Player Matchup

Eset
Eset
 
Eset
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
 
Tyr
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
 
Jing Wei
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
Cambodia_Jones
Anhur
Level 61
God Stats
5W - 2L
1,500 SR
Queue Stats
309W - 313L
1,599 Elo+
Solo
Zhong Kui
Zhong Kui
Gaufd
Zhong Kui
Level 148
God Stats
2W - 5L
1,332 SR
Queue Stats
286W - 286L
1,534 Elo+
Solo
Team Averages
Level 123
1,466 SR
1,527 Elo+

VS

Team Averages
Level 109
1,515 SR
1,559 Elo+
Thanatos
Thanatos
DeadReckoning
Thanatos
Level 148
God Stats
1W - 0L
1,728 SR
Queue Stats
81W - 45L
1,729 Elo+
Solo
Cabrakan
Cabrakan
JackTheSoldier
Cabrakan
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
195W - 168L
1,467 Elo+
Solo
Susano
Susano
WhispyDeath
Susano
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
158W - 139L
1,550 Elo+
Solo
Cthulhu
Cthulhu
sdconk
Cthulhu
Level 128
God Stats
2W - 3L
1,345 SR
Queue Stats
171W - 168L
1,548 Elo+
Solo
Baron Samedi
Baron Samedi
wilkinsne99
Baron Samedi
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
14
5 / 3 / 3
7,892
987
7,978
7,863
2,789
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tyr
 
Tyr
14
5 / 2 / 5
7,296
912
8,211
10,194
11,200
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jing Wei
 
Jing Wei
13
1 / 3 / 8
6,751
844
10,098
6,874
2,771
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 3 / 7
7,257
907
6,300
6,976
2,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
Gaufd
Zhong Kui
5
0 / 0 / 0
5,224
653
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DeadReckoning
Thanatos
15
8 / 2 / 1
8,711
1,089
8,576
9,039
5,489
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cabrakan
13
0 / 2 / 6
7,408
926
3,254
10,590
13,754
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Susano
12
0 / 4 / 8
6,943
868
6,527
7,824
4,404
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
sdconk
Cthulhu
14
3 / 3 / 5
8,271
1,034
7,254
10,794
10,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
wilkinsne99
Baron Samedi
12
0 / 1 / 5
6,942
868
3,680
4,855
3,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
36
12
Kills
11
11
Deaths
12
23
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
5
3
3
2.17
L
Tyr
 
Tyr
5
2
5
3.75
L
Jing Wei
 
Jing Wei
1
3
8
1.67
L
1
3
7
1.5
W
Thanatos
DeadReckoning
Thanatos
8
2
1
4.25
L
Zhong Kui
Gaufd
Zhong Kui
0
0
0
0
W
Cabrakan
0
2
6
1.5
W
Susano
0
4
8
1
W
Cthulhu
sdconk
Cthulhu
3
3
5
1.83
W
Baron Samedi
wilkinsne99
Baron Samedi
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,587
Damage
29,291
31,907
Taken
43,102
19,416
Mitigated
36,794
9,730
Healing
17,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
7,978
186
1,095
1,330
7,863
2,789
0
3,185
4,543
16,024
0
L
Tyr
 
Tyr
8,211
784
0
4,098
10,194
11,200
0
4,357
5,422
0
13,596
L
Jing Wei
 
Jing Wei
10,098
8,492
1,324
751
6,874
2,771
0
3,194
3,588
0
19,747
L
6,300
3,561
415
717
6,976
2,656
0
3,452
3,438
0
16,043
W
Thanatos
DeadReckoning
Thanatos
8,576
948
775
6,517
9,039
5,489
0
2,897
6,142
0
11,709
L
Zhong Kui
Gaufd
Zhong Kui
0
0
0
0
0
0
0
0
0
0
0
W
Cabrakan
3,254
393
496
1,674
10,590
13,754
568
1,817
8,773
6,685
0
W
Susano
6,527
685
797
453
7,824
4,404
0
1,277
6,547
0
11,190
W
Cthulhu
sdconk
Cthulhu
7,254
162
1,407
2,610
10,794
10,067
0
1,090
9,704
18,202
0
W
Baron Samedi
wilkinsne99
Baron Samedi
3,680
308
1,873
1,228
4,855
3,080
735
897
3,958
15,403
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,420
Gold Earned
38,275
79
Minions Killed
85
0
Camps Cleared
0
614,019
Distance Traveled
839,789
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
7,892
987
16
2
0
154,118
0
L
Tyr
7,296
912
7
1
0
184,379
0
L
Jing Wei
6,751
844
27
3
0
129,776
0
L
Anhur
7,257
907
29
4
0
145,746
0
W
Thanatos
8,711
1,089
10
1
0
189,582
0
L
Zhong Kui
5,224
653
0
0
0
0
0
W
Cabrakan
7,408
926
16
2
0
160,439
0
W
Susano
6,943
868
9
1
0
168,270
0
W
Cthulhu
8,271
1,034
32
4
0
143,963
0
W
Baron Samedi
6,942
868
18
2
0
177,535
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role