Player Matchup

Poseidon
Poseidon
Godly_Lights
Poseidon
Level 42
God Stats
5W - 6L
1,700 SR
Queue Stats
89W - 128L
1,279 Elo+
Solo
Arachne
Arachne
MilagrosNF
Arachne
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,323 Elo+
Solo
Baron Samedi
Baron Samedi
Pryvacii-
Baron Samedi
Level 45
God Stats
17W - 17L
1,713 SR
Queue Stats
370W - 456L
1,342 Elo+
Party 2
Cernunnos
Cernunnos
S_Flare7
Cernunnos
Level 62
God Stats
2W - 8L
1,468 SR
Queue Stats
309W - 380L
1,398 Elo+
Party 2
Athena
Athena
naj20777
Athena
Level 42
God Stats
0W - 2L
1,189 SR
Queue Stats
15W - 33L
1,292 Elo+
Solo
Team Averages
Level 51
1,514 SR
1,327 Elo+

VS

Team Averages
Level 55
1,478 SR
1,347 Elo+
Bakasura
Bakasura
AbuesmentPark
Bakasura
Level 38
God Stats
30W - 34L
1,421 SR
Queue Stats
49W - 79L
1,319 Elo+
Party 1
Charybdis
Charybdis
EMRAN_N_70
Charybdis
Level 78
God Stats
5W - 1L
1,793 SR
Queue Stats
248W - 242L
1,464 Elo+
Solo
Yemoja
Yemoja
HabituaLineStepp
Yemoja
Level 81
God Stats
29W - 27L
1,504 SR
Queue Stats
252W - 273L
1,392 Elo+
Solo
Poseidon
Poseidon
InfiniteLight28
Poseidon
Level 49
God Stats
20W - 31L
1,401 SR
Queue Stats
56W - 85L
1,326 Elo+
Party 1
Bellona
Bellona
mifflin3
Bellona
Level 27
God Stats
1W - 1L
1,269 SR
Queue Stats
20W - 41L
1,234 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Godly_Lights
Poseidon
12
0 / 2 / 0
7,559
420
7,056
8,946
3,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
MilagrosNF
Arachne
10
2 / 2 / 0
7,349
408
1,448
9,262
3,255
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Baron Samedi
Pryvacii-
Baron Samedi
11
3 / 4 / 8
9,079
504
6,716
18,786
15,586
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cernunnos
S_Flare7
Cernunnos
15
7 / 2 / 5
9,727
540
22,341
16,203
6,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Athena
naj20777
Athena
12
0 / 6 / 1
7,337
408
8,196
17,249
9,938
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AbuesmentPark
Bakasura
16
4 / 1 / 0
9,960
553
8,322
18,310
8,385
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charybdis
EMRAN_N_70
Charybdis
13
0 / 5 / 3
7,897
439
7,591
11,126
3,812
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 6 / 3
8,528
474
5,016
14,675
10,293
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Poseidon
15
8 / 0 / 3
10,167
565
18,511
10,072
3,865
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bellona
mifflin3
Bellona
15
3 / 0 / 6
9,378
521
8,677
14,466
12,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
31
12
Kills
16
16
Deaths
12
14
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Bakasura
AbuesmentPark
Bakasura
4
1
0
4
W
Charybdis
EMRAN_N_70
Charybdis
0
5
3
0.3
L
Poseidon
Godly_Lights
Poseidon
0
2
0
0
W
1
6
3
0.42
W
Poseidon
8
0
3
9.5
L
Arachne
MilagrosNF
Arachne
2
2
0
1
L
Baron Samedi
Pryvacii-
Baron Samedi
3
4
8
1.75
L
Cernunnos
S_Flare7
Cernunnos
7
2
5
4.75
W
Bellona
mifflin3
Bellona
3
0
6
6
L
Athena
naj20777
Athena
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,757
Damage
48,117
70,446
Taken
68,649
38,640
Mitigated
38,562
20,134
Healing
17,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
AbuesmentPark
Bakasura
8,322
6,157
0
4,827
18,310
8,385
393
2,042
16,221
0
75,516
W
Charybdis
EMRAN_N_70
Charybdis
7,591
4,634
0
2,985
11,126
3,812
1,856
2,837
8,245
0
45,124
L
Poseidon
Godly_Lights
Poseidon
7,056
463
0
1,672
8,946
3,019
1,066
2,747
6,067
51,806
0
W
5,016
1,131
680
2,742
14,675
10,293
377
3,471
11,157
36,485
6,660
W
Poseidon
18,511
3,850
0
2,540
10,072
3,865
2,257
5,992
3,943
73,889
0
L
Arachne
MilagrosNF
Arachne
1,448
946
220
1,198
9,262
3,255
466
2,694
6,263
0
31,214
L
Baron Samedi
Pryvacii-
Baron Samedi
6,716
1,816
2,445
5,719
18,786
15,586
593
6,948
11,176
32,343
0
L
Cernunnos
S_Flare7
Cernunnos
22,341
12,107
0
7,994
16,203
6,842
2,937
5,069
10,702
0
92,836
W
Bellona
mifflin3
Bellona
8,677
4,241
0
3,391
14,466
12,207
1,470
6,633
7,115
0
56,385
L
Athena
naj20777
Athena
8,196
2,362
0
886
17,249
9,938
159
4,923
12,034
42,825
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,051
Gold Earned
45,930
367
Minions Killed
447
0
Camps Cleared
0
1,529,348
Distance Traveled
1,706,327
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
9,960
553
130
7
0
406,117
0
W
Charybdis
7,897
439
72
4
0
317,671
5
L
Poseidon
7,559
420
80
4
0
351,236
4
W
Yemoja
8,528
474
58
3
0
298,099
2
W
Poseidon
10,167
565
108
6
0
348,475
1
L
Arachne
7,349
408
58
3
0
261,046
0
L
Baron Samedi
9,079
504
45
3
0
304,052
0
L
Cernunnos
9,727
540
126
7
0
297,102
0
W
Bellona
9,378
521
79
4
0
335,965
0
L
Athena
7,337
408
58
3
0
315,912
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role