Player Matchup

Odin
Odin
Deixb
Odin
Level 82
God Stats
6W - 6L
1,521 SR
Queue Stats
20W - 20L
1,509 Elo+
Party 1
Danzaburou
Danzaburou
Queci
Danzaburou
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 20L
1,509 Elo+
Party 1
Anubis
Anubis
Yaybriel
Anubis
Level 119
God Stats
0W - 2L
1,196 SR
Queue Stats
19W - 18L
1,509 Elo+
Party 1
Team Averages
Level 109
1,406 SR
1,509 Elo+

VS

Team Averages
Level 104
1,660 SR
1,530 Elo+
Zeus
Zeus
 
Zeus
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
SLUGS101
Serqet
Level 106
God Stats
1W - 1L
1,616 SR
Queue Stats
61W - 49L
1,579 Elo+
Party 2
Kuzenbo
Kuzenbo
Take_Care101
Kuzenbo
Level 85
God Stats
2W - 3L
1,863 SR
Queue Stats
149W - 146L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Deixb
Odin
11
2 / 2 / 1
7,866
715
4,650
8,333
5,991
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
Queci
Danzaburou
10
0 / 4 / 1
7,442
677
5,766
8,744
2,638
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
Yaybriel
Anubis
10
1 / 6 / 2
7,555
687
5,590
8,017
3,493
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
12
2 / 3 / 8
8,533
776
5,798
6,039
1,944
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Serqet
SLUGS101
Serqet
12
7 / 0 / 4
9,289
844
10,058
7,539
4,638
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kuzenbo
Take_Care101
Kuzenbo
11
3 / 1 / 7
8,578
780
5,429
9,181
8,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
31
3
Kills
12
12
Deaths
4
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
2
3
8
2
L
Odin
Deixb
Odin
2
2
1
1.25
L
Danzaburou
Queci
Danzaburou
0
4
1
0.13
W
Serqet
SLUGS101
Serqet
7
0
4
9
W
Kuzenbo
Take_Care101
Kuzenbo
3
1
7
6.5
L
Anubis
Yaybriel
Anubis
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,006
Damage
21,285
25,094
Taken
22,759
12,122
Mitigated
15,227
1,205
Healing
1,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
5,798
964
0
0
6,039
1,944
62
728
5,311
36,076
0
L
Odin
Deixb
Odin
4,650
878
0
470
8,333
5,991
0
3,959
3,885
0
19,296
L
Danzaburou
Queci
Danzaburou
5,766
2,500
0
674
8,744
2,638
161
4,815
3,929
0
27,526
W
Serqet
SLUGS101
Serqet
10,058
606
0
869
7,539
4,638
0
2,834
4,705
0
25,576
W
Kuzenbo
Take_Care101
Kuzenbo
5,429
2,108
0
500
9,181
8,645
130
2,457
6,724
19,807
0
L
Anubis
Yaybriel
Anubis
5,590
214
0
61
8,017
3,493
0
2,718
4,940
34,706
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,863
Gold Earned
26,400
129
Minions Killed
105
0
Camps Cleared
0
532,034
Distance Traveled
643,462
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,533
776
59
5
0
189,463
2
L
Odin
7,866
715
25
2
0
197,650
2
L
Danzaburou
7,442
677
54
5
0
167,499
0
W
Serqet
9,289
844
26
2
0
251,101
0
W
Kuzenbo
8,578
780
20
2
0
202,898
1
L
Anubis
7,555
687
50
5
0
166,885
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role