Player Matchup

Sylvanus
Sylvanus
Dracocoro522
Sylvanus
Level 14
God Stats
0W - 4L
1,500 SR
Queue Stats
12W - 11L
1,711 Elo+
Party 2
Ullr
Ullr
LYNX1421
Ullr
Level 119
God Stats
0W - 1L
1,248 SR
Queue Stats
58W - 24L
1,711 Elo+
Party 2
Yu Huang
Yu Huang
aceorzero1337
Yu Huang
Level 27
God Stats
1W - 6L
1,096 SR
Queue Stats
130W - 140L
1,421 Elo+
Party 2
Team Averages
Level 53
1,282 SR
1,614 Elo+

VS

Team Averages
Level 69
1,575 SR
1,457 Elo+
Gilgamesh
Gilgamesh
EpicArmyvet89
Gilgamesh
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,483 Elo+
Party 1
Chang'e
Chang'e
Kaboom1551
Chang'e
Level 129
God Stats
1W - 0L
1,752 SR
Queue Stats
53W - 52L
1,448 Elo+
Party 1
Medusa
Medusa
iamlove11111111
Medusa
Level 63
God Stats
34W - 28L
1,472 SR
Queue Stats
675W - 719L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Dracocoro522
Sylvanus
12
0 / 4 / 8
9,441
674
6,355
12,531
12,069
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ullr
13
3 / 2 / 4
10,294
735
15,362
20,017
9,146
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Yu Huang
aceorzero1337
Yu Huang
13
5 / 5 / 2
10,252
732
14,317
9,191
4,739
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
EpicArmyvet89
Gilgamesh
13
4 / 1 / 6
10,509
751
13,702
18,060
18,385
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Chang'e
Kaboom1551
Chang'e
13
3 / 4 / 7
10,474
748
9,286
21,870
8,221
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
4 / 3 / 6
11,355
811
11,710
11,807
4,583
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
30
8
Kills
11
11
Deaths
8
14
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Dracocoro522
Sylvanus
0
4
8
1
W
Gilgamesh
EpicArmyvet89
Gilgamesh
4
1
6
7
W
Chang'e
Kaboom1551
Chang'e
3
4
7
1.63
L
Ullr
3
2
4
2.5
L
Yu Huang
aceorzero1337
Yu Huang
5
5
2
1.2
W
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,034
Damage
34,698
41,739
Taken
51,737
25,954
Mitigated
31,189
8,735
Healing
19,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Dracocoro522
Sylvanus
6,355
2,459
2,132
3,455
12,531
12,069
81
1,753
10,349
18,275
0
W
Gilgamesh
EpicArmyvet89
Gilgamesh
13,702
3,456
0
1,259
18,060
18,385
797
5,105
12,955
0
25,598
W
Chang'e
Kaboom1551
Chang'e
9,286
782
3,667
11,915
21,870
8,221
438
10,836
11,034
39,714
0
L
Ullr
15,362
5,611
0
1,752
20,017
9,146
0
5,947
13,364
0
60,043
L
Yu Huang
aceorzero1337
Yu Huang
14,317
569
527
869
9,191
4,739
56
1,968
6,967
37,302
1,878
W
11,710
3,274
588
2,209
11,807
4,583
1,957
4,993
6,814
0
66,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,987
Gold Earned
32,338
120
Minions Killed
171
0
Camps Cleared
0
749,726
Distance Traveled
769,802
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
9,441
674
23
2
0
221,280
5
W
Gilgamesh
10,509
751
19
1
0
281,067
0
W
Chang'e
10,474
748
45
3
0
257,413
0
L
Ullr
10,294
735
67
5
0
276,371
0
L
Yu Huang
10,252
732
30
2
0
252,075
0
W
Medusa
11,355
811
107
8
0
231,322
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role