Player Matchup

Sol
Sol
 
Sol
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
Choooma
Cliodhna
Level 57
God Stats
47W - 45L
1,514 SR
Queue Stats
235W - 264L
1,441 Elo+
Party 1
Hercules
Hercules
DibberDabber
Hercules
Level 44
God Stats
66W - 49L
1,686 SR
Queue Stats
264W - 261L
1,451 Elo+
Party 1
Thanatos
Thanatos
ItsMrelked
Thanatos
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
JstJsh
Morgan Le Fay
Level 129
God Stats
1W - 0L
1,206 SR
Queue Stats
37W - 40L
1,505 Elo+
Party 3
Team Averages
Level 76
1,481 SR
1,479 Elo+

VS

Team Averages
Level 75
1,691 SR
1,479 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Chaac
Chaac
BliKaCe
Chaac
Level 46
God Stats
0W - 2L
1,469 SR
Queue Stats
81W - 87L
1,469 Elo+
Solo
Izanami
Izanami
MarioKool6
Izanami
Level 6
God Stats
0W - 1L
1,809 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Ravana
Ravana
NUGGZ_Thor
Ravana
Level 47
God Stats
0W - 1L
1,802 SR
Queue Stats
38W - 45L
1,426 Elo+
Party 4
Charon
Charon
skittles12992
Charon
Level 158
God Stats
0W - 1L
1,874 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
4 / 0 / 4
7,207
601
9,890
7,447
2,597
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cliodhna
Choooma
Cliodhna
11
2 / 1 / 1
6,512
543
4,322
7,252
2,580
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
DibberDabber
Hercules
8
0 / 4 / 6
6,033
503
3,342
12,336
9,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
ItsMrelked
Thanatos
14
7 / 0 / 0
8,247
687
9,942
9,043
4,280
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
JstJsh
Morgan Le Fay
13
2 / 2 / 4
7,465
622
6,734
5,642
2,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
11
4 / 3 / 0
6,464
539
5,552
8,772
3,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
BliKaCe
Chaac
9
0 / 4 / 1
5,130
428
4,657
11,909
5,901
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
MarioKool6
Izanami
8
0 / 3 / 4
4,707
392
4,066
6,653
1,985
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
NUGGZ_Thor
Ravana
9
2 / 2 / 5
5,724
477
4,430
9,605
3,797
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
1 / 3 / 1
5,319
443
3,827
10,756
7,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
18
15
Kills
7
7
Deaths
15
15
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
4
0
4
6
L
Ix Chel
 
Ix Chel
4
3
0
1.33
L
Chaac
BliKaCe
Chaac
0
4
1
0.13
W
Cliodhna
Choooma
Cliodhna
2
1
1
2.5
W
Hercules
DibberDabber
Hercules
0
4
6
0.75
W
Thanatos
ItsMrelked
Thanatos
7
0
0
7
W
Morgan Le Fay
JstJsh
Morgan Le Fay
2
2
4
2
L
Izanami
MarioKool6
Izanami
0
3
4
0.67
L
Ravana
NUGGZ_Thor
Ravana
2
2
5
2.25
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,230
Damage
22,532
41,720
Taken
47,695
20,574
Mitigated
22,995
26,403
Healing
8,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
9,890
5,299
0
4,518
7,447
2,597
1,565
1,048
6,399
60,819
0
L
Ix Chel
 
Ix Chel
5,552
821
650
1,840
8,772
3,409
0
4,015
4,757
48,779
0
L
Chaac
BliKaCe
Chaac
4,657
1,064
0
2,866
11,909
5,901
0
662
11,247
0
28,191
W
Cliodhna
Choooma
Cliodhna
4,322
571
0
5,510
7,252
2,580
96
1,194
6,058
0
40,195
W
Hercules
DibberDabber
Hercules
3,342
655
219
4,470
12,336
9,116
0
4,504
7,788
0
14,008
W
Thanatos
ItsMrelked
Thanatos
9,942
2,720
0
10,944
9,043
4,280
0
52
8,474
0
61,614
W
Morgan Le Fay
JstJsh
Morgan Le Fay
6,734
646
0
742
5,642
2,001
689
2,581
3,061
57,885
0
L
Izanami
MarioKool6
Izanami
4,066
3,418
0
111
6,653
1,985
0
3,064
3,589
0
20,760
L
Ravana
NUGGZ_Thor
Ravana
4,430
1,074
0
410
9,605
3,797
0
2,948
6,657
0
27,979
L
3,827
391
326
2,041
10,756
7,903
0
5,935
4,821
18,290
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,464
Gold Earned
27,344
353
Minions Killed
198
0
Camps Cleared
0
1,174,440
Distance Traveled
1,190,070
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,207
601
95
8
0
207,831
0
L
Ix Chel
6,464
539
79
7
0
231,367
0
L
Chaac
5,130
428
40
3
0
239,540
0
W
Cliodhna
6,512
543
60
5
0
254,825
0
W
Hercules
6,033
503
14
1
0
230,220
0
W
Thanatos
8,247
687
88
7
0
249,535
0
W
Morgan Le Fay
7,465
622
96
8
0
232,029
3
L
Izanami
4,707
392
27
2
0
218,512
0
L
Ravana
5,724
477
46
4
0
268,514
2
L
Charon
5,319
443
6
1
0
232,137
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role