Player Matchup

Thoth
Thoth
AythorKratox
Thoth
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 29L
1,487 Elo+
Solo
Nu Wa
Nu Wa
FiveGCausesCancr
Nu Wa
Level 122
God Stats
5W - 2L
1,681 SR
Queue Stats
169W - 189L
1,456 Elo+
Party 2
Cthulhu
Cthulhu
HankNasty14
Cthulhu
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
122W - 130L
1,474 Elo+
Solo
Cupid
Cupid
PhillipTheNickel
Cupid
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 66L
1,394 Elo+
Party 2
Zhong Kui
Zhong Kui
ThePoorManSoup
Zhong Kui
Level 97
God Stats
4W - 0L
1,573 SR
Queue Stats
54W - 54L
1,479 Elo+
Party 2
Team Averages
Level 100
1,551 SR
1,458 Elo+

VS

Team Averages
Level 67
1,464 SR
1,480 Elo+
King Arthur
King Arthur
McribLuv
King Arthur
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
He Bo
He Bo
S0cietyJ0ker
He Bo
Level 71
God Stats
0W - 1L
1,318 SR
Queue Stats
2W - 3L
1,474 Elo+
Party 1
Baron Samedi
Baron Samedi
SUPAHGUY
Baron Samedi
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,577 Elo+
Party 1
Hera
Hera
USukkinBallz
Hera
Level 22
God Stats
10W - 7L
1,500 SR
Queue Stats
319W - 355L
1,268 Elo+
Solo
Gilgamesh
Gilgamesh
jcsb7d
Gilgamesh
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 0 / 4
9,118
829
10,532
8,490
4,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 2 / 12
8,131
739
14,845
6,747
3,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
HankNasty14
Cthulhu
14
1 / 2 / 11
8,514
774
8,619
13,339
13,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
2 / 0 / 7
7,699
700
5,993
3,723
1,796
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
ThePoorManSoup
Zhong Kui
14
2 / 3 / 7
7,980
725
6,074
9,221
8,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
McribLuv
King Arthur
13
2 / 5 / 4
7,362
669
3,165
12,069
10,814
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 3 / 6
7,477
680
7,806
6,593
2,838
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baron Samedi
SUPAHGUY
Baron Samedi
16
1 / 1 / 5
8,461
769
12,427
9,041
4,257
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
0 / 2 / 4
6,963
633
8,175
7,852
3,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
jcsb7d
Gilgamesh
15
3 / 2 / 3
8,013
728
5,805
14,279
11,276
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
29
13
Kills
7
7
Deaths
13
41
Assists
22
Player
Kills
Deaths
Assists
KDA
W
8
0
4
10
W
0
2
12
3
W
Cthulhu
HankNasty14
Cthulhu
1
2
11
3.25
L
King Arthur
McribLuv
King Arthur
2
5
4
0.8
W
2
0
7
5.5
L
1
3
6
1.33
L
Baron Samedi
SUPAHGUY
Baron Samedi
1
1
5
3.5
W
Zhong Kui
ThePoorManSoup
Zhong Kui
2
3
7
1.83
L
0
2
4
1
L
Gilgamesh
jcsb7d
Gilgamesh
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,063
Damage
37,378
41,520
Taken
49,834
30,912
Mitigated
32,231
20,852
Healing
20,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,532
248
772
722
8,490
4,016
13
5,709
2,647
22,803
0
W
14,845
4,154
543
523
6,747
3,210
429
5,087
1,636
32,057
0
W
Cthulhu
HankNasty14
Cthulhu
8,619
162
1,456
3,213
13,339
13,754
0
7,111
5,937
15,978
0
L
King Arthur
McribLuv
King Arthur
3,165
393
381
302
12,069
10,814
0
9,583
2,486
0
7,346
W
5,993
2,752
10,246
1,557
3,723
1,796
31
2,964
745
0
12,709
L
7,806
746
430
316
6,593
2,838
0
6,137
456
11,431
0
L
Baron Samedi
SUPAHGUY
Baron Samedi
12,427
773
4,333
5,349
9,041
4,257
0
7,648
1,393
42,550
0
W
Zhong Kui
ThePoorManSoup
Zhong Kui
6,074
483
327
1,493
9,221
8,136
0
6,896
2,147
14,632
0
L
8,175
1,017
2,203
2,435
7,852
3,046
0
7,310
542
20,990
0
L
Gilgamesh
jcsb7d
Gilgamesh
5,805
744
418
3,983
14,279
11,276
0
9,392
4,887
0
15,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,442
Gold Earned
38,276
126
Minions Killed
126
0
Camps Cleared
0
1,062,653
Distance Traveled
1,085,921
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
9,118
829
31
3
0
247,223
0
W
Nu Wa
8,131
739
30
3
0
204,400
0
W
Cthulhu
8,514
774
21
2
0
217,248
0
L
King Arthur
7,362
669
4
0
0
197,425
0
W
Cupid
7,699
700
18
2
0
233,044
0
L
He Bo
7,477
680
17
2
0
227,690
0
L
Baron Samedi
8,461
769
62
6
0
230,795
0
W
Zhong Kui
7,980
725
26
2
0
160,738
0
L
Hera
6,963
633
30
3
0
206,580
0
L
Gilgamesh
8,013
728
13
1
0
223,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role