Player Matchup

Cthulhu
Cthulhu
Diamond IV
BADEN_BALONEY
Cthulhu
Diamond IV
Level 144
God Stats
16W - 4L
1,634 SR
Queue Stats
114W - 81L
1,978 MMR
Party 2
Sol
Sol
Diamond I
TOO-_-BAD_YT
Sol
Diamond I
Level 149
God Stats
6W - 1L
1,650 SR
Queue Stats
143W - 108L
2,225 MMR
Party 2
Hou Yi
Hou Yi
Diamond IV
itzTony09
Hou Yi
Diamond IV
Level 149
God Stats
31W - 22L
1,716 SR
Queue Stats
105W - 98L
2,184 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 147
1,667 SR
2,129 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 150
1,835 SR
2,039 MMR
Fafnir
Fafnir
Platinum II
Gerraheim
Fafnir
Platinum II
Level 149
God Stats
6W - 3L
1,822 SR
Queue Stats
45W - 33L
2,032 MMR
Party 1
Xbalanque
Xbalanque
Platinum II
MajorSquints
Xbalanque
Platinum II
Level 145
God Stats
7W - 1L
1,967 SR
Queue Stats
45W - 33L
2,042 MMR
Party 1
Persephone
Persephone
Platinum II
Vanguard Helios
Persephone
Platinum II
Level 156
God Stats
9W - 4L
1,715 SR
Queue Stats
45W - 33L
2,045 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
12
3 / 0 / 7
9,319
847
10,202
9,367
10,005
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
3 / 0 / 7
9,429
857
12,086
8,448
3,432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hou Yi
itzTony09
Hou Yi
12
4 / 1 / 5
9,812
892
6,916
8,649
3,663
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bans
AtlasZhong KuiNe ZhaKumbhakarnaAchilles

VS

Bans
KuzenboSobekKhepriShivaAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Gerraheim
Fafnir
11
1 / 3 / 0
8,260
751
4,631
13,572
15,072
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Xbalanque
MajorSquints
Xbalanque
9
0 / 4 / 0
7,266
661
6,643
11,220
4,596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Persephone
Vanguard Helios
Persephone
11
0 / 3 / 0
8,132
739
8,436
10,772
4,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
1
10
Kills
1
1
Deaths
10
19
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
3
0
7
6.5
L
Fafnir
Gerraheim
Fafnir
1
3
0
0.33
L
Xbalanque
MajorSquints
Xbalanque
0
4
0
0
W
3
0
7
6.5
L
Persephone
Vanguard Helios
Persephone
0
3
0
0
W
Hou Yi
itzTony09
Hou Yi
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,204
Damage
19,710
26,464
Taken
35,564
17,100
Mitigated
23,688
9,514
Healing
6,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
10,202
1,232
83
2,751
9,367
10,005
194
3,543
5,824
26,643
179
L
Fafnir
Gerraheim
Fafnir
4,631
1,184
0
1,816
13,572
15,072
0
7,085
5,642
8,354
0
L
Xbalanque
MajorSquints
Xbalanque
6,643
2,950
0
2,315
11,220
4,596
0
8,123
2,616
0
23,604
W
12,086
4,001
0
4,902
8,448
3,432
1,960
4,199
4,249
43,616
0
L
Persephone
Vanguard Helios
Persephone
8,436
269
0
2,445
10,772
4,020
0
5,115
5,040
42,895
0
W
Hou Yi
itzTony09
Hou Yi
6,916
3,657
0
1,778
8,649
3,663
1,076
5,522
3,127
0
40,185

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,560
Gold Earned
23,658
143
Minions Killed
102
0
Camps Cleared
0
643,474
Distance Traveled
623,021
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,319
847
34
3
0
245,581
0
L
Fafnir
8,260
751
11
1
0
230,495
1
L
Xbalanque
7,266
661
45
4
0
183,957
0
W
Sol
9,429
857
52
5
0
210,504
0
L
Persephone
8,132
739
46
4
0
208,569
0
W
Hou Yi
9,812
892
57
5
0
187,389
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role