Player Matchup

Horus
Horus
 
Horus
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
Martensbacken
Hachiman
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 23L
1,489 Elo+
Solo
Hades
Hades
OSKI_WAW03
Hades
Level 87
God Stats
9W - 6L
1,500 SR
Queue Stats
22W - 17L
1,500 Elo+
Solo
Fenrir
Fenrir
SsSpeeD_
Fenrir
Level 37
God Stats
4W - 7L
1,489 SR
Queue Stats
89W - 109L
1,325 Elo+
Solo
Tiamat
Tiamat
adedier
Tiamat
Level 104
God Stats
0W - 1L
1,235 SR
Queue Stats
137W - 128L
1,443 Elo+
Party 1
Team Averages
Level 80
1,445 SR
1,451 Elo+

VS

Team Averages
Level 106
1,364 SR
1,483 Elo+
Geb
Geb
 
Geb
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Poseidon
Poseidon
MemeRayMorrison
Poseidon
Level 66
God Stats
1W - 2L
1,279 SR
Queue Stats
57W - 44L
1,526 Elo+
Solo
Cupid
Cupid
Topex22
Cupid
Level 102
God Stats
6W - 5L
1,555 SR
Queue Stats
91W - 76L
1,449 Elo+
Party 2
Hercules
Hercules
dun_talking33455
Hercules
Level 107
God Stats
1W - 3L
1,209 SR
Queue Stats
66W - 80L
1,394 Elo+
Solo
Ao Kuang
Ao Kuang
leonidysik
Ao Kuang
Level 124
God Stats
5W - 1L
1,279 SR
Queue Stats
119W - 98L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
13
7 / 2 / 1
8,509
532
11,121
17,491
15,314
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hachiman
Martensbacken
Hachiman
12
1 / 6 / 3
7,643
478
6,386
14,937
5,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hades
10
0 / 7 / 1
6,481
405
2,513
13,259
5,774
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
SsSpeeD_
Fenrir
12
0 / 6 / 0
7,329
458
2,488
14,929
5,992
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
adedier
Tiamat
13
0 / 2 / 1
7,548
472
6,163
9,062
5,134
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
11
0 / 2 / 11
7,850
491
4,679
12,495
9,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Poseidon
15
6 / 1 / 5
9,506
594
10,653
5,621
1,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cupid
Topex22
Cupid
14
3 / 4 / 5
8,614
538
12,129
10,095
3,780
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
0 / 1 / 3
8,592
537
2,201
11,246
9,991
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
leonidysik
Ao Kuang
17
13 / 0 / 3
10,147
634
12,556
10,836
4,573
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
49
8
Kills
22
23
Deaths
8
6
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
7
2
1
3.75
W
Geb
 
Geb
0
2
11
2.75
L
Hachiman
Martensbacken
Hachiman
1
6
3
0.42
W
Poseidon
6
1
5
8.5
L
Hades
0
7
1
0.07
L
Fenrir
SsSpeeD_
Fenrir
0
6
0
0
W
Cupid
Topex22
Cupid
3
4
5
1.38
L
Tiamat
adedier
Tiamat
0
2
1
0.25
W
0
1
3
1.5
W
Ao Kuang
leonidysik
Ao Kuang
13
0
3
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,671
Damage
42,218
69,678
Taken
50,293
38,128
Mitigated
30,167
15,332
Healing
15,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
11,121
4,753
280
4,169
17,491
15,314
360
6,511
10,980
0
50,399
W
Geb
 
Geb
4,679
1,049
0
2,935
12,495
9,931
30
986
11,509
18,787
0
L
Hachiman
Martensbacken
Hachiman
6,386
2,692
0
3,889
14,937
5,914
680
4,327
10,610
0
44,473
W
Poseidon
10,653
1,252
14
861
5,621
1,892
186
1,539
4,082
67,885
0
L
Hades
2,513
403
0
1,228
13,259
5,774
23
9,771
3,488
22,089
0
L
Fenrir
SsSpeeD_
Fenrir
2,488
715
0
1,700
14,929
5,992
611
3,756
11,173
0
57,373
W
Cupid
Topex22
Cupid
12,129
9,324
0
2,330
10,095
3,780
1,040
670
9,425
0
58,549
L
Tiamat
adedier
Tiamat
6,163
726
0
4,066
9,062
5,134
0
3,523
5,539
59,317
0
W
2,201
931
0
5,314
11,246
9,991
325
4,272
6,974
0
54,216
W
Ao Kuang
leonidysik
Ao Kuang
12,556
3,473
0
3,581
10,836
4,573
0
1,209
9,627
76,076
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,510
Gold Earned
44,709
354
Minions Killed
419
0
Camps Cleared
0
1,387,983
Distance Traveled
1,624,366
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,509
532
66
4
0
296,303
1
W
Geb
7,850
491
19
1
0
329,528
3
L
Hachiman
7,643
478
73
5
0
268,478
4
W
Poseidon
9,506
594
97
6
0
324,968
0
L
Hades
6,481
405
37
2
0
245,574
0
L
Fenrir
7,329
458
93
6
0
290,601
0
W
Cupid
8,614
538
101
6
0
282,026
0
L
Tiamat
7,548
472
85
5
0
287,027
0
W
Hercules
8,592
537
106
7
0
309,545
0
W
Ao Kuang
10,147
634
96
6
0
378,299
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role