Player Matchup

Kukulkan
Kukulkan
CookïePüffz
Kukulkan
Level 155
God Stats
24W - 7L
1,801 SR
Queue Stats
748W - 634L
1,605 Elo+
Solo
Maui
Maui
DirtyDanDen1
Maui
Level 44
God Stats
8W - 5L
1,720 SR
Queue Stats
320W - 316L
1,437 Elo+
Solo
Bastet
Bastet
Garouni
Bastet
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 30L
1,434 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
LowNslowMk2VR
Ah Muzen Cab
Level 124
God Stats
5W - 7L
1,393 SR
Queue Stats
741W - 793L
1,520 Elo+
Solo
Artio
Artio
Porongo-San
Artio
Level 127
God Stats
1W - 1L
1,233 SR
Queue Stats
425W - 461L
1,453 Elo+
Solo
Team Averages
Level 121
1,529 SR
1,490 Elo+

VS

Team Averages
Level 95
1,453 SR
1,491 Elo+
Baron Samedi
Baron Samedi
MrCamper6789
Baron Samedi
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 21L
1,422 Elo+
Solo
Tyr
Tyr
Paragon Talos
Tyr
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 23L
1,482 Elo+
Party 1
Ah Puch
Ah Puch
ParagonPlaks
Ah Puch
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,480 Elo+
Party 1
Mercury
Mercury
Takeooss
Mercury
Level 157
God Stats
4W - 6L
1,526 SR
Queue Stats
696W - 672L
1,554 Elo+
Solo
Agni
Agni
goombiac
Agni
Level 159
God Stats
1W - 2L
1,241 SR
Queue Stats
163W - 158L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CookïePüffz
Kukulkan
19
14 / 1 / 8
11,978
856
25,467
9,558
5,427
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
3 / 2 / 18
10,955
783
7,133
13,269
15,123
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bastet
Garouni
Bastet
16
2 / 4 / 17
9,639
689
9,553
10,813
6,173
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ah Muzen Cab
LowNslowMk2VR
Ah Muzen Cab
17
3 / 1 / 11
10,179
727
7,446
5,763
4,395
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

17
4 / 3 / 16
10,074
720
9,123
23,748
24,118
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
MrCamper6789
Baron Samedi
15
1 / 7 / 2
8,547
611
7,479
14,959
7,480
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

16
0 / 4 / 3
8,253
590
5,228
15,260
14,876
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Puch
ParagonPlaks
Ah Puch
13
0 / 7 / 2
7,891
564
7,220
12,693
4,909
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
Takeooss
Mercury
18
1 / 2 / 2
9,696
693
9,313
8,232
3,657
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Agni
15
3 / 7 / 0
8,732
624
12,959
15,245
5,923
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
14
26
Kills
5
11
Deaths
27
70
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
CookïePüffz
Kukulkan
14
1
8
18
W
3
2
18
6
W
Bastet
Garouni
Bastet
2
4
17
2.63
W
Ah Muzen Cab
LowNslowMk2VR
Ah Muzen Cab
3
1
11
8.5
L
Baron Samedi
MrCamper6789
Baron Samedi
1
7
2
0.29
L
0
4
3
0.38
L
Ah Puch
ParagonPlaks
Ah Puch
0
7
2
0.14
W
4
3
16
4
L
Mercury
Takeooss
Mercury
1
2
2
1
L
Agni
3
7
0
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,722
Damage
42,199
63,151
Taken
66,389
55,236
Mitigated
36,845
21,761
Healing
14,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
CookïePüffz
Kukulkan
25,467
1,029
1,611
1,868
9,558
5,427
1,533
3,920
5,587
55,586
0
W
7,133
188
2,815
1,818
13,269
15,123
245
6,505
6,582
16,875
627
W
Bastet
Garouni
Bastet
9,553
2,589
527
1,293
10,813
6,173
445
3,686
7,078
0
15,627
W
Ah Muzen Cab
LowNslowMk2VR
Ah Muzen Cab
7,446
867
364
0
5,763
4,395
2,231
2,830
2,878
0
20,575
L
Baron Samedi
MrCamper6789
Baron Samedi
7,479
172
2,520
2,821
14,959
7,480
0
9,370
5,589
16,975
0
L
5,228
453
263
1,229
15,260
14,876
500
9,137
6,123
0
11,043
L
Ah Puch
ParagonPlaks
Ah Puch
7,220
892
354
655
12,693
4,909
405
9,546
3,147
16,820
0
W
9,123
435
2,038
9,427
23,748
24,118
398
10,027
13,368
18,367
0
L
Mercury
Takeooss
Mercury
9,313
3,767
491
1,717
8,232
3,657
0
4,033
4,199
0
27,056
L
Agni
12,959
627
791
4,078
15,245
5,923
432
9,010
6,235
27,027
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,825
Gold Earned
43,119
195
Minions Killed
151
0
Camps Cleared
0
1,295,262
Distance Traveled
1,257,987
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,978
856
85
6
0
262,395
0
W
Maui
10,955
783
13
1
0
262,381
0
W
Bastet
9,639
689
19
1
0
257,056
0
W
Ah Muzen Cab
10,179
727
60
4
0
248,573
0
L
Baron Samedi
8,547
611
25
2
0
224,245
0
L
Tyr
8,253
590
15
1
0
290,830
0
L
Ah Puch
7,891
564
22
2
0
209,116
0
W
Artio
10,074
720
18
1
0
264,857
0
L
Mercury
9,696
693
43
3
0
288,544
0
L
Agni
8,732
624
46
3
0
245,252
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role