Player Matchup

Atlas
Atlas
Platinum II
Gerraheim
Atlas
Platinum II
Level 149
God Stats
1W - 4L
1,463 SR
Queue Stats
45W - 33L
1,994 MMR
Party 2
Tsukuyomi
Tsukuyomi
Platinum II
MajorSquints
Tsukuyomi
Platinum II
Level 145
God Stats
1W - 1L
1,680 SR
Queue Stats
45W - 33L
2,004 MMR
Party 2
Discordia
Discordia
Platinum II
Vanguard Helios
Discordia
Platinum II
Level 156
God Stats
3W - 2L
1,653 SR
Queue Stats
45W - 33L
2,007 MMR
Party 2
Team Averages
Platinum II
Platinum II
Average Tier
Level 150
1,599 SR
2,001 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 123
1,514 SR
1,813 MMR
Ao Kuang
Ao Kuang
Platinum III
Duck-with-hat
Ao Kuang
Platinum III
Level 82
God Stats
1W - 1L
1,423 SR
Queue Stats
65W - 66L
1,851 MMR
Party 1
Ne Zha
Ne Zha
Platinum III
Jieshu72
Ne Zha
Platinum III
Level 123
God Stats
1W - 1L
1,507 SR
Queue Stats
63W - 63L
1,868 MMR
Party 1
Sobek
Sobek
Gold II
betterdanyu
Sobek
Gold II
Level 164
God Stats
14W - 21L
1,610 SR
Queue Stats
406W - 466L
1,721 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Gerraheim
Atlas
15
6 / 3 / 20
13,368
836
14,845
19,469
25,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tsukuyomi
MajorSquints
Tsukuyomi
16
17 / 6 / 7
15,232
952
24,897
18,165
8,491
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Discordia
Vanguard Helios
Discordia
15
5 / 3 / 19
13,655
853
21,359
12,665
5,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bans
Zhong KuiKuzenboKumbhakarnaThothBacchus

VS

Bans
JanusHerculesKing ArthurAgniAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Duck-with-hat
Ao Kuang
14
5 / 12 / 5
13,135
821
12,958
26,130
27,932
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ne Zha
Jieshu72
Ne Zha
17
7 / 6 / 5
14,457
904
15,354
20,673
9,409
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

13
0 / 10 / 4
10,695
668
9,374
26,621
21,242
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
26
28
Kills
12
12
Deaths
28
46
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Duck-with-hat
Ao Kuang
5
12
5
0.63
W
Atlas
Gerraheim
Atlas
6
3
20
5.33
L
Ne Zha
Jieshu72
Ne Zha
7
6
5
1.58
W
Tsukuyomi
MajorSquints
Tsukuyomi
17
6
7
3.42
W
Discordia
Vanguard Helios
Discordia
5
3
19
4.83
L
0
10
4
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,101
Damage
37,686
50,299
Taken
73,424
38,885
Mitigated
58,583
9,652
Healing
10,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Duck-with-hat
Ao Kuang
12,958
3,814
0
3,495
26,130
27,932
675
12,355
13,095
24,241
0
W
Atlas
Gerraheim
Atlas
14,845
5,692
109
2,614
19,469
25,003
365
9,326
9,516
21,752
0
L
Ne Zha
Jieshu72
Ne Zha
15,354
2,776
0
4,924
20,673
9,409
1,204
9,440
10,641
0
73,162
W
Tsukuyomi
MajorSquints
Tsukuyomi
24,897
7,112
0
4,013
18,165
8,491
1,025
5,783
12,081
0
64,890
W
Discordia
Vanguard Helios
Discordia
21,359
2,390
0
2,916
12,665
5,391
1,536
5,429
7,032
69,488
0
L
9,374
370
0
2,104
26,621
21,242
0
13,114
13,134
33,405
833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,255
Gold Earned
38,287
143
Minions Killed
139
0
Camps Cleared
0
890,316
Distance Traveled
738,706
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
13,135
821
21
1
0
219,955
0
W
Atlas
13,368
836
10
1
0
286,618
6
L
Ne Zha
14,457
904
86
5
0
241,741
0
W
Tsukuyomi
15,232
952
60
4
0
312,935
0
W
Discordia
13,655
853
73
5
0
290,763
0
L
Sobek
10,695
668
32
2
0
277,010
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role