Player Matchup

Sun Wukong
Sun Wukong
Caveman1457
Sun Wukong
Level 56
God Stats
7W - 4L
1,479 SR
Queue Stats
38W - 44L
1,361 Elo+
Solo
Thor
Thor
Chaotic123
Thor
Level 95
God Stats
8W - 4L
1,681 SR
Queue Stats
254W - 238L
1,507 Elo+
Party 1
Ix Chel
Ix Chel
WelshBeefCake96
Ix Chel
Level 61
God Stats
3W - 0L
1,814 SR
Queue Stats
159W - 175L
1,441 Elo+
Solo
Athena
Athena
crryanmagician21
Athena
Level 46
God Stats
3W - 4L
1,389 SR
Queue Stats
194W - 177L
1,513 Elo+
Party 1
Danzaburou
Danzaburou
illgankright
Danzaburou
Level 84
God Stats
2W - 0L
1,500 SR
Queue Stats
48W - 63L
1,421 Elo+
Solo
Team Averages
Level 68
1,573 SR
1,449 Elo+

VS

Team Averages
Level 63
1,627 SR
1,501 Elo+
Charon
Charon
Cerus6013
Charon
Level 49
God Stats
12W - 20L
1,422 SR
Queue Stats
107W - 118L
1,450 Elo+
Solo
Tiamat
Tiamat
DnitoO
Tiamat
Level 68
God Stats
6W - 6L
1,556 SR
Queue Stats
227W - 224L
1,436 Elo+
Solo
Apollo
Apollo
LeQuincy
Apollo
Level 66
God Stats
10W - 4L
1,720 SR
Queue Stats
179W - 158L
1,491 Elo+
Solo
Thanatos
Thanatos
Wraiilth
Thanatos
Level 68
God Stats
111W - 96L
1,516 SR
Queue Stats
453W - 411L
1,433 Elo+
Solo
Scylla
Scylla
thouxanbansean
Scylla
Level 64
God Stats
13W - 4L
1,920 SR
Queue Stats
106W - 53L
1,693 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Caveman1457
Sun Wukong
7
0 / 1 / 0
4,225
604
2,721
6,458
3,179
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

8
1 / 0 / 0
4,489
641
2,425
4,534
1,486
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 0 / 1
4,484
641
2,072
3,345
840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

5
0 / 1 / 0
3,922
560
802
5,155
1,953
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
illgankright
Danzaburou
7
0 / 1 / 0
4,158
594
2,918
4,332
1,298
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Cerus6013
Charon
7
0 / 1 / 2
4,360
623
1,753
6,031
3,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tiamat
DnitoO
Tiamat
9
1 / 0 / 0
4,679
668
3,350
4,446
2,141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Apollo
LeQuincy
Apollo
7
2 / 0 / 0
4,616
659
2,621
2,823
882
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
Wraiilth
Thanatos
7
0 / 0 / 1
3,934
562
1,320
4,620
1,447
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

4
0 / 0 / 0
3,434
491
810
1,488
317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
6
1
Kills
3
3
Deaths
1
1
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Caveman1457
Sun Wukong
0
1
0
0
L
Charon
Cerus6013
Charon
0
1
2
1
W
1
0
0
1
L
Tiamat
DnitoO
Tiamat
1
0
0
1
L
Apollo
LeQuincy
Apollo
2
0
0
2
W
0
0
1
0.5
L
Thanatos
Wraiilth
Thanatos
0
0
1
0.5
W
0
1
0
0
W
Danzaburou
illgankright
Danzaburou
0
1
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,938
Damage
9,854
23,824
Taken
19,408
8,756
Mitigated
7,800
6,202
Healing
8,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Caveman1457
Sun Wukong
2,721
659
0
912
6,458
3,179
21
2,786
3,368
0
28,246
L
Charon
Cerus6013
Charon
1,753
427
0
2,158
6,031
3,013
0
1,189
4,842
13,598
0
W
2,425
552
0
510
4,534
1,486
0
179
4,311
0
31,775
L
Tiamat
DnitoO
Tiamat
3,350
325
0
1,618
4,446
2,141
0
273
4,173
27,729
0
L
Apollo
LeQuincy
Apollo
2,621
2,398
0
1,358
2,823
882
0
249
2,574
0
26,596
W
2,072
203
84
1,412
3,345
840
396
620
2,605
28,310
0
L
Thanatos
Wraiilth
Thanatos
1,320
64
0
2,592
4,620
1,447
0
759
3,861
0
17,985
W
802
78
743
652
5,155
1,953
102
1,161
3,974
8,007
0
W
Danzaburou
illgankright
Danzaburou
2,918
850
0
1,889
4,332
1,298
200
679
3,653
0
27,274
L
810
0
0
740
1,488
317
0
404
1,084
9,972
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,278
Gold Earned
21,023
210
Minions Killed
184
0
Camps Cleared
0
728,886
Distance Traveled
622,362
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
4,225
604
50
7
0
164,351
0
L
Charon
4,360
623
20
3
0
139,693
2
W
Thor
4,489
641
52
7
0
167,530
0
L
Tiamat
4,679
668
55
8
0
124,753
0
L
Apollo
4,616
659
56
8
0
128,185
0
W
Ix Chel
4,484
641
51
7
0
118,448
0
L
Thanatos
3,934
562
29
4
0
159,517
0
W
Athena
3,922
560
10
1
0
157,676
2
W
Danzaburou
4,158
594
47
7
0
120,881
0
L
Scylla
3,434
491
24
3
0
70,214
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role