Player Matchup

Janus
Janus
DeathAngel073
Janus
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,176 Elo+
Party 2
Horus
Horus
Nevanii
Horus
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 35L
1,496 Elo+
Party 2
Ishtar
Ishtar
Shyandboujee
Ishtar
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,861 Elo+
Party 2
Chronos
Chronos
badnbIessed
Chronos
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
uWuGhostypoo
Cernunnos
Level 168
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 16L
1,553 Elo+
Party 2
Team Averages
Level 89
1,500 SR
1,517 Elo+

VS

Team Averages
Level 100
1,519 SR
1,527 Elo+
Odin
Odin
Basoul
Odin
Level 121
God Stats
1W - 1L
1,278 SR
Queue Stats
117W - 96L
1,513 Elo+
Solo
Xing Tian
Xing Tian
RaginDiabetic
Xing Tian
Level 127
God Stats
2W - 1L
1,545 SR
Queue Stats
179W - 177L
1,501 Elo+
Solo
Guan Yu
Guan Yu
Stein70
Guan Yu
Level 145
God Stats
3W - 2L
1,777 SR
Queue Stats
241W - 233L
1,495 Elo+
Party 1
Martichoras
Martichoras
SwiftandTrue
Martichoras
Level 79
God Stats
4W - 2L
1,260 SR
Queue Stats
370W - 296L
1,516 Elo+
Party 1
Chaac
Chaac
nHelheim
Chaac
Level 29
God Stats
6W - 3L
1,733 SR
Queue Stats
207W - 195L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 6 / 6
9,280
773
15,810
11,521
4,878
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Horus
Nevanii
Horus
14
3 / 5 / 5
8,994
750
10,341
17,929
13,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ishtar
16
3 / 6 / 5
9,338
778
10,334
12,814
6,453
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chronos
badnbIessed
Chronos
14
5 / 6 / 6
9,092
758
15,204
14,547
5,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cernunnos
uWuGhostypoo
Cernunnos
14
0 / 5 / 8
8,065
672
12,838
12,651
5,520
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Basoul
Odin
15
4 / 5 / 15
9,286
774
11,900
13,035
11,688
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Xing Tian
RaginDiabetic
Xing Tian
15
1 / 2 / 13
9,176
765
8,967
17,093
19,122
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Guan Yu
Stein70
Guan Yu
17
3 / 2 / 15
9,706
809
9,309
19,078
21,843
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Martichoras
SwiftandTrue
Martichoras
18
12 / 3 / 10
11,096
925
19,515
12,893
6,947
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chaac
nHelheim
Chaac
18
8 / 3 / 15
10,682
890
15,234
21,763
15,504
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
96
15
Kills
28
28
Deaths
15
30
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Odin
Basoul
Odin
4
5
15
2.3
L
4
6
6
1.17
L
Horus
Nevanii
Horus
3
5
5
1.1
W
Xing Tian
RaginDiabetic
Xing Tian
1
2
13
3.75
L
Ishtar
3
6
5
0.92
W
Guan Yu
Stein70
Guan Yu
3
2
15
5.25
W
Martichoras
SwiftandTrue
Martichoras
12
3
10
5.67
L
Chronos
badnbIessed
Chronos
5
6
6
1.33
W
Chaac
nHelheim
Chaac
8
3
15
5.17
L
Cernunnos
uWuGhostypoo
Cernunnos
0
5
8
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,527
Damage
64,925
69,462
Taken
83,862
36,442
Mitigated
75,104
16,786
Healing
39,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
Basoul
Odin
11,900
2,613
748
306
13,035
11,688
175
6,189
6,846
0
17,128
L
15,810
1,998
298
821
11,521
4,878
0
1,532
9,989
26,182
0
L
Horus
Nevanii
Horus
10,341
3,940
2,284
5,753
17,929
13,804
0
3,252
14,677
0
11,942
W
Xing Tian
RaginDiabetic
Xing Tian
8,967
570
4,816
3,363
17,093
19,122
304
5,499
11,594
15,043
822
L
Ishtar
10,334
4,365
1,732
1,652
12,814
6,453
71
1,277
11,537
0
26,049
W
Guan Yu
Stein70
Guan Yu
9,309
2,015
5,904
6,498
19,078
21,843
458
5,689
13,389
0
18,074
W
Martichoras
SwiftandTrue
Martichoras
19,515
7,901
1,684
4,482
12,893
6,947
2,645
5,262
7,631
0
30,157
L
Chronos
badnbIessed
Chronos
15,204
3,191
553
1,693
14,547
5,787
0
1,152
13,395
24,114
0
W
Chaac
nHelheim
Chaac
15,234
3,258
917
10,705
21,763
15,504
586
8,375
13,388
0
32,867
L
Cernunnos
uWuGhostypoo
Cernunnos
12,838
6,482
48
1,952
12,651
5,520
197
932
11,719
0
24,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,769
Gold Earned
49,946
112
Minions Killed
117
0
Camps Cleared
0
1,015,870
Distance Traveled
1,176,569
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
9,286
774
10
1
0
216,443
0
L
Janus
9,280
773
32
3
0
189,290
0
L
Horus
8,994
750
4
0
0
176,580
0
W
Xing Tian
9,176
765
12
1
0
238,186
0
L
Ishtar
9,338
778
32
3
0
212,985
0
W
Guan Yu
9,706
809
22
2
0
277,490
0
W
Martichoras
11,096
925
42
4
0
216,828
0
L
Chronos
9,092
758
19
2
0
216,468
0
W
Chaac
10,682
890
31
3
0
227,622
0
L
Cernunnos
8,065
672
25
2
0
220,547
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role