Player Matchup

Neith
Neith
Silver II
Easifreak
Neith
Silver II
Level 89
God Stats
4W - 4L
1,658 SR
Queue Stats
22W - 41L
1,240 MMR
Solo
Mulan
Mulan
Silver II
EvilWind8350970
Mulan
Silver II
Level 119
God Stats
5W - 3L
1,458 SR
Queue Stats
339W - 397L
995 MMR
Party 1
Hera
Hera
Gold V
SeriousT65
Hera
Gold V
Level 126
God Stats
80W - 72L
1,613 SR
Queue Stats
439W - 503L
1,233 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 111
1,576 SR
1,156 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 129
1,416 SR
1,140 MMR
Yu Huang
Yu Huang
Silver II
C4PT41NPL4N3T91
Yu Huang
Silver II
Level 152
God Stats
0W - 1L
1,281 SR
Queue Stats
18W - 25L
1,242 MMR
Solo
Skadi
Skadi
Silver III
IcKyBoDPaINe
Skadi
Silver III
Level 125
God Stats
12W - 15L
1,416 SR
Queue Stats
133W - 201L
1,100 MMR
Solo
Geb
Geb
Silver III
Subie4Liyfe
Geb
Silver III
Level 110
God Stats
28W - 16L
1,551 SR
Queue Stats
171W - 212L
1,078 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Easifreak
Neith
12
2 / 0 / 5
9,222
769
7,394
7,252
3,356
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
5 / 0 / 3
9,728
811
10,728
12,394
12,967
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

11
1 / 2 / 3
8,534
711
7,905
7,295
3,116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bans
Ao KuangKuzenboMartichorasHelAchilles

VS

Bans
Nu WaThorFenrirCharonHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
10
0 / 3 / 2
7,932
661
6,047
8,506
3,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
0 / 5 / 1
7,960
663
5,645
9,956
3,810
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
2 / 0 / 0
8,519
710
8,124
11,297
10,124
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
5
8
Kills
2
2
Deaths
8
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
0
3
2
0.33
W
Neith
Easifreak
Neith
2
0
5
4.5
W
5
0
3
6.5
L
0
5
1
0.1
W
1
2
3
1.25
L
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,027
Damage
19,816
26,941
Taken
29,759
19,439
Mitigated
17,264
6,750
Healing
2,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
6,047
302
0
500
8,506
3,330
0
3,198
4,792
28,403
0
W
Neith
Easifreak
Neith
7,394
3,360
0
3,926
7,252
3,356
973
4,763
2,489
0
35,800
W
10,728
1,355
0
1,749
12,394
12,967
259
4,599
7,795
0
27,132
L
5,645
1,719
0
750
9,956
3,810
34
2,284
7,206
0
30,479
W
7,905
690
407
668
7,295
3,116
383
5,009
2,286
34,271
0
L
8,124
834
0
1,660
11,297
10,124
0
2,223
8,432
26,482
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,484
Gold Earned
24,411
121
Minions Killed
114
0
Camps Cleared
0
691,833
Distance Traveled
683,049
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
7,932
661
34
3
0
195,689
1
W
Neith
9,222
769
44
4
0
215,109
0
W
Mulan
9,728
811
29
2
0
237,687
0
L
Skadi
7,960
663
50
4
0
223,751
0
W
Hera
8,534
711
48
4
0
239,037
0
L
Geb
8,519
710
30
3
0
263,609
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role