Player Matchup

Amaterasu
Amaterasu
HM Conno
Amaterasu
Level 108
God Stats
2W - 1L
1,703 SR
Queue Stats
417W - 384L
1,548 Elo+
Solo
Shiva
Shiva
Redearth
Shiva
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,362 Elo+
Solo
Arachne
Arachne
Supa_Leo_
Arachne
Level 28
God Stats
1W - 2L
1,430 SR
Queue Stats
12W - 26L
1,370 Elo+
Solo
Sylvanus
Sylvanus
splugemachine12
Sylvanus
Level 121
God Stats
1W - 2L
1,552 SR
Queue Stats
155W - 155L
1,578 Elo+
Party 1
Janus
Janus
stealthgypsy
Janus
Level 110
God Stats
2W - 3L
1,801 SR
Queue Stats
167W - 175L
1,554 Elo+
Party 1
Team Averages
Level 105
1,597 SR
1,483 Elo+

VS

Team Averages
Level 135
1,540 SR
1,521 Elo+
Ra
Ra
 
Ra
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
FadedAlien4
Cthulhu
Level 127
God Stats
3W - 8L
1,184 SR
Queue Stats
190W - 192L
1,557 Elo+
Solo
Zeus
Zeus
GhostxMachina
Zeus
Level 143
God Stats
5W - 1L
1,830 SR
Queue Stats
156W - 148L
1,541 Elo+
Solo
Freya
Freya
danynavi
Freya
Level 146
God Stats
5W - 2L
1,685 SR
Queue Stats
110W - 99L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
HM Conno
Amaterasu
11
1 / 2 / 2
6,231
779
4,643
9,288
8,885
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Shiva
Redearth
Shiva
9
0 / 3 / 1
5,724
716
5,011
10,376
4,837
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Arachne
Supa_Leo_
Arachne
12
0 / 3 / 1
6,187
773
5,009
8,034
9,047
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sylvanus
11
1 / 2 / 1
6,747
843
5,638
9,379
11,678
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
0 / 0 / 2
6,446
806
7,824
4,515
2,053
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
2 / 0 / 6
6,777
847
5,552
4,182
2,175
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
 
Fenrir
12
2 / 1 / 4
6,562
820
4,626
10,433
7,464
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cthulhu
FadedAlien4
Cthulhu
11
0 / 1 / 9
6,654
832
7,626
9,614
8,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
3 / 1 / 6
7,090
886
9,891
4,704
2,300
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Freya
danynavi
Freya
13
3 / 0 / 7
7,075
884
8,602
6,274
3,151
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
42
2
Kills
10
10
Deaths
3
7
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
2
0
6
5
W
Fenrir
 
Fenrir
2
1
4
4
W
Cthulhu
FadedAlien4
Cthulhu
0
1
9
4.5
W
3
1
6
6
L
Amaterasu
HM Conno
Amaterasu
1
2
2
1
L
Shiva
Redearth
Shiva
0
3
1
0.17
L
Arachne
Supa_Leo_
Arachne
0
3
1
0.17
W
Freya
danynavi
Freya
3
0
7
6.5
L
Sylvanus
1
2
1
0.75
L
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,125
Damage
36,297
41,592
Taken
35,207
36,500
Mitigated
23,538
17,014
Healing
24,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
5,552
617
10,974
2,412
4,182
2,175
748
1,387
2,673
16,444
0
W
Fenrir
 
Fenrir
4,626
878
508
552
10,433
7,464
0
3,818
6,226
0
7,241
W
Cthulhu
FadedAlien4
Cthulhu
7,626
270
3,177
2,884
9,614
8,448
0
3,408
5,885
12,670
0
W
9,891
1,312
623
110
4,704
2,300
70
2,230
2,430
23,022
0
L
Amaterasu
HM Conno
Amaterasu
4,643
1,095
2,361
2,564
9,288
8,885
0
6,571
2,654
0
9,747
L
Shiva
Redearth
Shiva
5,011
528
1,058
2,465
10,376
4,837
0
7,483
2,893
0
12,028
L
Arachne
Supa_Leo_
Arachne
5,009
2,207
0
1,049
8,034
9,047
0
6,708
1,326
0
8,184
W
Freya
danynavi
Freya
8,602
2,193
1,544
1,394
6,274
3,151
555
2,619
3,578
16,534
0
L
Sylvanus
5,638
1,185
3,748
2,584
9,379
11,678
0
7,286
2,093
9,901
0
L
7,824
1,091
748
437
4,515
2,053
0
3,560
955
20,726
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,335
Gold Earned
34,158
72
Minions Killed
103
0
Camps Cleared
0
786,368
Distance Traveled
816,949
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,777
847
23
3
0
173,153
0
W
Fenrir
6,562
820
8
1
0
151,876
0
W
Cthulhu
6,654
832
7
1
0
178,644
0
W
Zeus
7,090
886
37
5
0
153,382
2
L
Amaterasu
6,231
779
13
2
0
168,682
0
L
Shiva
5,724
716
13
2
0
118,569
0
L
Arachne
6,187
773
12
2
0
169,412
0
W
Freya
7,075
884
28
4
0
159,894
0
L
Sylvanus
6,747
843
11
1
0
154,004
0
L
Janus
6,446
806
23
3
0
175,701
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role