Player Matchup

Hou Yi
Hou Yi
Boards3192
Hou Yi
Level 67
God Stats
11W - 2L
1,351 SR
Queue Stats
34W - 15L
1,579 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Nikko__x
Morgan Le Fay
Level 83
God Stats
26W - 9L
1,711 SR
Queue Stats
170W - 165L
1,548 Elo+
Party 1
Artio
Artio
RavenBoy55246
Artio
Level 85
God Stats
9W - 4L
1,612 SR
Queue Stats
152W - 150L
1,537 Elo+
Party 1
Team Averages
Level 78
1,558 SR
1,555 Elo+

VS

Team Averages
Level 72
1,574 SR
1,584 Elo+
Awilix
Awilix
KGBWaitsForNone
Awilix
Level 69
God Stats
6W - 7L
1,609 SR
Queue Stats
21W - 21L
1,583 Elo+
Party 2
Discordia
Discordia
WackJumper
Discordia
Level 81
God Stats
0W - 1L
1,641 SR
Queue Stats
47W - 39L
1,565 Elo+
Party 2
Bacchus
Bacchus
jBugatti30
Bacchus
Level 67
God Stats
21W - 20L
1,471 SR
Queue Stats
414W - 404L
1,605 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Boards3192
Hou Yi
12
1 / 2 / 5
9,234
770
4,682
7,473
2,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Morgan Le Fay
Nikko__x
Morgan Le Fay
15
7 / 1 / 1
10,963
914
14,083
6,170
2,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
0 / 0 / 6
8,936
745
2,123
8,385
7,880
Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 1
8,678
723
5,908
14,271
5,591
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
WackJumper
Discordia
13
1 / 3 / 2
8,885
740
10,082
8,632
3,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
jBugatti30
Bacchus
3
0 / 1 / 0
6,915
576
488
2,039
1,094
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
6
8
Kills
3
3
Deaths
8
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
Boards3192
Hou Yi
1
2
5
1.75
L
2
4
1
0.63
W
Morgan Le Fay
Nikko__x
Morgan Le Fay
7
1
1
7.5
W
0
0
6
3
L
Discordia
WackJumper
Discordia
1
3
2
0.67
L
Bacchus
jBugatti30
Bacchus
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,888
Damage
16,478
22,028
Taken
24,942
12,209
Mitigated
10,004
3,259
Healing
2,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
Boards3192
Hou Yi
4,682
1,544
0
1,231
7,473
2,089
805
4,808
2,665
0
43,035
L
5,908
2,552
0
1,230
14,271
5,591
491
8,502
5,331
0
27,399
W
Morgan Le Fay
Nikko__x
Morgan Le Fay
14,083
2,200
0
901
6,170
2,240
1,338
2,528
3,642
51,008
0
W
2,123
292
119
1,008
8,385
7,880
360
3,424
4,961
8,096
0
L
Discordia
WackJumper
Discordia
10,082
278
0
750
8,632
3,319
0
5,993
2,383
50,282
0
L
Bacchus
jBugatti30
Bacchus
488
36
19
302
2,039
1,094
0
1,276
725
1,057
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,133
Gold Earned
24,478
156
Minions Killed
112
0
Camps Cleared
0
649,046
Distance Traveled
466,414
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
9,234
770
70
6
0
190,994
0
L
Awilix
8,678
723
32
3
0
232,110
0
W
Morgan Le Fay
10,963
914
72
6
0
225,590
0
W
Artio
8,936
745
14
1
0
232,462
1
L
Discordia
8,885
740
80
7
0
207,786
0
L
Bacchus
6,915
576
0
0
0
26,518
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role