Player Matchup

Morgan Le Fay
Morgan Le Fay
Nisroc
Morgan Le Fay
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Bellona
Bellona
PeglegSwarly
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
Tsutakisan
Sylvanus
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 1
Team Averages
Level 28
1,500 SR
1,500 Elo+

VS

Team Averages
Level 63
1,618 SR
1,522 Elo+
Ah Puch
Ah Puch
Destrinova
Ah Puch
Level 39
God Stats
3W - 0L
1,840 SR
Queue Stats
43W - 37L
1,435 Elo+
Solo
Awilix
Awilix
KGBWaitsForNone
Awilix
Level 69
God Stats
6W - 7L
1,596 SR
Queue Stats
21W - 21L
1,574 Elo+
Party 2
Chaac
Chaac
WackJumper
Chaac
Level 81
God Stats
1W - 1L
1,418 SR
Queue Stats
47W - 39L
1,558 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Nisroc
Morgan Le Fay
9
0 / 6 / 0
6,679
668
5,645
10,210
4,139
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
PeglegSwarly
Bellona
9
1 / 9 / 0
7,455
746
3,831
14,385
15,269
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
Tsutakisan
Sylvanus
9
0 / 7 / 1
6,639
664
3,034
13,596
8,633
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Destrinova
Ah Puch
13
9 / 0 / 11
9,909
991
18,822
5,183
1,957
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

12
8 / 1 / 11
9,576
958
8,434
8,757
3,575
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
12
5 / 0 / 13
9,101
910
7,283
8,422
7,096
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
57
1
Kills
22
22
Deaths
1
1
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Destrinova
Ah Puch
9
0
11
14.5
W
8
1
11
13.5
L
Morgan Le Fay
Nisroc
Morgan Le Fay
0
6
0
0
L
Bellona
PeglegSwarly
Bellona
1
9
0
0.11
L
Sylvanus
Tsutakisan
Sylvanus
0
7
1
0.07
W
Chaac
5
0
13
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,510
Damage
34,539
38,191
Taken
22,362
28,041
Mitigated
12,628
2,379
Healing
9,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Destrinova
Ah Puch
18,822
1,127
0
2,677
5,183
1,957
1,166
2,398
2,785
49,470
0
W
8,434
3,671
0
3,285
8,757
3,575
1,303
3,328
5,429
0
26,856
L
Morgan Le Fay
Nisroc
Morgan Le Fay
5,645
866
0
317
10,210
4,139
0
5,468
4,084
21,631
0
L
Bellona
PeglegSwarly
Bellona
3,831
1,098
0
260
14,385
15,269
0
5,508
8,212
0
14,503
L
Sylvanus
Tsutakisan
Sylvanus
3,034
1,226
776
1,026
13,596
8,633
0
6,999
6,215
11,775
0
W
Chaac
7,283
987
0
3,310
8,422
7,096
343
3,380
5,042
0
26,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,773
Gold Earned
28,586
52
Minions Killed
112
0
Camps Cleared
0
483,280
Distance Traveled
603,123
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,909
991
64
6
0
187,637
1
W
Awilix
9,576
958
27
3
0
212,531
0
L
Morgan Le Fay
6,679
668
25
3
0
167,770
0
L
Bellona
7,455
746
13
1
0
179,083
0
L
Sylvanus
6,639
664
14
1
0
136,427
0
W
Chaac
9,101
910
21
2
0
202,955
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role