
14,065
8,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Janus
17
1 / 0 / 3
10,369
546
6,136
6,104
2,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
15
0 / 3 / 0
8,692
457
7,269
18,801
7,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Awilix
13
2 / 9 / 3
8,666
456
6,078
17,950
5,906
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
13
24
Kills
5
5
Deaths
24
28
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Merlin
Biyiakko
Merlin
0
0
2
1
L
Charybdis
D-Rex-04
Charybdis
2
9
2
0.33
W
Medusa
Deixb
Medusa
9
2
11
7.25
L
0
3
0
0
W
Fenrir
Queci
Fenrir
7
1
4
9
W
Gilgamesh
Salty_Huncho
Gilgamesh
3
0
0
3
L
Janus
1
0
3
2.5
L
Hachiman
0
3
0
0
L
Awilix
2
9
3
0.39
W
Anubis
Yaybriel
Anubis
5
2
11
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,223
Damage
25,328
56,279
Taken
74,465
34,524
Mitigated
29,163
15,502
Healing
16,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Biyiakko
Merlin
3,181
0
0
43
4,351
1,897
899
656
3,695
83,288
0
L
Charybdis
D-Rex-04
Charybdis
5,051
1,235
0
3,217
17,545
5,314
1,116
4,925
12,620
0
49,410
W
Medusa
Deixb
Medusa
19,064
10,432
0
2,879
11,620
4,929
639
2,858
8,762
0
59,279
L
794
0
0
845
14,065
8,620
0
3,829
10,236
25,915
0
W
Fenrir
Queci
Fenrir
12,105
4,742
0
6,293
17,919
9,019
294
709
17,210
0
100,128
W
Gilgamesh
Salty_Huncho
Gilgamesh
10,546
2,488
0
3,683
12,572
12,284
740
0
12,572
0
62,388
L
Janus
6,136
0
0
1,600
6,104
2,209
0
1,301
4,803
89,934
0
L
Hachiman
7,269
3,878
0
9,990
18,801
7,114
0
1,602
16,002
0
58,865
L
Awilix
6,078
2,912
0
690
17,950
5,906
0
3,851
14,023
0
57,020
W
Anubis
Yaybriel
Anubis
12,327
482
0
2,604
9,817
6,395
383
2,818
6,999
64,104
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,941
Gold Earned
43,778
556
Minions Killed
501
0
Camps Cleared
0
1,862,955
Distance Traveled
1,731,878
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,166
535
147
8
0
356,398
2
L
Charybdis
8,666
456
91
5
0
306,265
0
W
Medusa
10,290
542
81
4
0
372,805
5
L
Ymir
7,385
389
44
2
0
318,995
0
W
Fenrir
10,390
547
124
7
0
387,880
1
W
Gilgamesh
10,205
537
102
5
0
392,327
0
L
Janus
10,369
546
184
10
0
424,912
5
L
Hachiman
8,692
457
92
5
0
330,686
0
L
Awilix
8,666
456
90
5
0
351,020
2
W
Anubis
9,890
521
102
5
0
353,545
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role