Player Matchup

Merlin
Merlin
 
Merlin
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
 
Jormungandr
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
AVAitoR2
Danzaburou
Level 105
God Stats
0W - 1L
1,301 SR
Queue Stats
43W - 38L
1,351 Elo+
Party 2
Bastet
Bastet
ILoveWolves98
Bastet
Level 89
God Stats
12W - 12L
1,574 SR
Queue Stats
58W - 53L
1,396 Elo+
Party 2
Chaac
Chaac
UurbanRoofer
Chaac
Level 80
God Stats
3W - 2L
1,726 SR
Queue Stats
48W - 46L
1,441 Elo+
Party 3
Team Averages
Level 87
1,520 SR
1,438 Elo+

VS

Team Averages
Level 106
1,530 SR
1,385 Elo+
Janus
Janus
Deixb
Janus
Level 82
God Stats
3W - 0L
1,866 SR
Queue Stats
34W - 25L
1,439 Elo+
Party 1
Cernunnos
Cernunnos
FAQ_YOUx22
Cernunnos
Level 106
God Stats
23W - 10L
1,304 SR
Queue Stats
97W - 82L
1,430 Elo+
Solo
Nike
Nike
IronmaidenMetal
Nike
Level 100
God Stats
2W - 0L
1,500 SR
Queue Stats
117W - 118L
1,285 Elo+
Solo
Kali
Kali
Queci
Kali
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 16L
1,407 Elo+
Party 1
Thanatos
Thanatos
Yaybriel
Thanatos
Level 118
God Stats
7W - 4L
1,478 SR
Queue Stats
36W - 18L
1,363 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
10
0 / 6 / 0
6,370
490
1,395
8,931
2,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
 
Jormungandr
9
1 / 2 / 0
6,336
487
3,072
8,926
6,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
AVAitoR2
Danzaburou
10
1 / 4 / 1
5,667
436
2,429
7,765
2,614
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

9
0 / 4 / 1
5,501
423
3,953
9,827
2,701
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

10
1 / 6 / 0
6,417
494
7,278
11,713
7,115
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Deixb
Janus
13
2 / 0 / 6
8,119
625
6,666
5,489
1,781
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
FAQ_YOUx22
Cernunnos
11
0 / 1 / 5
6,168
474
5,662
6,020
2,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
5 / 1 / 2
8,231
633
5,902
12,033
11,556
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Kali
Queci
Kali
11
3 / 1 / 2
6,327
487
5,366
6,504
3,029
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Thanatos
Yaybriel
Thanatos
15
11 / 0 / 3
8,875
683
6,681
11,177
4,570
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
39
3
Kills
21
22
Deaths
3
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
6
0
0
L
Jormungandr
 
Jormungandr
1
2
0
0.5
L
Danzaburou
AVAitoR2
Danzaburou
1
4
1
0.38
W
Janus
Deixb
Janus
2
0
6
5
W
Cernunnos
FAQ_YOUx22
Cernunnos
0
1
5
2.5
L
0
4
1
0.13
W
5
1
2
6
W
Kali
Queci
Kali
3
1
2
4
L
1
6
0
0.17
W
Thanatos
Yaybriel
Thanatos
11
0
3
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,127
Damage
30,277
47,162
Taken
41,223
21,862
Mitigated
22,942
8,151
Healing
16,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
1,395
0
0
875
8,931
2,761
0
3,846
4,763
40,668
0
L
Jormungandr
 
Jormungandr
3,072
959
0
1,580
8,926
6,671
130
0
8,926
25,761
0
L
Danzaburou
AVAitoR2
Danzaburou
2,429
608
304
1,675
7,765
2,614
689
0
7,765
0
31,575
W
Janus
Deixb
Janus
6,666
446
0
1,457
5,489
1,781
452
1,300
4,189
56,468
0
W
Cernunnos
FAQ_YOUx22
Cernunnos
5,662
1,290
0
2,541
6,020
2,006
580
1,226
4,794
0
35,529
L
3,953
681
0
1,601
9,827
2,701
0
2,117
7,528
0
22,759
W
5,902
473
0
1,000
12,033
11,556
57
0
12,033
312
48,498
W
Kali
Queci
Kali
5,366
2,250
0
2,124
6,504
3,029
388
1,755
4,749
0
22,568
L
7,278
1,070
0
2,116
11,713
7,115
0
319
11,352
0
40,222
W
Thanatos
Yaybriel
Thanatos
6,681
1,251
0
9,596
11,177
4,570
0
186
10,991
0
74,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,291
Gold Earned
37,720
264
Minions Killed
365
0
Camps Cleared
0
1,269,316
Distance Traveled
1,278,653
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,370
490
82
6
0
211,555
0
L
Jormungandr
6,336
487
30
2
0
256,922
0
L
Danzaburou
5,667
436
58
4
0
224,911
0
W
Janus
8,119
625
96
7
0
259,308
3
W
Cernunnos
6,168
474
53
4
0
231,619
1
L
Bastet
5,501
423
33
3
0
315,279
0
W
Nike
8,231
633
75
6
0
228,637
0
W
Kali
6,327
487
37
3
0
256,783
2
L
Chaac
6,417
494
61
5
0
260,649
0
W
Thanatos
8,875
683
104
8
0
302,306
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role