Player Matchup

Xing Tian
Xing Tian
LostNotepad
Xing Tian
Level 69
God Stats
17W - 9L
1,642 SR
Queue Stats
216W - 204L
1,491 Elo+
Party 1
Scylla
Scylla
LuckiJ0K3r
Scylla
Level 133
God Stats
2W - 0L
1,542 SR
Queue Stats
16W - 17L
1,484 Elo+
Solo
Fenrir
Fenrir
murdercide
Fenrir
Level 36
God Stats
18W - 28L
1,379 SR
Queue Stats
132W - 121L
1,495 Elo+
Party 1
Team Averages
Level 79
1,521 SR
1,490 Elo+

VS

Team Averages
Level 130
1,613 SR
1,496 Elo+
Charon
Charon
NotSpade6351
Charon
Level 86
God Stats
3W - 4L
1,688 SR
Queue Stats
31W - 37L
1,466 Elo+
Solo
Nu Wa
Nu Wa
whosAji
Nu Wa
Level 147
God Stats
23W - 23L
1,638 SR
Queue Stats
576W - 578L
1,535 Elo+
Solo
Ishtar
Ishtar
x El Alone x
Ishtar
Level 157
God Stats
88W - 94L
1,512 SR
Queue Stats
170W - 179L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
LostNotepad
Xing Tian
11
2 / 0 / 8
9,361
720
6,424
12,778
11,543
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
LuckiJ0K3r
Scylla
14
7 / 1 / 3
10,910
839
12,533
7,760
3,161
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
murdercide
Fenrir
13
4 / 1 / 5
9,736
749
8,340
11,912
12,365
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
11
0 / 4 / 1
8,582
660
7,968
13,098
8,966
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nu Wa
whosAji
Nu Wa
12
0 / 1 / 2
9,433
726
11,749
5,754
1,722
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ishtar
9
2 / 8 / 0
8,820
678
7,049
14,346
4,555
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
5
13
Kills
2
2
Deaths
13
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
LostNotepad
Xing Tian
2
0
8
6
W
Scylla
LuckiJ0K3r
Scylla
7
1
3
8.5
L
Charon
0
4
1
0.13
W
Fenrir
murdercide
Fenrir
4
1
5
6.5
L
Nu Wa
whosAji
Nu Wa
0
1
2
1
L
Ishtar
2
8
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,297
Damage
26,766
32,450
Taken
33,198
27,069
Mitigated
15,243
5,081
Healing
2,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
LostNotepad
Xing Tian
6,424
722
0
2,770
12,778
11,543
72
6,747
6,031
24,520
336
W
Scylla
LuckiJ0K3r
Scylla
12,533
1,045
0
760
7,760
3,161
0
5,802
1,958
73,507
0
L
Charon
7,968
1,422
0
830
13,098
8,966
38
6,738
6,360
28,508
0
W
Fenrir
murdercide
Fenrir
8,340
1,158
0
1,551
11,912
12,365
78
7,954
3,958
0
24,164
L
Nu Wa
whosAji
Nu Wa
11,749
7,230
0
479
5,754
1,722
276
3,951
1,803
46,824
0
L
Ishtar
7,049
5,311
0
865
14,346
4,555
0
8,343
6,003
0
28,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,007
Gold Earned
26,835
158
Minions Killed
131
0
Camps Cleared
0
780,610
Distance Traveled
656,562
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
9,361
720
23
2
0
265,670
1
W
Scylla
10,910
839
103
8
0
242,553
0
L
Charon
8,582
660
28
2
0
231,144
0
W
Fenrir
9,736
749
32
2
0
272,387
0
L
Nu Wa
9,433
726
70
5
0
237,157
5
L
Ishtar
8,820
678
33
3
0
188,261
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role