Player Matchup

Xing Tian
Xing Tian
LostNotepad
Xing Tian
Level 69
God Stats
17W - 9L
1,621 SR
Queue Stats
216W - 204L
1,474 Elo+
Party 1
Shiva
Shiva
WarmonkeyOg6850
Shiva
Level 63
God Stats
2W - 2L
1,137 SR
Queue Stats
172W - 173L
1,386 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
murdercide
Morgan Le Fay
Level 35
God Stats
11W - 17L
1,425 SR
Queue Stats
132W - 121L
1,479 Elo+
Party 1
Team Averages
Level 56
1,395 SR
1,446 Elo+

VS

Team Averages
Level 122
1,519 SR
1,483 Elo+
Cupid
Cupid
ImpeccableFacade
Cupid
Level 137
God Stats
1W - 2L
1,478 SR
Queue Stats
27W - 32L
1,482 Elo+
Party 2
Fenrir
Fenrir
OmNomNominal-Rex
Fenrir
Level 120
God Stats
1W - 4L
1,388 SR
Queue Stats
27W - 33L
1,474 Elo+
Party 2
Zhong Kui
Zhong Kui
RockItOnTheDais
Zhong Kui
Level 109
God Stats
0W - 1L
1,692 SR
Queue Stats
26W - 29L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
LostNotepad
Xing Tian
13
3 / 2 / 12
10,227
787
6,490
14,349
17,430
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
6 / 0 / 7
10,743
826
9,866
10,517
7,749
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Morgan Le Fay
murdercide
Morgan Le Fay
15
7 / 1 / 8
11,450
881
12,786
5,855
2,944
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 3
8,573
659
8,477
8,956
3,345
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 5 / 1
8,454
650
3,656
14,571
11,791
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zhong Kui
RockItOnTheDais
Zhong Kui
11
2 / 7 / 1
8,979
691
9,356
11,204
7,568
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
8
16
Kills
3
3
Deaths
16
27
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
4
3
0.38
W
Xing Tian
LostNotepad
Xing Tian
3
2
12
4.5
L
1
5
1
0.3
L
Zhong Kui
RockItOnTheDais
Zhong Kui
2
7
1
0.36
W
6
0
7
9.5
W
Morgan Le Fay
murdercide
Morgan Le Fay
7
1
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,142
Damage
21,489
30,721
Taken
34,731
28,123
Mitigated
22,704
5,581
Healing
4,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,477
3,902
1,443
2,167
8,956
3,345
0
3,902
4,878
0
40,413
W
Xing Tian
LostNotepad
Xing Tian
6,490
745
99
2,241
14,349
17,430
252
4,877
9,472
21,363
360
L
3,656
478
0
56
14,571
11,791
0
8,295
6,056
0
10,256
L
Zhong Kui
RockItOnTheDais
Zhong Kui
9,356
598
304
914
11,204
7,568
0
6,296
4,720
29,903
0
W
9,866
2,001
420
2,339
10,517
7,749
932
3,555
6,962
0
45,189
W
Morgan Le Fay
murdercide
Morgan Le Fay
12,786
1,067
0
482
5,855
2,944
1,085
1,605
4,250
51,005
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,420
Gold Earned
26,006
163
Minions Killed
117
0
Camps Cleared
0
753,613
Distance Traveled
639,590
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
8,573
659
57
4
0
216,046
5
W
Xing Tian
10,227
787
20
2
0
230,723
0
L
Fenrir
8,454
650
23
2
0
248,916
0
L
Zhong Kui
8,979
691
37
3
0
174,628
0
W
Shiva
10,743
826
74
6
0
275,275
0
W
Morgan Le Fay
11,450
881
69
5
0
247,615
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role