Player Matchup

Geb
Geb
 
Geb
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
IIHirotoII
Tyr
Level 104
God Stats
47W - 37L
1,641 SR
Queue Stats
466W - 420L
1,510 Elo+
Party 2
Jing Wei
Jing Wei
LilacGuy
Jing Wei
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,644 Elo+
Solo
Bastet
Bastet
TheKrawfish
Bastet
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
142W - 116L
1,422 Elo+
Solo
Ra
Ra
llDanteRamosll
Ra
Level 147
God Stats
6W - 5L
1,529 SR
Queue Stats
251W - 242L
1,488 Elo+
Party 2
Team Averages
Level 114
1,534 SR
1,512 Elo+

VS

Team Averages
Level 88
1,527 SR
1,466 Elo+
Ne Zha
Ne Zha
Gabonforeva
Ne Zha
Level 65
God Stats
0W - 2L
1,228 SR
Queue Stats
110W - 79L
1,474 Elo+
Solo
Chernobog
Chernobog
Gamerstart200
Chernobog
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 65L
1,394 Elo+
Solo
Charon
Charon
L0rdylucifer
Charon
Level 122
God Stats
2W - 2L
1,734 SR
Queue Stats
3W - 5L
1,573 Elo+
Party 1
Chang'e
Chang'e
MoritoHayama
Chang'e
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 23L
1,339 Elo+
Party 1
Anubis
Anubis
Viggomax
Anubis
Level 65
God Stats
10W - 7L
1,672 SR
Queue Stats
140W - 117L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
9
1 / 1 / 9
6,220
565
3,742
8,012
4,755
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
6 / 0 / 2
7,340
667
4,719
9,788
6,075
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jing Wei
LilacGuy
Jing Wei
10
2 / 0 / 1
6,208
564
3,393
6,739
2,227
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
11
6 / 1 / 8
7,155
650
8,879
10,679
3,788
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
5 / 2 / 6
6,876
625
6,586
6,735
1,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
8
0 / 6 / 1
5,097
463
4,387
11,054
4,208
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Chernobog
Gamerstart200
Chernobog
10
0 / 2 / 1
5,784
526
3,881
8,390
2,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charon
8
3 / 3 / 0
5,457
496
4,417
9,030
3,439
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
MoritoHayama
Chang'e
10
0 / 3 / 1
5,762
524
4,565
8,623
2,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anubis
Viggomax
Anubis
10
0 / 7 / 2
5,675
516
4,751
7,167
3,430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
8
20
Kills
3
4
Deaths
21
26
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
1
1
9
5.5
L
Ne Zha
0
6
1
0.08
L
Chernobog
Gamerstart200
Chernobog
0
2
1
0.25
W
6
0
2
7
L
Charon
3
3
0
1
W
Jing Wei
LilacGuy
Jing Wei
2
0
1
2.5
L
Chang'e
MoritoHayama
Chang'e
0
3
1
0.17
W
Bastet
6
1
8
10
L
Anubis
Viggomax
Anubis
0
7
2
0.14
W
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,319
Damage
22,001
41,953
Taken
44,264
18,812
Mitigated
16,656
14,951
Healing
11,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
3,742
220
1,436
1,490
8,012
4,755
0
2,389
5,523
13,829
0
L
Ne Zha
4,387
1,237
0
3,885
11,054
4,208
0
1,481
9,573
0
32,220
L
Chernobog
Gamerstart200
Chernobog
3,881
1,714
0
3,242
8,390
2,809
0
1,820
6,497
0
42,881
W
4,719
183
0
4,515
9,788
6,075
0
4,849
4,923
0
51,097
L
Charon
4,417
633
0
0
9,030
3,439
0
1,541
7,489
22,038
0
W
Jing Wei
LilacGuy
Jing Wei
3,393
2,285
0
2,957
6,739
2,227
0
308
6,431
0
42,453
L
Chang'e
MoritoHayama
Chang'e
4,565
1,094
480
3,743
8,623
2,770
0
1,220
7,403
38,171
0
W
Bastet
8,879
2,725
0
2,863
10,679
3,788
0
2,766
7,803
0
53,699
L
Anubis
Viggomax
Anubis
4,751
279
0
128
7,167
3,430
0
4,193
2,974
35,151
0
W
6,586
480
240
1,450
6,735
1,967
19
3,009
3,540
46,374
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,799
Gold Earned
27,775
334
Minions Killed
295
0
Camps Cleared
0
1,225,076
Distance Traveled
1,060,052
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
6,220
565
9
1
0
238,381
2
L
Ne Zha
5,097
463
45
4
0
241,031
0
L
Chernobog
5,784
526
68
6
0
206,364
0
W
Tyr
7,340
667
86
8
0
247,514
0
L
Charon
5,457
496
31
3
0
219,525
0
W
Jing Wei
6,208
564
83
8
0
237,793
1
L
Chang'e
5,762
524
74
7
0
185,765
3
W
Bastet
7,155
650
74
7
0
258,427
0
L
Anubis
5,675
516
77
7
0
207,367
0
W
Ra
6,876
625
82
7
0
242,961
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role