Player Matchup

Persephone
Persephone
ESTERTAB
Persephone
Level 121
God Stats
4W - 5L
1,405 SR
Queue Stats
49W - 58L
1,401 Elo+
Party 2
Gilgamesh
Gilgamesh
Izanagi 69s
Gilgamesh
Level 59
God Stats
2W - 4L
1,506 SR
Queue Stats
37W - 28L
1,446 Elo+
Party 1
Izanami
Izanami
PhantomTaco1025
Izanami
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
108W - 124L
1,369 Elo+
Party 2
Ares
Ares
Snolink
Ares
Level 15
God Stats
1W - 2L
1,258 SR
Queue Stats
9W - 10L
1,428 Elo+
Party 1
King Arthur
King Arthur
TiedEndymion583
King Arthur
Level 91
God Stats
11W - 13L
1,570 SR
Queue Stats
30W - 28L
1,438 Elo+
Party 1
Team Averages
Level 67
1,448 SR
1,416 Elo+

VS

Team Averages
Level 49
1,508 SR
1,368 Elo+
Thanatos
Thanatos
AB-DaGoat1
Thanatos
Level 41
God Stats
18W - 24L
1,419 SR
Queue Stats
21W - 41L
1,297 Elo+
Solo
Ymir
Ymir
Lord-Youngblood
Ymir
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 51L
1,298 Elo+
Solo
Khepri
Khepri
Striker953
Khepri
Level 100
God Stats
1W - 2L
1,523 SR
Queue Stats
240W - 190L
1,507 Elo+
Party 3
Medusa
Medusa
Twenty_1_Average
Medusa
Level 26
God Stats
5W - 10L
1,496 SR
Queue Stats
32W - 40L
1,500 Elo+
Party 3
Shiva
Shiva
brian2244
Shiva
Level 45
God Stats
0W - 1L
1,603 SR
Queue Stats
12W - 24L
1,238 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
ESTERTAB
Persephone
16
2 / 2 / 9
10,596
558
14,540
8,482
3,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Izanagi 69s
Gilgamesh
17
6 / 2 / 3
11,043
581
9,203
18,570
11,005
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
10 / 1 / 4
11,543
608
14,249
14,105
6,644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
Snolink
Ares
15
1 / 2 / 9
9,855
519
4,593
16,921
16,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
TiedEndymion583
King Arthur
16
1 / 0 / 0
10,331
544
5,012
10,674
11,011
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AB-DaGoat1
Thanatos
11
1 / 4 / 1
7,463
393
3,708
12,571
4,582
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 3 / 0
7,366
388
5,086
11,885
7,549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Khepri
Striker953
Khepri
14
2 / 5 / 2
9,291
489
5,678
18,358
19,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
2 / 7 / 1
8,113
427
12,942
12,795
5,605
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Shiva
brian2244
Shiva
13
0 / 1 / 0
7,623
401
3,867
11,592
8,339

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
10
20
Kills
6
7
Deaths
20
25
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Thanatos
AB-DaGoat1
Thanatos
1
4
1
0.38
W
Persephone
ESTERTAB
Persephone
2
2
9
3.25
W
Gilgamesh
Izanagi 69s
Gilgamesh
6
2
3
3.75
L
1
3
0
0.33
W
10
1
4
12
W
Ares
Snolink
Ares
1
2
9
2.75
L
Khepri
Striker953
Khepri
2
5
2
0.6
W
King Arthur
TiedEndymion583
King Arthur
1
0
0
1
L
2
7
1
0.36
L
Shiva
brian2244
Shiva
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,597
Damage
31,281
68,752
Taken
67,201
48,888
Mitigated
45,481
17,496
Healing
12,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
AB-DaGoat1
Thanatos
3,708
676
0
7,786
12,571
4,582
702
3,249
9,322
0
38,095
W
Persephone
ESTERTAB
Persephone
14,540
475
293
2,456
8,482
3,359
693
1,591
6,779
79,498
0
W
Gilgamesh
Izanagi 69s
Gilgamesh
9,203
3,064
0
2,726
18,570
11,005
614
2,755
15,664
0
97,557
L
5,086
709
0
1,250
11,885
7,549
390
6,460
5,425
35,523
0
W
14,249
9,799
249
8,204
14,105
6,644
822
2,441
11,626
0
122,848
W
Ares
Snolink
Ares
4,593
318
0
2,818
16,921
16,869
266
3,965
12,896
17,840
0
L
Khepri
Striker953
Khepri
5,678
313
0
947
18,358
19,406
0
5,033
13,325
34,970
0
W
King Arthur
TiedEndymion583
King Arthur
5,012
413
0
750
10,674
11,011
123
0
10,674
0
72,778
L
12,942
6,335
0
1,620
12,795
5,605
462
3,296
9,499
0
61,466
L
Shiva
brian2244
Shiva
3,867
436
0
936
11,592
8,339
0
1,095
10,497
0
40,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,368
Gold Earned
39,856
576
Minions Killed
348
0
Camps Cleared
0
1,695,770
Distance Traveled
1,502,892
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,463
393
65
3
0
243,969
0
W
Persephone
10,596
558
116
6
0
338,574
0
W
Gilgamesh
11,043
581
123
6
0
429,287
4
L
Ymir
7,366
388
75
4
0
261,165
0
W
Izanami
11,543
608
195
10
0
338,667
0
W
Ares
9,855
519
25
1
0
269,122
0
L
Khepri
9,291
489
64
3
0
355,784
4
W
King Arthur
10,331
544
117
6
0
320,120
0
L
Medusa
8,113
427
83
4
0
331,086
0
L
Shiva
7,623
401
61
3
0
310,888
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role