Player Matchup

Scylla
Scylla
Ala5aR
Scylla
Level 107
God Stats
12W - 7L
1,533 SR
Queue Stats
19W - 18L
1,365 Elo+
Party 2
Bellona
Bellona
Chaioticdoom
Bellona
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
riglic
Jing Wei
Level 61
God Stats
3W - 0L
1,533 SR
Queue Stats
12W - 6L
1,453 Elo+
Party 2
Team Averages
Level 62
1,522 SR
1,439 Elo+

VS

Team Averages
Level 59
1,579 SR
1,494 Elo+
Scylla
Scylla
 
Scylla
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Surtr
Surtr
kupid39
Surtr
Level 100
God Stats
1W - 1L
1,738 SR
Queue Stats
47W - 49L
1,480 Elo+
Solo
Medusa
Medusa
vulcan619
Medusa
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Ala5aR
Scylla
14
8 / 1 / 2
10,904
909
10,709
7,634
2,904
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
Chaioticdoom
Bellona
11
1 / 2 / 8
9,063
755
2,504
9,394
9,728
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jing Wei
riglic
Jing Wei
11
1 / 6 / 7
8,961
747
5,836
9,716
3,588
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
4 / 2 / 3
9,802
817
8,522
5,799
1,734
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Surtr
kupid39
Surtr
11
2 / 3 / 5
9,156
763
4,227
9,577
8,188
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
vulcan619
Medusa
11
2 / 5 / 2
8,813
734
5,695
10,416
3,704
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
18
10
Kills
8
9
Deaths
10
17
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
4
2
3
2.75
W
Scylla
Ala5aR
Scylla
8
1
2
9
W
Bellona
Chaioticdoom
Bellona
1
2
8
2.5
L
Surtr
kupid39
Surtr
2
3
5
1.5
W
Jing Wei
riglic
Jing Wei
1
6
7
0.75
L
Medusa
vulcan619
Medusa
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,049
Damage
18,444
26,744
Taken
25,792
16,220
Mitigated
13,626
2,218
Healing
734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
8,522
704
0
20
5,799
1,734
672
2,980
2,819
40,691
0
W
Scylla
Ala5aR
Scylla
10,709
728
0
496
7,634
2,904
978
2,765
4,869
53,971
0
W
Bellona
Chaioticdoom
Bellona
2,504
845
0
972
9,394
9,728
253
2,565
6,829
0
9,967
L
Surtr
kupid39
Surtr
4,227
1,329
0
607
9,577
8,188
295
3,415
6,162
716
32,467
W
Jing Wei
riglic
Jing Wei
5,836
5,293
0
750
9,716
3,588
1,876
3,861
5,855
0
28,971
L
Medusa
vulcan619
Medusa
5,695
3,293
0
107
10,416
3,704
480
5,376
5,040
0
23,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,928
Gold Earned
27,771
137
Minions Killed
125
0
Camps Cleared
0
630,451
Distance Traveled
608,415
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,802
817
47
4
0
205,922
0
W
Scylla
10,904
909
80
7
0
228,876
1
W
Bellona
9,063
755
13
1
0
190,482
0
L
Surtr
9,156
763
45
4
0
200,509
4
W
Jing Wei
8,961
747
44
4
0
211,093
0
L
Medusa
8,813
734
33
3
0
201,984
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role