Player Matchup

Tyr
Tyr
 
Tyr
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
KingKurty
Rama
Level 67
God Stats
2W - 4L
1,500 SR
Queue Stats
471W - 484L
1,515 Elo+
Solo
Cthulhu
Cthulhu
LadyLuvdoll
Cthulhu
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 27L
1,430 Elo+
Solo
Heimdallr
Heimdallr
lovinghero
Heimdallr
Level 67
God Stats
1W - 3L
1,564 SR
Queue Stats
204W - 212L
1,453 Elo+
Solo
Fenrir
Fenrir
piki360
Fenrir
Level 109
God Stats
7W - 6L
1,749 SR
Queue Stats
334W - 294L
1,662 Elo+
Solo
Team Averages
Level 97
1,563 SR
1,512 Elo+

VS

Team Averages
Level 128
1,501 SR
1,478 Elo+
Camazotz
Camazotz
 
Camazotz
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Clutch2point0
Hera
Level 123
God Stats
10W - 2L
1,654 SR
Queue Stats
259W - 260L
1,465 Elo+
Party 1
Discordia
Discordia
EpiCFArm3R 92
Discordia
Level 122
God Stats
5W - 3L
1,452 SR
Queue Stats
366W - 374L
1,467 Elo+
Party 1
Baba Yaga
Baba Yaga
NipBuffet
Baba Yaga
Level 151
God Stats
3W - 2L
1,523 SR
Queue Stats
881W - 908L
1,476 Elo+
Solo
Kali
Kali
Stoned2point0
Kali
Level 94
God Stats
3W - 3L
1,378 SR
Queue Stats
603W - 615L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
13
1 / 4 / 4
7,379
922
4,807
11,126
11,275
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Rama
6
0 / 3 / 0
5,378
672
621
3,581
1,404
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cthulhu
LadyLuvdoll
Cthulhu
13
1 / 5 / 7
7,676
960
5,580
12,903
12,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
lovinghero
Heimdallr
15
3 / 3 / 5
7,437
930
10,474
9,319
4,664
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
piki360
Fenrir
13
2 / 4 / 4
6,767
846
5,601
14,664
7,380
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
13
3 / 2 / 8
7,229
904
5,491
10,132
7,505
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

15
8 / 2 / 10
8,581
1,073
15,165
5,567
2,630
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Discordia
EpiCFArm3R 92
Discordia
11
1 / 3 / 11
6,848
856
6,498
4,664
1,656
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baba Yaga
NipBuffet
Baba Yaga
13
1 / 2 / 11
7,208
901
7,269
7,361
3,625
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
6 / 1 / 12
8,563
1,070
7,255
11,894
13,032
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
71
7
Kills
19
19
Deaths
10
20
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
1
4
4
0.75
W
Camazotz
 
Camazotz
3
2
8
3.5
W
8
2
10
6.5
W
Discordia
EpiCFArm3R 92
Discordia
1
3
11
2.17
L
Rama
0
3
0
0
L
Cthulhu
LadyLuvdoll
Cthulhu
1
5
7
0.9
W
Baba Yaga
NipBuffet
Baba Yaga
1
2
11
3.25
W
6
1
12
12
L
Heimdallr
lovinghero
Heimdallr
3
3
5
1.83
L
Fenrir
piki360
Fenrir
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,083
Damage
41,678
51,593
Taken
39,618
37,617
Mitigated
28,448
7,302
Healing
17,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
4,807
627
0
1,864
11,126
11,275
136
6,099
4,717
0
11,795
W
Camazotz
 
Camazotz
5,491
610
707
2,735
10,132
7,505
0
1,872
8,260
0
12,760
W
15,165
4,588
695
614
5,567
2,630
687
857
4,710
25,274
0
W
Discordia
EpiCFArm3R 92
Discordia
6,498
367
1,576
548
4,664
1,656
0
380
4,284
10,102
0
L
Rama
621
591
0
33
3,581
1,404
0
2,772
767
0
2,646
L
Cthulhu
LadyLuvdoll
Cthulhu
5,580
357
350
928
12,903
12,894
0
6,601
6,048
13,377
0
W
Baba Yaga
NipBuffet
Baba Yaga
7,269
951
231
2,943
7,361
3,625
533
871
6,490
18,993
0
W
7,255
3,249
1,530
5,726
11,894
13,032
34
1,600
10,294
0
10,673
L
Heimdallr
lovinghero
Heimdallr
10,474
4,269
10
167
9,319
4,664
160
5,170
4,016
0
21,605
L
Fenrir
piki360
Fenrir
5,601
1,074
551
3,399
14,664
7,380
0
8,290
6,193
0
9,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,637
Gold Earned
38,429
65
Minions Killed
83
0
Camps Cleared
0
678,218
Distance Traveled
902,399
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,379
922
19
2
0
161,387
0
W
Camazotz
7,229
904
9
1
0
212,192
0
W
Hera
8,581
1,073
35
4
0
187,924
0
W
Discordia
6,848
856
14
2
0
152,039
0
L
Rama
5,378
672
0
0
0
49,690
0
L
Cthulhu
7,676
960
15
2
0
171,086
0
W
Baba Yaga
7,208
901
15
2
0
160,799
0
W
Kali
8,563
1,070
10
1
0
189,445
0
L
Heimdallr
7,437
930
25
3
0
142,003
0
L
Fenrir
6,767
846
6
1
0
154,052
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role