Player Matchup

Kukulkan
Kukulkan
DustyG4mer
Kukulkan
Level 21
God Stats
1W - 2L
1,464 SR
Queue Stats
26W - 38L
1,390 Elo+
Party 3
Ares
Ares
GonzoWalsby
Ares
Level 58
God Stats
2W - 1L
1,807 SR
Queue Stats
36W - 62L
1,342 Elo+
Party 3
Guan Yu
Guan Yu
Jap2001
Guan Yu
Level 44
God Stats
0W - 3L
1,763 SR
Queue Stats
1W - 8L
1,196 Elo+
Solo
Bakasura
Bakasura
MerchT
Bakasura
Level 22
God Stats
4W - 4L
1,650 SR
Queue Stats
21W - 44L
1,347 Elo+
Party 3
Chernobog
Chernobog
TheSaravin
Chernobog
Level 14
God Stats
3W - 9L
1,472 SR
Queue Stats
7W - 23L
1,380 Elo+
Party 3
Team Averages
Level 32
1,631 SR
1,331 Elo+

VS

Team Averages
Level 58
1,349 SR
1,394 Elo+
Tiamat
Tiamat
KiraAckerman
Tiamat
Level 113
God Stats
2W - 2L
1,231 SR
Queue Stats
290W - 246L
1,508 Elo+
Party 1
Bacchus
Bacchus
PastorLong22
Bacchus
Level 31
God Stats
9W - 3L
1,500 SR
Queue Stats
118W - 142L
1,222 Elo+
Party 2
Arachne
Arachne
RohanVeidt
Arachne
Level 39
God Stats
40W - 34L
1,630 SR
Queue Stats
215W - 194L
1,484 Elo+
Party 1
Nike
Nike
dualblayde2
Nike
Level 28
God Stats
10W - 19L
1,210 SR
Queue Stats
128W - 154L
1,327 Elo+
Party 2
Rama
Rama
joj44
Rama
Level 81
God Stats
16W - 15L
1,173 SR
Queue Stats
154W - 154L
1,431 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DustyG4mer
Kukulkan
14
2 / 1 / 1
8,404
494
13,830
7,967
3,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 3 / 0
6,881
405
4,000
12,027
9,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Guan Yu
Jap2001
Guan Yu
12
2 / 4 / 2
7,032
414
3,916
14,171
6,726
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
MerchT
Bakasura
11
1 / 4 / 3
7,319
431
4,280
14,784
5,999
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chernobog
TheSaravin
Chernobog
10
0 / 4 / 1
6,550
385
4,662
11,056
3,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
15
2 / 1 / 3
9,435
555
10,279
8,002
6,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bacchus
PastorLong22
Bacchus
13
0 / 0 / 9
8,751
515
4,038
9,198
11,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Arachne
RohanVeidt
Arachne
15
4 / 4 / 4
9,249
544
7,027
14,381
5,710
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 1 / 1
9,069
533
8,761
11,538
7,721
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Rama
joj44
Rama
15
7 / 0 / 1
10,058
592
10,370
6,061
2,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
34
6
Kills
16
16
Deaths
6
7
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
DustyG4mer
Kukulkan
2
1
1
2.5
L
1
3
0
0.33
L
Guan Yu
Jap2001
Guan Yu
2
4
2
0.75
W
Tiamat
2
1
3
3.5
L
Bakasura
MerchT
Bakasura
1
4
3
0.63
W
Bacchus
PastorLong22
Bacchus
0
0
9
4.5
W
Arachne
RohanVeidt
Arachne
4
4
4
1.5
L
Chernobog
TheSaravin
Chernobog
0
4
1
0.13
W
3
1
1
3.5
W
Rama
joj44
Rama
7
0
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,688
Damage
40,475
60,005
Taken
49,180
29,160
Mitigated
33,598
9,202
Healing
15,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
DustyG4mer
Kukulkan
13,830
467
0
2,620
7,967
3,177
0
5,156
2,811
62,915
0
L
4,000
149
0
1,607
12,027
9,752
0
2,957
9,070
21,930
0
L
Guan Yu
Jap2001
Guan Yu
3,916
316
60
1,178
14,171
6,726
0
2,949
11,222
0
35,128
W
Tiamat
10,279
748
0
3,303
8,002
6,066
2,521
3,045
4,957
69,733
0
L
Bakasura
MerchT
Bakasura
4,280
2,749
0
1,938
14,784
5,999
0
1,867
12,917
0
36,468
W
Bacchus
PastorLong22
Bacchus
4,038
209
0
3,347
9,198
11,392
400
4,145
5,007
21,649
0
W
Arachne
RohanVeidt
Arachne
7,027
5,141
0
3,357
14,381
5,710
962
4,187
9,803
0
67,372
L
Chernobog
TheSaravin
Chernobog
4,662
2,376
0
1,799
11,056
3,506
0
1,667
9,389
0
34,501
W
8,761
645
0
1,414
11,538
7,721
680
5,428
5,830
447
63,497
W
Rama
joj44
Rama
10,370
7,960
0
3,705
6,061
2,709
3,197
1,025
5,036
0
84,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,186
Gold Earned
46,562
375
Minions Killed
451
0
Camps Cleared
0
1,681,536
Distance Traveled
1,607,029
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,404
494
126
7
0
335,306
0
L
Ares
6,881
405
28
2
0
319,365
1
L
Guan Yu
7,032
414
63
4
0
301,609
0
W
Tiamat
9,435
555
103
6
0
306,603
0
L
Bakasura
7,319
431
89
5
0
395,536
0
W
Bacchus
8,751
515
17
1
0
344,588
0
W
Arachne
9,249
544
87
5
0
395,553
0
L
Chernobog
6,550
385
69
4
0
329,720
0
W
Nike
9,069
533
92
5
0
292,030
0
W
Rama
10,058
592
152
9
0
268,255
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role